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rockf
Prewitte边缘算子法(Prewitte Edge Operators)
- 2005-01-20 14:58:44下载
- 积分:1
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terrainLod
说明: 一个关于地形LOD渲染得例子,给出了渲染得全部代码(a rendering of the terrain in LOD examples given in all rendering code)
- 2006-03-22 20:45:51下载
- 积分:1
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VTK读取30张Dicom图片三维重建
利用VTK三维重建软件与VS2010结合,读取格式为Dicom的系列图像,并能显示三维重建结果,语言为C++语言(Using VTK 3D reconstruction software and VS2010 combination, read the format of Dicom series of images, and can display three-dimensional reconstruction results, the language is C++ language)
- 2021-01-06 17:28:53下载
- 积分:1
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4_02
给出了迭代函数系统生成Julia集的代码(In this paper, a iterative function system redraw Julia program source code)
- 2013-05-08 09:37:10下载
- 积分:1
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KinectAnd3DMax
说明: Kinect 控制3DMAX应用 可是实现扑捉人体动作(But to achieve application control 3DMAX Kinect capture human motion)
- 2011-03-22 16:26:41下载
- 积分:1
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zeus2d_v2.0.tar
二维磁流体计算程序,可根据问题干煸,已有改变成三维的版本(Two-dimensional MHD calculation program, according to the problem dry stir, has changed into a three-dimensional version of the)
- 2020-11-21 10:49:36下载
- 积分:1
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GDI
说明: 利用GDI编写图形处理功能,具有一定图形功能.(Prepared using GDI graphics processing functions, with certain graphics features.)
- 2008-11-16 14:29:27下载
- 积分:1
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Direct3D9.Book
详细的介绍Direct3D的编程过程,让你逐步成为3D开发高手(detailed account of the Direct3D programming process so that you gradually become a master 3D development)
- 2007-04-17 13:14:29下载
- 积分:1
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project
说明: 课程设计的主要内容为开发一个实时绘制大规模三维场景的程序系统.必做部分:
1、学习3DS Max 的基本功能,并采用3DS Max 对三维场景进行建模,要求
场景中包含建筑物、道路、天空等基本元素,实现场景的纹理贴图功能。
2、通过3DS Loader 读取场景数据。。
3、学习并使用OpenGL 或DirectX 3D 实时绘制上述场景。
4、提供用户界面,并实现场景的交互漫游功能。
选做部分:
1、在场景中添加了三维地形。
2、实现雾这种气象条件的实时绘制。
3、实现计算机动画技术,飞机在天空中飞,圆环在不停的运转。
4、阴影的绘制
5、在场景中添加了喷泉。
6、实现Billboard 绘制技术。
7、添加了美妙的背景音乐。
(The main content of curriculum design for the development of a real-time rendering system of procedures for large-scale three-dimensional scene (running
Interface, refer to Figure 1), including part and the election will be made part (where part of the requirements to achieve Optional
2 to 3
Or more than function).
Will be part of:
1, learning the basic functions of 3DS Max, and three-dimensional scene using 3DS Max for modeling, requirements
Scene includes buildings, roads, skies and other basic elements, to achieve the texture mapping function of the scene.
2, read the scene data by 3DS Loader. .
3, learn and use OpenGL or DirectX 3D real-time rendering the scene.
4, provide the user interface and interaction to achieve the scene roaming.
Optional parts:
1, in the three-dimensional terrain scenes added.
2, the fog that weather conditions to achieve real-time rendering.
3, the realization of computer animation technology, aircraft flying in the sky, circle in)
- 2011-04-16 21:32:57下载
- 积分:1
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LODDuKai
LOD地形小演示 内容不多全是基本知识 用于学习事实地形 (Terrain LOD few small presentations for learning basic knowledge of all the fact that the terrain)
- 2010-11-01 00:15:38下载
- 积分:1