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基于VTK的三维重建提取骨骼和皮肤
利用VTK三维重建软件与VS2010结合,读取系列图像,并能显示三维重建结果,并且可以分别提取皮肤和骨骼,里面包含相应图片,语言为C++语言(Using VTK 3D reconstruction software and VS2010 combination, read a series of images, and can display three-dimensional reconstruction results, and can extract skin and bones, which contains the corresponding picture, the language is C++ language)
- 2021-05-08 14:58:35下载
- 积分:1
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day
openGl大作业,包含光源,移动物体,简易动画,纹理场,建筑等。(openGl large operations, including light, moving objects, simple animation, texture field, construction and so on.)
- 2020-09-13 13:47:58下载
- 积分:1
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D3D9Init
说明: D3D 的入门程序,包括初始化D3D编程环境和初始化窗口(D3D init program)
- 2010-04-20 14:33:32下载
- 积分:1
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jmvm
只是最新的多视点参考软件代码jmvm,支持立体档次的编码解码,从最新svn下载得到,对那些不方便上国外网站svn下载的可以看看。(Is the latest multi-view reference software code jmvm, three-dimensional grade codec support, downloaded from the latest svn, convenient for those on the foreign website can take a look at svn download.)
- 2011-09-15 21:47:05下载
- 积分:1
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3D
三维均匀介质的高阶交错网格弹性波方程数值模拟(未加PML吸收边界条件),模拟结果以切边形式显示(Numerical simulation of three-dimensional homogeneous medium of high-order staggered elastic wave equation (not PML absorbing boundary conditions), the simulation results are displayed in the form of trimming)
- 2013-11-25 18:17:06下载
- 积分:1
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winPointCloud
基于VTk的点云显示,构网(Delaunay Tin,包含二维,三维,及TEN)。附有详细的代码注释,也有实例数据。(The point cloud based VTk display, configuration network (Delaunay Tin, including 2D, 3D, and TEN). With detailed code comments, but also instance data.)
- 2021-04-08 12:39:01下载
- 积分:1
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stars
opengl program for stars written in c.the points blink like stars in the sky.it was written in dev c++ platform.
- 2014-11-10 21:35:19下载
- 积分:1
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point
用于点云切片功能的实现,非常好用,可以计算密度、厚度、等内容(For point cloud slicing feature to achieve very easy to use, you can calculate the density, thickness, etc.)
- 2020-06-29 01:40:02下载
- 积分:1
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The_Magic_Of_Computer_Graphics
计算机图形学重要参考。对理解OpenGL和D3D的渲染过程有重要帮助。(Computer graphics is a vast field that is becoming larger every day. It is impossible to cover every topic of interest, even within a specialization such as CG rendering. For many years, Noriko Kurachi has reported on the latest developments for Japanese readers in her monthly column for CG World. Being something of a pioneer herself, she selected topics that represented original and promising new directions for research. Many of these novel ideas are the topics covered in The Magic of Computer Graphics. Starting the basic behavior of light, the first section of the book introduces the most useful techniques for global and local illumination using geometric descriptions of an environment. The second section goes on to describe image-based techniques that rely on captured data to do their magic. In the final section, the author looks at the synthesis of these two complementary approaches and what they mean for the future of computer graphics.)
- 2015-01-28 12:30:23下载
- 积分:1
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Important-QuadTreeLOD
基于DEM的三维地形绘制,通过四叉树实现LOD细节层次结构(DEM-based three-dimensional terrain rendering by Quadtree LOD hierarchy details)
- 2015-03-29 17:38:56下载
- 积分:1