登录
首页 » Visual C++ » project

project

于 2011-04-16 发布 文件大小:16875KB
0 436
下载积分: 1 下载次数: 2

代码说明:

说明:  课程设计的主要内容为开发一个实时绘制大规模三维场景的程序系统.必做部分: 1、学习3DS Max 的基本功能,并采用3DS Max 对三维场景进行建模,要求 场景中包含建筑物、道路、天空等基本元素,实现场景的纹理贴图功能。 2、通过3DS Loader 读取场景数据。。 3、学习并使用OpenGL 或DirectX 3D 实时绘制上述场景。 4、提供用户界面,并实现场景的交互漫游功能。 选做部分: 1、在场景中添加了三维地形。 2、实现雾这种气象条件的实时绘制。 3、实现计算机动画技术,飞机在天空中飞,圆环在不停的运转。 4、阴影的绘制 5、在场景中添加了喷泉。 6、实现Billboard 绘制技术。 7、添加了美妙的背景音乐。 (The main content of curriculum design for the development of a real-time rendering system of procedures for large-scale three-dimensional scene (running Interface, refer to Figure 1), including part and the election will be made part (where part of the requirements to achieve Optional 2 to 3 Or more than function). Will be part of: 1, learning the basic functions of 3DS Max, and three-dimensional scene using 3DS Max for modeling, requirements Scene includes buildings, roads, skies and other basic elements, to achieve the texture mapping function of the scene. 2, read the scene data by 3DS Loader. . 3, learn and use OpenGL or DirectX 3D real-time rendering the scene. 4, provide the user interface and interaction to achieve the scene roaming. Optional parts: 1, in the three-dimensional terrain scenes added. 2, the fog that weather conditions to achieve real-time rendering. 3, the realization of computer animation technology, aircraft flying in the sky, circle in)

文件列表:

project





.......\10GLASS2.JPG,24314,2009-04-19
.......\10GLASS3.JPG,22193,2009-04-19
.......\10GLASS4.JPG,26172,2009-04-19
.......\10HEAD1.jpg,9095,2001-10-03
.......\10HEAD2.jpg,7654,2001-10-02
.......\10REK.jpg,13977,2001-10-11
.......\10SIDE1.jpg,6210,2001-07-23
.......\10SIDE2.jpg,10854,2001-10-02
.......\10SIDE3.jpg,9569,2001-10-02
.......\10SIDE4.jpg,7108,2001-10-02
.......\10SPOT1.jpg,6229,2001-07-23
.......\10SPOT2.jpg,3323,2001-07-23
.......\10TOP.jpg,2654,2001-07-23
.......\10TOP2.jpg,1712,2001-07-23
.......\10TYRE.jpg,8214,2001-07-23
.......\10TYRESF.jpg,40889,2001-08-17
.......\2.jpg,40570,2009-05-05
.......\3.jpg,40112,2009-05-05
.......\3ds.cpp,13727,2011-04-12
.......\3ds.h,4781,2011-04-12
.......\7.jpg,23688,2009-05-05
.......\balloon.3DS,1400169,2011-04-16
.......\boli4.bmp,921654,2011-03-29
.......\boy.3DS,93307,2010-04-17
.......\boy.bmp,3145782,2010-04-14
.......\BRICK.TIF,5694,2010-04-17
.......\Camera.cpp,4550,2011-04-09
.......\Camera.h,1341,2011-04-14
.......\car.3DS,67530,2009-04-19
.......\CARTEL01.TIF,91054,2010-04-17
.......\CARTEL02.TIF,502574,2010-04-17
.......\CBOY0002.TIF,3145782,2010-04-17
.......\COVER.TIF,7654,2010-04-17
.......\Data
.......\....\3DS
.......\....\...\middleTree.3DS,14796,2010-04-14
.......\....\bgmusic.mp3,5282907,2009-04-12
.......\....\pic
.......\....\...\b.tga,4194348,2011-04-16




.......\....\...\F111DARK.JPG
.......\....\...\F111DETH.JPG,44797,1996-07-15
.......\....\...\F111DOWN.JPG,18099,1996-07-13
.......\....\...\F111DTHO.JPG,20910,1996-07-13
.......\....\...\F111LAKE.JPG,130856,1996-09-09
.......\....\...\F111LUH1.JPG,26075,1996-07-13
.......\....\...\F111LUH2.JPG,24481,1996-07-13
.......\....\...\F111PIZ.JPG,3710,1996-07-13
.......\....\...\F111RUH1.JPG,26017,1996-07-13
.......\....\...\F111RUH2.JPG,25062,1996-07-13
.......\....\...\F111STR.JPG,4472,1996-07-13
.......\....\...\F111STRO.JPG,2957,1996-07-11
.......\....\...\F111TAIL.JPG,9821,1996-07-13
.......\....\...\F111TOP.JPG,80007,1996-07-18
.......\....\Skybox





