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rockf
Prewitte边缘算子法(Prewitte Edge Operators)
- 2005-01-20 14:58:44下载
- 积分:1
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homework4
手绘吉普车,并且伴随摄像机变换视角,之间渐远。北京是红粉光漫反射(Hand-painted jeeps, and with the camera angle change, there' s become distant. Beijing is a Pink light diffuse reflectance)
- 2020-09-14 14:27:57下载
- 积分:1
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07_BumpTexture
本例描述了在D3D中球形纹理的映射。高级纹理的映射(This example describes the D3D in spherical texture mapping. Advanced texture mapping)
- 2009-01-19 15:04:17下载
- 积分:1
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point
用于点云切片功能的实现,非常好用,可以计算密度、厚度、等内容(For point cloud slicing feature to achieve very easy to use, you can calculate the density, thickness, etc.)
- 2020-06-29 01:40:02下载
- 积分:1
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3D
三维均匀介质的高阶交错网格弹性波方程数值模拟(未加PML吸收边界条件),模拟结果以切边形式显示(Numerical simulation of three-dimensional homogeneous medium of high-order staggered elastic wave equation (not PML absorbing boundary conditions), the simulation results are displayed in the form of trimming)
- 2013-11-25 18:17:06下载
- 积分:1
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project
说明: 课程设计的主要内容为开发一个实时绘制大规模三维场景的程序系统.必做部分:
1、学习3DS Max 的基本功能,并采用3DS Max 对三维场景进行建模,要求
场景中包含建筑物、道路、天空等基本元素,实现场景的纹理贴图功能。
2、通过3DS Loader 读取场景数据。。
3、学习并使用OpenGL 或DirectX 3D 实时绘制上述场景。
4、提供用户界面,并实现场景的交互漫游功能。
选做部分:
1、在场景中添加了三维地形。
2、实现雾这种气象条件的实时绘制。
3、实现计算机动画技术,飞机在天空中飞,圆环在不停的运转。
4、阴影的绘制
5、在场景中添加了喷泉。
6、实现Billboard 绘制技术。
7、添加了美妙的背景音乐。
(The main content of curriculum design for the development of a real-time rendering system of procedures for large-scale three-dimensional scene (running
Interface, refer to Figure 1), including part and the election will be made part (where part of the requirements to achieve Optional
2 to 3
Or more than function).
Will be part of:
1, learning the basic functions of 3DS Max, and three-dimensional scene using 3DS Max for modeling, requirements
Scene includes buildings, roads, skies and other basic elements, to achieve the texture mapping function of the scene.
2, read the scene data by 3DS Loader. .
3, learn and use OpenGL or DirectX 3D real-time rendering the scene.
4, provide the user interface and interaction to achieve the scene roaming.
Optional parts:
1, in the three-dimensional terrain scenes added.
2, the fog that weather conditions to achieve real-time rendering.
3, the realization of computer animation technology, aircraft flying in the sky, circle in)
- 2011-04-16 21:32:57下载
- 积分:1
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planeDoc
无人机路径规划。在给定的三维空间中搜索一条安全可行的无人机飞行路径(Path Planning. In a given three-dimensional space to search for a safe and feasible UAV flight path)
- 2010-05-26 17:00:07下载
- 积分:1
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Beziar
说明: 基于函数的曲线曲面绘制,以及beziar曲线曲面的绘制(Drawing curves and surfaces based on function, and the drawing of curves and surfaces beziar)
- 2011-03-01 19:15:44下载
- 积分:1
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RubikCube-master
用c++和Direct3D写的一个3D三阶魔方(3D Rubik Cube based on C++&Direct3D)
- 2017-10-27 14:05:08下载
- 积分:1
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3modelmagic3d
openGL编的类似3D MAx的程序代码,非常有用支持OBJ和3DS文件格式导入及渲染(openGL made similar 3D MAx procedure code, a very useful support OBJ and 3DS file formats import and rendering)
- 2007-12-23 10:09:40下载
- 积分:1