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GMMPSkinColor
经典的高斯混合模型背景建模+肤色检测的Matlab实现(Classic Gaussian mixture model background modeling+ skin detection Matlab achieve)
- 2013-03-29 14:59:33下载
- 积分:1
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circle
Matlab里面没有提供直接以半径和圆心位置画圆的程序,该程序可以实现此功能,命令格式为:circle(radius,x0,y0, color )(Matlab which does not provide the location directly in the center circle radius and the program, the program can achieve this functionality, the command format is: circle (radius, x0, y0, color ))
- 2010-11-28 20:40:11下载
- 积分:1
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vic-2d-44_ODxCracK
通过图像模板匹配,完成数字图像的平面应力与应变分析(Complete plane stress and strain analysis of digital image)
- 2021-04-14 22:28:54下载
- 积分:1
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bayes
说明: 基于贝叶斯(BAYES)阈值的小波(WAVELET)图像去噪算法源代码(Based on Bayesian (BAYES) threshold wavelet (WAVELET) image denoising algorithm source code)
- 2010-03-30 03:13:13下载
- 积分:1
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57578869matlab--3D-reconstruction
说明: 基于matlab三维重建代码,及基础知识的了解和掌握(three-dimensional reconstruction)
- 2019-05-15 14:00:32下载
- 积分:1
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24to256
BMP24位位图量化成256色BMP图,本程序彩八叉树颜色量化。(BMP24-bit quantization into a 256-color bitmap BMP map, this program color octree color quantization.)
- 2021-04-01 22:59:08下载
- 积分:1
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p4p-problem-matlab-code
在P4P问题中,当空间4个点共面时,不仅摄像机坐标系与物体坐标系之间 的旋转矩阵R和平移向量t可以线性求解,而且可以同时确定摄像机的有效焦距f和像素比例,该程序设计模拟已知相机矩阵M情况下由已知三维空间点和图像坐标情况求解相机外参数矩阵(When space four points coplanar P4P problem, not only between the camera coordinate system and the object coordinate system rotation matrix R and translation vector t
Can be solved linearly, and can determine the camera s effective focal length f and pixel ratio, the program is designed to simulate a known camera matrix M
Camera outside the parameters matrix case solved by the known three-dimensional space points and image coordinates)
- 2012-02-04 13:52:16下载
- 积分:1
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ICP
ICP算法,主要用于三维点云数据的配准,最近点迭代算法,可以收敛到局部最小(registration of point cloud data,the iterated close point algorithm)
- 2011-10-30 16:24:40下载
- 积分:1
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LingXingUnwrap2
说明: 主动光学三维传感技术中的相位展开算法——二维菱形算法(Active optical sensing technology in three-dimensional phase unwrapping algorithm- Algorithm for two-dimensional diamond)
- 2010-03-28 20:27:35下载
- 积分:1
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lab
DDA、Bresenham画直线及画圆、多边形;
边缘填充算法和种子填充算法。(DDA, Bresenham drawing a straight line and circular, polygonal edge of the filling algorithm and seed fill algorithm.)
- 2020-06-30 08:20:02下载
- 积分:1