.......\....\......\Top.JPG,51305,2009-04-19

.......\....\terrain.raw,1048576,2007-11-13

.......\Debug
.......\.....\3ds.obj,86461,2011-04-15
.......\.....\3ds.sbr,0,2011-04-15
.......\.....\Camera.obj,30306,2011-04-15
.......\.....\Camera.sbr,0,2011-04-15
.......\.....\Main.obj,242346,2011-04-16
.......\.....\Main.sbr,0,2011-04-16
.......\.....\project.bsc,4162560,2011-04-16
.......\.....\project.exe,684136,2011-04-16
.......\.....\project.ilk,982688,2011-04-16
.......\.....\project.pdb,1287168,2011-04-16
.......\.....\Terrain.obj,15877,2011-04-15
.......\.....\Terrain.sbr,0,2011-04-15
.......\.....\Texture.obj,21352,2011-04-15
.......\.....\Texture.sbr,0,2011-04-15
.......\.....\vc60.idb,222208,2011-04-16
.......\.....\vc60.pdb,184320,2011-04-16
.......\.....\Vector3D.obj,24608,2011-04-15
.......\.....\Vector3D.sbr,0,2011-04-15
.......\.....\Window.obj,24643,2011-04-16
.......\.....\Window.sbr,0,2011-04-16
.......\desk.3DS,378343,2009-05-04
.......\desk2.3DS,434607,2009-05-05
.......\DGLEFT.JPG,44736,2011-04-16
.......\F111BIRD.JPG,5078,1996-07-13
.......\F111BIRO.JPG,3267,1996-07-11
.......\F111BURN.JPG,6080,1996-07-14

下载说明:请别用迅雷下载,失败请重下,重下不扣分!

发表评论

0 个回复

  • Inpaint_example_code
    Image inpainting example code
    2009-03-27 08:33:51下载
    积分:1
  • PersProjDemo
    Teach you the pipeline of 3D object, especially the perpective project
    2013-09-01 12:46:11下载
    积分:1
  • drawlinewithc
    在屏幕上运用鼠标划线,并且随时可以获取鼠标在屏幕上的坐标。(You can draw a line with this code,also ,you can get the mouse s location with it at anytime.)
    2009-06-12 11:11:04下载
    积分:1
  • meanshift
    视频目标跟踪。在OpenCV下开发,使用meanshift方法。(video tracking. The OpenCV under development, use meanshift methods.)
    2006-06-02 18:52:01下载
    积分:1
  • EffectShow
    通过对图象实现各种扫描显示,了解图象的绘图过程,便于实现对图象处理的编程显示。(of images of various scanning, image understanding of the mapping process to facilitate the achievement of the image processing program shows.)
    2005-06-08 12:55:46下载
    积分:1
  • 基于VTK的三维重建提取骨骼和皮肤
    利用VTK三维重建软件与VS2010结合,读取系列图像,并能显示三维重建结果,并且可以分别提取皮肤和骨骼,里面包含相应图片,语言为C++语言(Using VTK 3D reconstruction software and VS2010 combination, read a series of images, and can display three-dimensional reconstruction results, and can extract skin and bones, which contains the corresponding picture, the language is C++ language)
    2021-05-08 14:58:35下载
    积分:1
  • daima
    说明:  三维地形实时动态显示的核心代码---来自<<Visual C++ 编程技巧典型案例解析>>(Real-time dynamic display of three-dimensional topography of the core code--- from <<Visual C++编程技巧典型案例解析>>)
    2008-09-15 21:27:57下载
    积分:1
  • VB_3Dstarfield
    VB实现屏幕上显示3D star,研究VB对3D图形的处理性能。(VB to achieve the screen 3D star, of VB on the 3D graphics processing performance.)
    2008-07-21 09:56:09下载
    积分:1
  • osgriver
    基于osg的河流显示,可以达到实时绘制效果。(Based osg rivers display, you can achieve real-time rendering results.)
    2020-09-15 13:47:58下载
    积分:1
  • MarchingCubes
    球体的Marching Cubes实现,运用OPENGL绘制图像(Marching Cubes sphere of the realization of the use of OPENGL rendering image)
    2009-04-23 15:25:53下载
    积分:1
  • 696516资源总数
  • 106914会员总数
  • 0今日下载