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在OpenGL的烟花
控制台应用程序:屏保项目概述
- 2022-06-01 09:21:30下载
- 积分:1
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示例了在MFC框架中直接使用OPENGL API的必须的基本代码
示例了在MFC框架中直接使用OPENGL API的必须的基本代码-example of the MFC framework of the direct use of the OpenGL API to the basic code
- 2022-02-02 09:23:17下载
- 积分:1
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在VC6.0下用OpenGL编写的一个可以用键盘控制的魔方程序!
在VC6.0下用OpenGL编写的一个可以用键盘控制的魔方程序!-In VC6.0 using OpenGL can be used to prepare a keyboard control procedures Cube!
- 2022-03-20 22:54:40下载
- 积分:1
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利用vc++和openGL开发的火焰显示效果,用一个火柴头作为演示。...
利用vc++和openGL开发的火焰显示效果,用一个火柴头作为演示。-Use vc++ And openGL development shows that the effect of the flames, with a火柴头as a demonstration.
- 2022-07-05 09:06:28下载
- 积分:1
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OpenGl雾化效果 实现了3中纹理映射特效
OpenGl雾化效果 实现了3中纹理映射特效-OpenGL 3 atomization effect achieved in texture mapping effects
- 2022-03-29 01:59:26下载
- 积分:1
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纹理映射,教你如何对已经编好的模型进行贴图等
纹理映射,教你如何对已经编好的模型进行贴图等-Texture mapping, teach you how to have made such a good model for mapping
- 2022-03-06 00:05:57下载
- 积分:1
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使用OpenGL,图形的缩放的三个典型案例,绘制球灯…
OpenGL的使用,三个典型的例子,分别为图形的缩放,绘制光源照射的球体。雾的使用-use OpenGL, three typical examples of the scaling graphics, drawing the ball light irradiation. The use of fog
- 2022-03-01 13:38:40下载
- 积分:1
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OpenGL中的Bezier曲线/曲面的渲染器。
Bezier Curve / Bezier Surface renderer in OpenGL.
Press 1-4 to control level of details.
Press l to toggle outlines.
Press s to toggle smooth.
Project was built using XCode, but should be easily portable to other platforms.
See SceneFileFormat.txt for scene file instructions.-Bezier Curve/Bezier Surface renderer in OpenGL.
Press 1-4 to control level of details.
Press l to toggle outlines.
Press s to toggle smooth.
Project was built using XCode, but should be easily portable to other platforms.
See SceneFileFormat.txt for scene file instructions.
- 2022-03-11 20:09:57下载
- 积分:1
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基于OpenGL开发的场景模拟程序,实现了漫游功能,通过键盘的上下左右方向键可以在场景中漫游....
基于OpenGL开发的场景模拟程序,实现了漫游功能,通过键盘的上下左右方向键可以在场景中漫游.-OpenGL-based scene simulation program development, realize the roaming function, using the keyboard arrow keys around the top and bottom can be roaming in the scene.
- 2023-02-09 15:20:04下载
- 积分:1
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商业系统源码本书以OpenGL开发为核心,精心设计了36个实验。全书共分10章,既介绍了基本的图形学要素,包括2D图形和3D物体的绘制、坐标系变换、光照、材质、...
商业系统源码本书以OpenGL开发为核心,精心设计了36个实验。全书共分10章,既介绍了基本的图形学要素,包括2D图形和3D物体的绘制、坐标系变换、光照、材质、2D纹理、曲线和曲面等,又进一步引入利用OpenGL开发图形工程的各种技术,如复杂3D建模、音频系统、摄像机控制、粒子系统、人机交互技术等。
本书图文并茂、实例丰富,所有例程都是基于一个功能齐全的编程框架文件(5DG编程框架文件)开发的,代码有详细的中文注释,可读性很强。本书既可作为高校的图形学实验教材,也是学习OpenGL的理想参考书,适合具有C语言基础的读者使用。-business systems source book to OpenGL development as the core, a carefully designed experiment 36. The book is divided into 10 chapters, we introduced the basic graphics elements, including 2 D and 3 D graphic objects mapping, coordinate transformation, lighting, material quality, 2D texture, curves and surfaces. further development of the introduction of OpenGL graphics engineering technologies, such as complex 3 D modeling, audio system, Camera control, particle systems, human-computer interaction technology. The book illustrated examples of rich, All routines are based on a fully functional programming framework document (5DG programming framework document) development, code detailed Chinese translations, readabilit
- 2022-07-01 21:11:03下载
- 积分:1