登录
首页 » DirextX » a source of tools to use DirectShow

a source of tools to use DirectShow

于 2022-10-03 发布 文件大小:25.21 kB
0 178
下载积分: 2 下载次数: 1

代码说明:

一个Camera DEMO的工具源码使用DirectShow-a source of tools to use DirectShow

下载说明:请别用迅雷下载,失败请重下,重下不扣分!

发表评论

0 个回复

  • kinect
    一个自己开发的kinect体感程序,建立在WIN7+DX9+VS2010框架下,很有用哦!(A sense of their own development kinect body program, established in WIN7+ DX9+ VS2010 framework, useful for Oh!)
    2011-11-24 10:34:06下载
    积分:1
  • This an DirectShow Application.You can run it in vs2005 or vs 2008
    This an DirectShow Application.You can run it in vs2005 or vs 2008-This is an DirectShow Application.You can run it in vs2005 or vs 2008
    2022-10-09 19:50:03下载
    积分:1
  • DirectX学习范例: 用DirectX9设计2D游戏简单例子
    DirectX学习范例: 用DirectX9设计2D游戏简单例子-DirectX learning paradigm: the design of 2D game with DirectX9 simple example
    2022-08-14 00:58:58下载
    积分:1
  • dx9cs_view_ports
    CSHARP中使用directX的实例,调用X文件显示实体,本实例显示一个茶壶,具有旋转缩放功能。(CSHARP use directX instance, call X file entity, the example shows a teapot, with a rotating zoom function.)
    2012-12-14 22:59:07下载
    积分:1
  • 要程序是利用DirectSound开发包进行编程的例了,希望能够给学习DirectSound编程的朋友一些帮助。...
    要程序是利用DirectSound开发包进行编程的例了,希望能够给学习DirectSound编程的朋友一些帮助。-procedures to be used for DirectSound Development Kit Programming cases, I hope to be able to learn programming DirectSound friends help.
    2023-06-13 04:20:03下载
    积分:1
  • 基于DirectShow编辑而成的视频流播放处理类,收集了许多常用的视频播放控制功能...
    基于DirectShow编辑而成的视频流播放处理类,收集了许多常用的视频播放控制功能-based on DirectShow edited streaming video broadcast class, the collection of many commonly used video playback control functions
    2022-12-23 03:55:02下载
    积分:1
  • DirectShow
    DirectShow技术的应用研究与开发(DirectShow technology, applied research and development)
    2013-09-10 15:55:21下载
    积分:1
  • 用DreictX进行抓屏是很简单的,DirectX提供了很优雅的实现。 每个DirectX程序都包含一个被我们称作缓冲的内存区域,其中保存了和该程序...
    用DreictX进行抓屏是很简单的,DirectX提供了很优雅的实现。 每个DirectX程序都包含一个被我们称作缓冲的内存区域,其中保存了和该程序有关的显存内容,这在程序中被称作后台缓冲(Back Buffer),有些程序有不止一个的后台缓冲。还有一个缓冲,在默认情况下每个程序都可以访问-前台缓冲。前台缓冲保存了和桌面相关的显存内容,实质上就是屏幕图像。 我们的程序通过访问前台缓冲就可以捕捉到当前屏幕的内容。由DirectX的底层优化机制做保证,我们的抓屏效率是很高的,至少比GDI方式高。 -DreictX carried out with screenshots is very simple, DirectX provides a very elegant implementation. Each contains a DirectX program was what we call the buffer memory region, which is preserved and the procedures related to memory content, which in the procedure, known as the background buffer (Back Buffer), some programs have more than one of the background buffer . There is also a buffer, by default, each program can access- front buffer. Front buffer to preserve the memory and desktop-related content, in essence, is the screen image. Our procedures by visiting the front buffer can capture the current screen content. From the bottom of DirectX optimized mechanism that we are screenshots of the efficiency is very high, at leas
    2023-04-20 23:55:03下载
    积分:1
  • 3D terrain mapping, based on Microsoft frameworks. But the main code is a class,...
    3D地形绘制,基于微软框架。但主要代码是一个类,可以拆出来单独用-3D terrain mapping, based on Microsoft frameworks. But the main code is a class, you can split out separately with
    2022-10-17 10:35:02下载
    积分:1
  • 经典C++ D3D 游戏编程书籍《DirectX 9.0 3D Game Development Programming》 中的实例代码 这是9...
    经典C++ D3D 游戏编程书籍《DirectX 9.0 3D Game Development Programming》 中的实例代码 这是9-15章的(上次是1-8章)-Classic C++ D3D game programming books, " DirectX 9.0 3D Game Development Programming" in the example code in this 9-15 chapter (the last is the chapter 1-8)
    2023-04-09 17:05:03下载
    积分:1
  • 696516资源总数
  • 106914会员总数
  • 0今日下载