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test_grafix
说明: 动态绘图,并将结果保存在数据表格中。从CODEPROJECT上下载的。(Dynamic graphics, and the results stored in the data table. Downloaded from the CODEPROJECT.)
- 2008-10-04 11:34:41下载
- 积分:1
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RollerCoaster
相机在轨道上沿轨道(管状)运动;
右键可以选择不同视角观察和退出,有两个视角;(Camera on the track along the orbit (tubular) movement
Right you can choose a different perspective and exit, there are two perspectives
)
- 2020-09-09 13:58:06下载
- 积分:1
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Tyunnnanbaizzh
这是关于云南白族村的vrml原码,如果看代码,,请用vrmlpad编辑器打开,如果预览请用bs.
(This is on the Yunnan Bai village in the vrml the original code, if we look at the code, open with vrmlpad editor preview with bs.)
- 2012-07-11 08:06:52下载
- 积分:1
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3D-to-2D
这个程序是用来将三维坐标投影成二维的c++程序。(This program is a three-dimensional coordinate projection into two-dimensional C++ program. . .)
- 2021-01-20 14:48:41下载
- 积分:1
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UE4FirstPersonVRTemplate
unreal engine 4的虚拟现实模板,用UE4.5版本实现,并供大家参考,且亲测可以使用,无密码。(Engine unreal 4 virtual reality template, with the UE4.5 version to achieve, and for your reference, and pro test can be used, no password.)
- 2015-10-20 20:53:06下载
- 积分:1
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QUADTREE地形
说明: 四叉树(lod)实现地形三维可视化的程序,内有代码和数据(quadtree (incomplete) 3D terrain visualization procedures, which have code and data)
- 2005-10-19 19:47:15下载
- 积分:1
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project
说明: 课程设计的主要内容为开发一个实时绘制大规模三维场景的程序系统.必做部分:
1、学习3DS Max 的基本功能,并采用3DS Max 对三维场景进行建模,要求
场景中包含建筑物、道路、天空等基本元素,实现场景的纹理贴图功能。
2、通过3DS Loader 读取场景数据。。
3、学习并使用OpenGL 或DirectX 3D 实时绘制上述场景。
4、提供用户界面,并实现场景的交互漫游功能。
选做部分:
1、在场景中添加了三维地形。
2、实现雾这种气象条件的实时绘制。
3、实现计算机动画技术,飞机在天空中飞,圆环在不停的运转。
4、阴影的绘制
5、在场景中添加了喷泉。
6、实现Billboard 绘制技术。
7、添加了美妙的背景音乐。
(The main content of curriculum design for the development of a real-time rendering system of procedures for large-scale three-dimensional scene (running
Interface, refer to Figure 1), including part and the election will be made part (where part of the requirements to achieve Optional
2 to 3
Or more than function).
Will be part of:
1, learning the basic functions of 3DS Max, and three-dimensional scene using 3DS Max for modeling, requirements
Scene includes buildings, roads, skies and other basic elements, to achieve the texture mapping function of the scene.
2, read the scene data by 3DS Loader. .
3, learn and use OpenGL or DirectX 3D real-time rendering the scene.
4, provide the user interface and interaction to achieve the scene roaming.
Optional parts:
1, in the three-dimensional terrain scenes added.
2, the fog that weather conditions to achieve real-time rendering.
3, the realization of computer animation technology, aircraft flying in the sky, circle in)
- 2011-04-16 21:32:57下载
- 积分:1
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brickShader
实现了一个简单的brick shader(umolement a simple brick shader)
- 2020-10-17 20:47:27下载
- 积分:1
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TwoDimensionGraphicConvert
二维图形的变换,平移,翻转,尺度变换,反射对称,用MFC实现,这是别人的实现,我又给添加了既平移又反转的情况演示(two dimension graphic convert, translate ,rotation,scaling ,reflection symmetric,
used by MFC implemented ,though other implement ,but i add the translate and rotation )
- 2020-06-30 23:20:02下载
- 积分:1
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delanay_all
说明: 这时一个delaunay三角网的程序,功能强大,并里面有详细说明和程序及原代码。能创建二维和三维的,且能生成模拟的3D图。(then a triangular network nodes procedures, powerful, and there are detailed procedures and the original code. To be able to create two-dimensional and three-dimensional and can generate simulated 3D map.)
- 2021-04-09 11:48:59下载
- 积分:1