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MyCrust090209
基于 Crust 算法的三维点云重构物体表面程序(Simple surface recostruction program based on Crust algorithm Given a set
of 3D points returns a triangulated tight surface.)
- 2011-04-26 15:17:17下载
- 积分:1
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MadMatt_Direct3DExamples
MadMatt Direct3D Examples
- 2010-01-16 19:20:50下载
- 积分:1
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p4p-problem-matlab-code
在P4P问题中,当空间4个点共面时,不仅摄像机坐标系与物体坐标系之间 的旋转矩阵R和平移向量t可以线性求解,而且可以同时确定摄像机的有效焦距f和像素比例,该程序设计模拟已知相机矩阵M情况下由已知三维空间点和图像坐标情况求解相机外参数矩阵(When space four points coplanar P4P problem, not only between the camera coordinate system and the object coordinate system rotation matrix R and translation vector t
Can be solved linearly, and can determine the camera s effective focal length f and pixel ratio, the program is designed to simulate a known camera matrix M
Camera outside the parameters matrix case solved by the known three-dimensional space points and image coordinates)
- 2012-02-04 13:52:16下载
- 积分:1
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12345678
大规模地形渲演算法,支持LOD处理,是实现虚拟现实的一种方法(Virtural Realy)
- 2012-02-07 14:27:06下载
- 积分:1
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day
openGl大作业,包含光源,移动物体,简易动画,纹理场,建筑等。(openGl large operations, including light, moving objects, simple animation, texture field, construction and so on.)
- 2020-09-13 13:47:58下载
- 积分:1
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draw-ocean-current
采用matlab编制,可用于画随时间、地点变化的海流矢量图(The source code is written with matlab and can be used to draw time and space varying ocean currents)
- 2012-10-28 23:53:31下载
- 积分:1
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demosaicing
说明: 可以实现对于RGB图像进行去马赛克图像处理(demosaicing for RGB images)
- 2010-04-08 16:00:33下载
- 积分:1
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hpcv-water-29-oct-2010
OSG实例,shader编程,实现简单的小溪河流定向移动(OSG , shader programming, achieve a simple directional movement of rivers )
- 2020-09-13 17:27:58下载
- 积分:1
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waterwave002
说明: 该程序模拟了海浪的三维动态仿真,展示了随机海风作用下,波浪的运动。(The program simulates the three-dimensional dynamic simulation of ocean waves)
- 2020-12-16 11:49:19下载
- 积分:1
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qsadd
flow3d中的源代码,适用于flow3d的二次开发,希望对大家有所帮助(source code in the flow3d flow3d apply to the second development, we want to help)
- 2020-07-01 07:00:01下载
- 积分:1