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SKYBOX
游戏中天空盒的模拟实现,鼠标控制观察这个天空盒,工程的构架可以通用,极大方便读者。(Game simulation of the realization of the sky box, mouse control to observe the sky boxes, the project can be generic framework, which greatly facilitate the reader.)
- 2008-07-09 19:02:30下载
- 积分:1
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Shadow-Mapping-of-Textured-Scene
计算机图形学中的shadow mapping程序,与网上其他代码不同,作者实现了对带有纹理的场景的阴影绘制.(Shadow Mapping Code in Computer Graphics.And it s for textured scene.)
- 2020-10-17 20:57:33下载
- 积分:1
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read3D_RMA
是3d_rma数据库读写的程序,原来随数据库附带的读数据的程序读出的点有误,在此基础上做了一些修改,可以正确的读出。(3d_rma database is read-write procedure, the original database with the data attached to the procedure time to read out the points to be wrong, on this basis to do some modifications, you can read out the correct.)
- 2008-04-01 15:40:18下载
- 积分:1
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3dde
3d demo c++ opengl demo (good 3d demo)
- 2009-06-18 13:47:11下载
- 积分:1
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Voronoi1
Voronoi图是以两点间线段的长度作为距离 ,对平面的一种分割。然而 ,在地理环境中 ,存在着许多自然的或人为的障碍 ,使得从一点到另一点不能直线到达。为了扩大Voronoi图的应用领域 ,本文对传统的Voronoi图进行扩充 ,给出了障碍Voronoi图的定义、性质 ,以及离散生成线段障碍Voronoi图的方法(Voronoi diagram based on the length of line between two points as the distance from a partition of the plane. However, in the geographical environment, there are many natural or man-made obstacles, making from one point to another point of arrival can not be a straight line. In order to expand the area of Voronoi diagram, Voronoi In this paper, the traditional expansion plans, given the obstacles to the definition of Voronoi diagram, the nature of the discrete Voronoi diagram generation segment of the barrier method)
- 2009-07-14 11:02:15下载
- 积分:1
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SMYAOJ14
实现三维对象的平移,旋转变换,以及投影变换,不错的(Realize 3 d object of translation, rotation transformation and projection transformation, good)
- 2017-05-07 15:52:59下载
- 积分:1
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TwoDimensionGraphicConvert
二维图形的变换,平移,翻转,尺度变换,反射对称,用MFC实现,这是别人的实现,我又给添加了既平移又反转的情况演示(two dimension graphic convert, translate ,rotation,scaling ,reflection symmetric,
used by MFC implemented ,though other implement ,but i add the translate and rotation )
- 2020-06-30 23:20:02下载
- 积分:1
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simple_osg
一个简单的osg,可以在配置好环境后直接运行测试一下( a simple osg code)
- 2015-10-22 20:47:01下载
- 积分:1
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project
说明: 课程设计的主要内容为开发一个实时绘制大规模三维场景的程序系统.必做部分:
1、学习3DS Max 的基本功能,并采用3DS Max 对三维场景进行建模,要求
场景中包含建筑物、道路、天空等基本元素,实现场景的纹理贴图功能。
2、通过3DS Loader 读取场景数据。。
3、学习并使用OpenGL 或DirectX 3D 实时绘制上述场景。
4、提供用户界面,并实现场景的交互漫游功能。
选做部分:
1、在场景中添加了三维地形。
2、实现雾这种气象条件的实时绘制。
3、实现计算机动画技术,飞机在天空中飞,圆环在不停的运转。
4、阴影的绘制
5、在场景中添加了喷泉。
6、实现Billboard 绘制技术。
7、添加了美妙的背景音乐。
(The main content of curriculum design for the development of a real-time rendering system of procedures for large-scale three-dimensional scene (running
Interface, refer to Figure 1), including part and the election will be made part (where part of the requirements to achieve Optional
2 to 3
Or more than function).
Will be part of:
1, learning the basic functions of 3DS Max, and three-dimensional scene using 3DS Max for modeling, requirements
Scene includes buildings, roads, skies and other basic elements, to achieve the texture mapping function of the scene.
2, read the scene data by 3DS Loader. .
3, learn and use OpenGL or DirectX 3D real-time rendering the scene.
4, provide the user interface and interaction to achieve the scene roaming.
Optional parts:
1, in the three-dimensional terrain scenes added.
2, the fog that weather conditions to achieve real-time rendering.
3, the realization of computer animation technology, aircraft flying in the sky, circle in)
- 2011-04-16 21:32:57下载
- 积分:1
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gltools
glTools oh god what i must wrote here?
- 2014-10-13 03:15:14下载
- 积分:1