-
Duncan
flac3d中邓肯张自定义本构模型的源代码。(duncan self-defined model)
- 2020-10-08 08:57:38下载
- 积分:1
-
3DSLoader_vtk
利用VTK读取3ds文件,并进行渲染的程序.(Use VTK to read 3ds files, and rendering process.)
- 2008-12-14 21:22:57下载
- 积分:1
-
WmfViewer
说明: wmf文件的查看程序,本程序是一个vc编写的activex控件,可以对wmf文件进行查看和缩放等操作(wmf file to view the procedure, the procedure is a vc prepared activex control, can wmf file for viewing and scaling operations)
- 2008-08-28 16:28:29下载
- 积分:1
-
openGl2
做课程设计的一个代码,是opengl工程,立方体旋转,每个立方体的面帖有不同的图。(The code to do the course design is a opengl project, cube rotation, the face of each cube posts have different plans.)
- 2012-06-24 09:23:59下载
- 积分:1
-
qt-3dconstruct
qt vtk医学图像二维显示,医学图像三维重建,可滚动条设置切片索引(qt vtk-dimensional medical image display, 3D medical image reconstruction, scroll bar to set slice indices)
- 2013-07-17 20:17:48下载
- 积分:1
-
MultipleViewGeometryinComputerVision
计算机视觉方面非常好的一本专业书籍,英文版PDF。详细介绍了计算机视觉领域运用的射影几何射影变换理论知识,介绍了相机标定的理论和方法,还有三维重建,立体视觉等方面的基础知识,一本不可多得教材!其中书中的代码实现都可以在网上下载,推荐!(Computer vision is a very good professional books, in English PDF. Details of the use of projective geometry projective transformation of theoretical knowledge in the field of computer vision, introduces the basic knowledge of the camera calibration theory and methods, as well as three-dimensional reconstruction, three-dimensional vision, a rare textbook! The implementation of the code in the book can be downloaded from the internet, recommended!)
- 2013-05-19 09:45:08下载
- 积分:1
-
osg_osgearth
osgearth的文档资料不多,这里几乎是所有可以找到的中文资料,以及一些osg的中文资料(osgearth documentation much, here you can find almost all the Chinese data, as well as some of the Chinese data osg)
- 2020-11-19 09:59:38下载
- 积分:1
-
3d
说明: 基于Direct3d的图形学入门代码,9个星球的自转公转,矩阵变换的运用基础(The use of graphics-based foundation Direct3d entry code, nine planets revolve rotation matrix transformation)
- 2014-12-24 20:17:48下载
- 积分:1
-
project
说明: 课程设计的主要内容为开发一个实时绘制大规模三维场景的程序系统.必做部分:
1、学习3DS Max 的基本功能,并采用3DS Max 对三维场景进行建模,要求
场景中包含建筑物、道路、天空等基本元素,实现场景的纹理贴图功能。
2、通过3DS Loader 读取场景数据。。
3、学习并使用OpenGL 或DirectX 3D 实时绘制上述场景。
4、提供用户界面,并实现场景的交互漫游功能。
选做部分:
1、在场景中添加了三维地形。
2、实现雾这种气象条件的实时绘制。
3、实现计算机动画技术,飞机在天空中飞,圆环在不停的运转。
4、阴影的绘制
5、在场景中添加了喷泉。
6、实现Billboard 绘制技术。
7、添加了美妙的背景音乐。
(The main content of curriculum design for the development of a real-time rendering system of procedures for large-scale three-dimensional scene (running
Interface, refer to Figure 1), including part and the election will be made part (where part of the requirements to achieve Optional
2 to 3
Or more than function).
Will be part of:
1, learning the basic functions of 3DS Max, and three-dimensional scene using 3DS Max for modeling, requirements
Scene includes buildings, roads, skies and other basic elements, to achieve the texture mapping function of the scene.
2, read the scene data by 3DS Loader. .
3, learn and use OpenGL or DirectX 3D real-time rendering the scene.
4, provide the user interface and interaction to achieve the scene roaming.
Optional parts:
1, in the three-dimensional terrain scenes added.
2, the fog that weather conditions to achieve real-time rendering.
3, the realization of computer animation technology, aircraft flying in the sky, circle in)
- 2011-04-16 21:32:57下载
- 积分:1
-
Illumination
光照模型的完整源码,内含Gouraud和phong两种明暗处理。(Complete source of illumination model, to containing Gouraud and phong two-shading.)
- 2020-11-09 20:29:47下载
- 积分:1