-
retinex.opencv
Retinex理论的基础理论是物体的颜色是由物体对长波(红色)、中波(绿色)、短波(蓝色)光线的反射能力来决定的,而不是由反射光强度的绝对值来决定的,物体的色彩不受光照非均匀性的影响,具有一致性,即retinex是以色感一致性(颜色恒常性)为基础的。不同于传统的线性、非线性的只能增强图像某一类特征的方法,Retinex可以在动态范围压缩、边缘增强和颜色恒常三个方面打到平衡,因此可以对各种不同类型的图像进行自适应的增强。(The basic theory of Retinex theory is the color of the object by object for the long wavelength (red), medium (green), short wave (blue) light reflection ability to decide, rather than by the intensity of reflected light of the absolute value to decide, the color of the object under illumination nonuniformity effects, consistent with the Retinex, that is based on color constancy (color constancy based). Different from the traditional linear, nonlinear image enhancement method of only one kind of features, Retinex can be in dynamic range compression, edge enhancement and three aspects of color constancy hit the balance, thus enhancing adaptive to a variety of different types of images can be.)
- 2014-09-23 16:40:19下载
- 积分:1
-
Pyramid-methods-in-image-processing
Pyramid methods in image processing
- 2013-12-05 20:08:18下载
- 积分:1
-
MyNewReProject
点云读取,旋转,平移,缩放,统统是包含全视图的各种视图的显示(Point in put)
- 2010-12-10 13:48:03下载
- 积分:1
-
FastTV2Phase
实现快速的 TV去噪,里面有相关的几篇论文
有全面的源代码(de-noising by TV)
- 2012-07-31 11:03:53下载
- 积分:1
-
optimize_c
用C语言实现最优化算法中的黄金分割法!!(optimization algorithm using c)
- 2013-05-15 17:22:18下载
- 积分:1
-
DDE
本程序的作用,完成了一种图像的DDE算法,数字图像细节增强。(The role of this procedure, the completion of an image of the DDE algorithm, digital image detail enhancement.)
- 2021-02-02 22:49:59下载
- 积分:1
-
Computergraphics
英文原本经典计算机图形学教程,PPT格式,很好的学习材料和上课资料(English was the classic computer graphics course, PPT format, good learning materials and school information)
- 2009-06-05 19:45:22下载
- 积分:1
-
opencv-docs
opencv图像库函数集,有关最新的opencv新增函数的应用(opencv functions)
- 2012-05-07 09:55:10下载
- 积分:1
-
PC_grid
通过点云数据的格网化,建立格网分块索引,这是一种有效的点云数据存储方式。(
Through the point cloud data grid , the establishment of a grid block index, which is a valid point cloud data storage.
)
- 2014-02-20 10:55:46下载
- 积分:1
-
MbufAllocColor
这个函数分配一个数据缓冲区与多个颜色指定系统上的乐队。这种类型的缓冲区允许表示彩色图像(例如,RGB)。
这个函数为每个指定分配缓冲区,一个二维表面颜色乐队。您可以使用MbufAlloc1d()和MbufAlloc2d()来创建单独的乐队一或二维
数据缓冲区,分别。
分配一个缓冲区后,我们建议您检查是否操作成功,使用MappGetError(),或通过验证,不是M_NULL返回的缓冲区的标识符。(This function allocates a data buffer with multiple color bands on the specified system. This type of buffer allows for the representation of color images (for example, RGB).
This function allocates buffers that have a two-dimensional surface for each specified color band. You can use MbufAlloc1d() and MbufAlloc2d() to create single band one- or two-dimensional
data buffers, respectively.
After allocating a buffer, we recommend that you check if the operation was successful, using MappGetError(), or by verifying that the buffer identifier returned is not M_NULL.)
- 2015-12-03 19:55:48下载
- 积分:1