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openGl2
做课程设计的一个代码,是opengl工程,立方体旋转,每个立方体的面帖有不同的图。(The code to do the course design is a opengl project, cube rotation, the face of each cube posts have different plans.)
- 2012-06-24 09:23:59下载
- 积分:1
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Direct3D9.Book
详细的介绍Direct3D的编程过程,让你逐步成为3D开发高手(detailed account of the Direct3D programming process so that you gradually become a master 3D development)
- 2007-04-17 13:14:29下载
- 积分:1
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RollerCoaster
相机在轨道上沿轨道(管状)运动;
右键可以选择不同视角观察和退出,有两个视角;(Camera on the track along the orbit (tubular) movement
Right you can choose a different perspective and exit, there are two perspectives
)
- 2020-09-09 13:58:06下载
- 积分:1
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rock
离散元软件3DEC软甲隧道分析实例,考虑了节理分布情况以及各种支护结构单元,建模技术较高,有助于避免自带生成器的伪节理影响(Discrete element analysis software 3DEC soft-tunnel instance, consider the joint distribution as well as supporting a variety of structural units, higher modeling techniques to help avoid pseudo generator comes joints affected)
- 2014-12-16 17:36:50下载
- 积分:1
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SKYBOX
游戏中天空盒的模拟实现,鼠标控制观察这个天空盒,工程的构架可以通用,极大方便读者。(Game simulation of the realization of the sky box, mouse control to observe the sky boxes, the project can be generic framework, which greatly facilitate the reader.)
- 2008-07-09 19:02:30下载
- 积分:1
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MultipleViewGeometryinComputerVision
计算机视觉方面非常好的一本专业书籍,英文版PDF。详细介绍了计算机视觉领域运用的射影几何射影变换理论知识,介绍了相机标定的理论和方法,还有三维重建,立体视觉等方面的基础知识,一本不可多得教材!其中书中的代码实现都可以在网上下载,推荐!(Computer vision is a very good professional books, in English PDF. Details of the use of projective geometry projective transformation of theoretical knowledge in the field of computer vision, introduces the basic knowledge of the camera calibration theory and methods, as well as three-dimensional reconstruction, three-dimensional vision, a rare textbook! The implementation of the code in the book can be downloaded from the internet, recommended!)
- 2013-05-19 09:45:08下载
- 积分:1
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3d
说明: 3d制作动画人物详解教程.docDetailed 3d character animation tutorial. Doc(Detailed 3d character animation tutorial. DocDetailed 3d character animation tutorial. Doc)
- 2013-06-09 11:06:24下载
- 积分:1
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07_BumpTexture
本例描述了在D3D中球形纹理的映射。高级纹理的映射(This example describes the D3D in spherical texture mapping. Advanced texture mapping)
- 2009-01-19 15:04:17下载
- 积分:1
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MutilReDraw
说明: 访问最底层LOD模型路径,打开后获取顶点数据和PirmitiveSet,重绘模型的三角面片(Visit the bottom LOD model path, open it, get vertex Array and PirmitiveSet, and redraw the triangle of the model.)
- 2019-01-10 14:46:42下载
- 积分:1
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任意平面的裁切0.2
说明: 基于vtk的三维重构与裁切:
1.16位非压缩位图的读取与设置.
2.图像数据载入映射器
3.裁切平面的设置
4.边界的设置与显示
5.三维重构
注:需安装vtk4.0以上版本(It s about 3D reconstruct and clip based on VTK including reading and configration of 16 bits non_contracted bitmaps,the mapper for image data loading, configration of plane for clip,configration and display of borders and 3D reconstruct.(PS:VTK 4.0 or above version is needed))
- 2005-09-23 10:04:58下载
- 积分:1