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3D
三维均匀介质的高阶交错网格弹性波方程数值模拟(未加PML吸收边界条件),模拟结果以切边形式显示(Numerical simulation of three-dimensional homogeneous medium of high-order staggered elastic wave equation (not PML absorbing boundary conditions), the simulation results are displayed in the form of trimming)
- 2013-11-25 18:17:06下载
- 积分:1
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terrainLod
说明: 一个关于地形LOD渲染得例子,给出了渲染得全部代码(a rendering of the terrain in LOD examples given in all rendering code)
- 2006-03-22 20:45:51下载
- 积分:1
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osgriver
基于osg的河流显示,可以达到实时绘制效果。(Based osg rivers display, you can achieve real-time rendering results.)
- 2020-09-15 13:47:58下载
- 积分:1
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Roamsteps20020818
说明: 利用实时最优化自适应网格算法绘制大规模地形,算法经典,绝对可用,注释清楚。(optimize the use of real-time adaptive grid massive terrain mapping algorithm, the algorithm classics, and absolutely available Notes clear.)
- 2005-12-02 10:46:46下载
- 积分:1
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Graphic
用MFC开发的小的二维制图程序,可实现简单的图形绘制,并对图形进行放缩,旋转,镜像等变换。(DRAW MFC )
- 2020-06-30 23:40:02下载
- 积分:1
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PCShow
说明: 三维点云的伪彩色显示示例。自带5片点云用于测试。可平移、旋转、缩放视图;可单色、伪彩色显示点云。(An example of pseudo-color display of three-dimensional point clouds. It has five point clouds for testing. It can translate, rotate and zoom views; it can display point clouds in monochrome and pseudo-color.)
- 2020-11-10 16:59:46下载
- 积分:1
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4_02
给出了迭代函数系统生成Julia集的代码(In this paper, a iterative function system redraw Julia program source code)
- 2013-05-08 09:37:10下载
- 积分:1
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pig_test
一个简单的三3D环境漫游系统,终于可以实现三维环境渲染了(a simple three roaming 3D environment, can finally achieve a 3D environment exaggerated)
- 2007-06-19 19:16:55下载
- 积分:1
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ArcPartDemo
输出的起点序号为0,终点序号为n-1
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- 2020-10-15 10:57:29下载
- 积分:1
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daima
说明: 三维地形实时动态显示的核心代码---来自<<Visual C++ 编程技巧典型案例解析>>(Real-time dynamic display of three-dimensional topography of the core code--- from <<Visual C++编程技巧典型案例解析>>)
- 2008-09-15 21:27:57下载
- 积分:1