登录
首页 » Visual C++ » Game_Demo

Game_Demo

于 2013-04-02 发布 文件大小:3026KB
0 349
下载积分: 1 下载次数: 3

代码说明:

  ogre的高级编程框架,适合对ogre深入学习者。(the ogre senior programming framework,suitable learners in depth ogre.)

下载说明:请别用迅雷下载,失败请重下,重下不扣分!

发表评论

0 个回复

  • DownsamplePointCloud
    VTK里面的对点云进行降采样的程序,可以直接使用。(VTK point cloud inside the down-sampling procedure can be used directly.)
    2021-05-10 01:08:33下载
    积分:1
  • Illumination
    光照模型的完整源码,内含Gouraud和phong两种明暗处理。(Complete source of illumination model, to containing Gouraud and phong two-shading.)
    2020-11-09 20:29:47下载
    积分:1
  • Voronoi1
    Voronoi图是以两点间线段的长度作为距离 ,对平面的一种分割。然而 ,在地理环境中 ,存在着许多自然的或人为的障碍 ,使得从一点到另一点不能直线到达。为了扩大Voronoi图的应用领域 ,本文对传统的Voronoi图进行扩充 ,给出了障碍Voronoi图的定义、性质 ,以及离散生成线段障碍Voronoi图的方法(Voronoi diagram based on the length of line between two points as the distance from a partition of the plane. However, in the geographical environment, there are many natural or man-made obstacles, making from one point to another point of arrival can not be a straight line. In order to expand the area of Voronoi diagram, Voronoi In this paper, the traditional expansion plans, given the obstacles to the definition of Voronoi diagram, the nature of the discrete Voronoi diagram generation segment of the barrier method)
    2009-07-14 11:02:15下载
    积分:1
  • LODDuKai
    LOD地形小演示 内容不多全是基本知识 用于学习事实地形 (Terrain LOD few small presentations for learning basic knowledge of all the fact that the terrain)
    2010-11-01 00:15:38下载
    积分:1
  • project
    说明:  课程设计的主要内容为开发一个实时绘制大规模三维场景的程序系统.必做部分: 1、学习3DS Max 的基本功能,并采用3DS Max 对三维场景进行建模,要求 场景中包含建筑物、道路、天空等基本元素,实现场景的纹理贴图功能。 2、通过3DS Loader 读取场景数据。。 3、学习并使用OpenGL 或DirectX 3D 实时绘制上述场景。 4、提供用户界面,并实现场景的交互漫游功能。 选做部分: 1、在场景中添加了三维地形。 2、实现雾这种气象条件的实时绘制。 3、实现计算机动画技术,飞机在天空中飞,圆环在不停的运转。 4、阴影的绘制 5、在场景中添加了喷泉。 6、实现Billboard 绘制技术。 7、添加了美妙的背景音乐。 (The main content of curriculum design for the development of a real-time rendering system of procedures for large-scale three-dimensional scene (running Interface, refer to Figure 1), including part and the election will be made part (where part of the requirements to achieve Optional 2 to 3 Or more than function). Will be part of: 1, learning the basic functions of 3DS Max, and three-dimensional scene using 3DS Max for modeling, requirements Scene includes buildings, roads, skies and other basic elements, to achieve the texture mapping function of the scene. 2, read the scene data by 3DS Loader. . 3, learn and use OpenGL or DirectX 3D real-time rendering the scene. 4, provide the user interface and interaction to achieve the scene roaming. Optional parts: 1, in the three-dimensional terrain scenes added. 2, the fog that weather conditions to achieve real-time rendering. 3, the realization of computer animation technology, aircraft flying in the sky, circle in)
    2011-04-16 21:32:57下载
    积分:1
  • Horde3D_SDK_1.0.0_Beta4
    开源的3D引擎。简单实用。 带有示例代码,和引擎代码(Open-source 3D engine. Simple and practical. With the sample code, and the engine code)
    2010-01-16 10:35:17下载
    积分:1
  • Graphics
    运用Visual C++编译器实现的3D图像变成代码,主要实现图像绘制(Using Visual C++ compiler implements the 3D image into a code, the main image rendering)
    2014-12-26 14:39:14下载
    积分:1
  • Facce
    face重建程序.cpp,大家随便看看,没有makefile(face reconstruction procedure. cpp, you look around, there is no makefile)
    2008-12-25 14:00:18下载
    积分:1
  • stavddrd
    Demonstrate the effect of the worm s swimming simulation(Demonstrate the effect of the worm s swimming simulation)
    2017-05-06 21:22:47下载
    积分:1
  • DEM的读取与显示 实现大规模地显示
    DEM的读取与显示 实现大规模地形显示(DEM read and display of large-scale Terrain)
    2010-07-18 11:27:51下载
    积分:1
  • 696516资源总数
  • 106914会员总数
  • 0今日下载