登录
首页 » Visual C++ » description

description

于 2020-06-26 发布 文件大小:64KB
0 332
下载积分: 1 下载次数: 45

代码说明:

  这是微软Win8 上宣布放弃Mirror driver之后推荐采用的抓屏技术, 全部基于D3D/DXGI技术, 效率非常高, 并且包含变化区域和屏幕鼠标光标。它的缺点是没法抓取某个窗口的内容 。(This is a renounced Mirror driver after Microsoft Win8 recommended screen capture technology, all based D3D/DXGI technology, efficiency is very high, and contains changes in the regional and screen mouse cursor. The disadvantage is that the contents of a window can not crawl.)

文件列表:

description
...........\CommonTypes.h,3169,2014-06-05
...........\description
...........\...........\a7d1e078-8570-47da-a87b-ff462dfc958dCombined.css,0,2014-06-05
...........\...........\Brand.css,71647,2014-06-05
...........\...........\Combined.css,0,2014-06-05
...........\...........\Galleries.css,10457,2014-06-05
...........\...........\iframedescription.css,3369,2014-06-05
...........\...........\Layout.css,1727,2014-06-05
...........\...........\offline.js,1670,2014-06-05
...........\description.html,11017,2014-06-05
...........\DesktopDuplication.cpp,22306,2014-06-05
...........\DesktopDuplication.sdf,327680,2015-12-02
...........\DesktopDuplication.sln,1254,2014-06-05
...........\DesktopDuplication.vcxproj,13726,2014-06-05
...........\DisplayManager.cpp,19543,2014-06-05
...........\DisplayManager.h,2120,2014-06-05
...........\DuplicationManager.cpp,10938,2014-06-05
...........\DuplicationManager.h,1329,2014-06-05
...........\license.rtf,4688,2014-06-05
...........\OutputManager.cpp,37765,2014-06-05
...........\OutputManager.h,2249,2014-06-05
...........\PixelShader.hlsl,822,2014-06-05
...........\ThreadManager.cpp,7693,2014-06-05
...........\ThreadManager.h,1103,2014-06-05
...........\VertexShader.hlsl,795,2014-06-05

下载说明:请别用迅雷下载,失败请重下,重下不扣分!

发表评论

0 个回复

  • 基于VTK的三维重建提取骨骼和皮肤
    利用VTK三维重建软件与VS2010结合,读取系列图像,并能显示三维重建结果,并且可以分别提取皮肤和骨骼,里面包含相应图片,语言为C++语言(Using VTK 3D reconstruction software and VS2010 combination, read a series of images, and can display three-dimensional reconstruction results, and can extract skin and bones, which contains the corresponding picture, the language is C++ language)
    2021-05-08 14:58:35下载
    积分:1
  • ply2pcd
    点云数据转换文件。可以将PCL转换为PLY文件,反之亦然。其中用到了点云库PCL的代码。(Point cloud data file conversion. PCL can convert PLY files, and vice versa. Which uses a point cloud library PCL code.)
    2021-04-07 12:59:01下载
    积分:1
  • 3DCam
    3d cam for muonline game
    2012-11-30 23:25:10下载
    积分:1
  • 3DSLoader_vtk
    利用VTK读取3ds文件,并进行渲染的程序.(Use VTK to read 3ds files, and rendering process.)
    2008-12-14 21:22:57下载
    积分:1
  • 24to256
    BMP24位位图量化成256色BMP图,本程序彩八叉树颜色量化。(BMP24-bit quantization into a 256-color bitmap BMP map, this program color octree color quantization.)
    2021-04-01 22:59:08下载
    积分:1
  • 20051216165434883
    说明:  这是一个用vc编写的简单的图形查看器程序,它可以用来实现图形查看的功能,好用哦(vc)
    2005-12-23 10:59:08下载
    积分:1
  • AceConverter_DXF转G代码
    dxf图转G代码工件软件,dxf读取过程清晰(DXF diagram to G code workpiece software, DXF read process is clear)
    2017-07-12 14:18:48下载
    积分:1
  • SphereMap
    D3D创建球体并且加贴图的例子,可以用来做星球(Sphere, and add texture to create D3D example, can be used to make the planet)
    2021-05-13 14:30:02下载
    积分:1
  • project
    说明:  课程设计的主要内容为开发一个实时绘制大规模三维场景的程序系统.必做部分: 1、学习3DS Max 的基本功能,并采用3DS Max 对三维场景进行建模,要求 场景中包含建筑物、道路、天空等基本元素,实现场景的纹理贴图功能。 2、通过3DS Loader 读取场景数据。。 3、学习并使用OpenGL 或DirectX 3D 实时绘制上述场景。 4、提供用户界面,并实现场景的交互漫游功能。 选做部分: 1、在场景中添加了三维地形。 2、实现雾这种气象条件的实时绘制。 3、实现计算机动画技术,飞机在天空中飞,圆环在不停的运转。 4、阴影的绘制 5、在场景中添加了喷泉。 6、实现Billboard 绘制技术。 7、添加了美妙的背景音乐。 (The main content of curriculum design for the development of a real-time rendering system of procedures for large-scale three-dimensional scene (running Interface, refer to Figure 1), including part and the election will be made part (where part of the requirements to achieve Optional 2 to 3 Or more than function). Will be part of: 1, learning the basic functions of 3DS Max, and three-dimensional scene using 3DS Max for modeling, requirements Scene includes buildings, roads, skies and other basic elements, to achieve the texture mapping function of the scene. 2, read the scene data by 3DS Loader. . 3, learn and use OpenGL or DirectX 3D real-time rendering the scene. 4, provide the user interface and interaction to achieve the scene roaming. Optional parts: 1, in the three-dimensional terrain scenes added. 2, the fog that weather conditions to achieve real-time rendering. 3, the realization of computer animation technology, aircraft flying in the sky, circle in)
    2011-04-16 21:32:57下载
    积分:1
  • Seabed-Terrain
    基于LOD技术的3D海底地形仿真系统。主要讲述海底地形的绘制及仿真系统的组成。(Based on the LOD 3D seafloor topography simulation system. Focuses on the composition of the seabed topography mapping and simulation system.)
    2012-03-08 09:35:35下载
    积分:1
  • 696516资源总数
  • 106914会员总数
  • 0今日下载