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day
openGl大作业,包含光源,移动物体,简易动画,纹理场,建筑等。(openGl large operations, including light, moving objects, simple animation, texture field, construction and so on.)
- 2020-09-13 13:47:58下载
- 积分:1
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exoosg
exercis on osg programing in visuel basic c++
- 2013-11-09 19:19:42下载
- 积分:1
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matlab_temporal-phase-unwrapping-
展开相位是物体表面三维形貌测量中一项关键技术,为了避免相位展开过程中的误差传播效应,Saldner和Huntlye等提出了时间相位展开方法。用matlab模拟了时间相位展开的方法(Expand the phase surface 3D topography measurement of a key technology in order to avoid the phase unwrapping process of error propagation effects, Saldner and Huntlye temporal phase unwrapping. Using matlab to simulate the temporal phase unwrapping method)
- 2012-06-07 11:20:25下载
- 积分:1
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Game_Demo
ogre的高级编程框架,适合对ogre深入学习者。(the ogre senior programming framework,suitable learners in depth ogre.)
- 2013-04-02 13:22:26下载
- 积分:1
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QUADTREE地形
说明: 四叉树(lod)实现地形三维可视化的程序,内有代码和数据(quadtree (incomplete) 3D terrain visualization procedures, which have code and data)
- 2005-10-19 19:47:15下载
- 积分:1
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gear3d
通过使用MATLAB语言建立三维渐开线齿轮啮合模型(use MATLAB to draw 3-D gear)
- 2019-03-21 16:16:24下载
- 积分:1
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3modelmagic3d
openGL编的类似3D MAx的程序代码,非常有用支持OBJ和3DS文件格式导入及渲染(openGL made similar 3D MAx procedure code, a very useful support OBJ and 3DS file formats import and rendering)
- 2007-12-23 10:09:40下载
- 积分:1
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Text3D
Csharp Direct3D编程,在界面显示动态的3D字体(Direct3D Programming)
- 2011-10-10 16:05:59下载
- 积分:1
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osgEarth分页流程
osgEarth的地形分页流程,我大致的写一下,感兴趣的话,大家可以去代码中看看,以MPEngine为例(osg tile
TilePagedLOD* plod = new TilePagedLOD( _engineUID, _liveTiles, _deadTiles );
plod->setCenter ( bs.center() );
plod->addChild ( tileNode );
plod->setFileName( 1, Stringify() << tileNode->getKey().str() << "." << _engineUID << ".osgearth_engine_mp_tile" );)
- 2020-06-23 21:40:02下载
- 积分:1
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3D_TerrainV2.0
3d与 vc opengl 的结合 ,对初学者的帮助应该很大(Vc opengl and 3d combination of help for beginners should be great)
- 2008-07-30 21:45:14下载
- 积分:1