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使用 VTK 的 3D 图像切片
此示例演示如何将三维图像加载到 VTK,然后重新格式化该映像到另一个方向进行查看。
雷铸造通过雷铸映射器。 创建三个正交平面,每架飞机使用不同纹理映射,因此具有不同着色。
- 2022-02-01 00:01:14下载
- 积分:1
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本程序是基于opengl平台的c++代码,主要体现的是一个融合图片的旋转立方体....
本程序是基于opengl平台的c++代码,主要体现的是一个融合图片的旋转立方体.-this program is based on the platform opengl c code, the main picture is a fusion of rotating cube.
- 2023-02-13 16:20:03下载
- 积分:1
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3D编程 OpenGL 书
3D编程 OpenGL 书-OpenGL 3D programming book
- 2022-04-28 01:02:12下载
- 积分:1
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OpenGL中产生烟雾的效果,适合有一定基础的开发者
OpenGL中产生烟雾的效果,适合有一定基础的开发者-OpenGL effects of smoke generated, suitable for developers who have some basic
- 2022-03-24 04:14:17下载
- 积分:1
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: NURBS 方法因其表示法的同一性、形状控制灵活性,在曲面造型和重构中具有重要作用. 该文通过分析,完
成了在MFC 中用OpenGL 实现NURBS...
: NURBS 方法因其表示法的同一性、形状控制灵活性,在曲面造型和重构中具有重要作用. 该文通过分析,完
成了在MFC 中用OpenGL 实现NURBS 曲面的绘制及裁剪,为在逆向工程中实现基于型值点的曲面拟合和裁剪奠
定了基础.-: NURBS said because of the Identity Act, shape control flexibility. In surface modeling and remodeling plays an important role. Through the analysis, completion of the MFC using OpenGL NURBS surface mapping and tailoring, in reverse engineering-based value point of surface fitting and cutting laid the foundation.
- 2022-02-05 16:28:06下载
- 积分:1
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学OpenGL的电子文档第一章(入门用的)
学OpenGL的电子文档第一章(入门用的)-school OpenGL electronic files first chapter (of entry)
- 2022-06-30 09:29:45下载
- 积分:1
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这是一个很好的OpenGL编程实现虚拟现实
这是一个很好的OpenGL编程实现虚拟现实-This is a good OpenGL Programming Virtual Reality
- 2022-03-22 01:28:42下载
- 积分:1
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由于在工作中需要结合浮动窗体实现OpenGL的多视图,用于得到三维实体的三视图观察效果,通过参考其它资料,设计了一个程序框架,在此基础之上大家可以根据自己的需要...
由于在工作中需要结合浮动窗体实现OpenGL的多视图,用于得到三维实体的三视图观察效果,通过参考其它资料,设计了一个程序框架,在此基础之上大家可以根据自己的需要进行扩充,实现需要的功能-due to the work necessary to integrate floating Creating Multi-View OpenGL for 3D entities to be three View observation results, by reference to other information, the design of a procedural framework on this basis we can according to their own needs for the expansion to achieve the necessary functions
- 2022-06-19 22:01:46下载
- 积分:1
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have included this Multiple Document Interface example here because any game dev...
have included this Multiple Document Interface example here because any game development requires a good editor for constructing the world or models. The editor should provide multiple views of the scene and therefore the most intuitive method is to use multiple windows that allow perspective and orthographic views. In my search of the internet I was unable to find any example code that showed how to program an OpenGL Multiple Document Interface application using just straight Win32 programming with no MFC so I decided to program it myself. This MDI example only shows the same scene in each child window but should be easily understandable and modifiable by anyone familiar with programming a standard MDI application using the Win32 API. I will follow up this example with a more complete editor example.
- 2022-01-31 20:36:34下载
- 积分:1
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nehe source code, debugging is passed, will be able to run
nehe的源代码,调试通过,能运行-nehe source code, debugging is passed, will be able to run
- 2023-07-23 20:10:03下载
- 积分:1