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本程序是在VC++环境下编写的二次样条曲线程序源代码,可直接运行程序,是学习图形学的好帮手。...
本程序是在VC++环境下编写的二次样条曲线程序源代码,可直接运行程序,是学习图形学的好帮手。-This procedure is VC++ Environment prepared quadratic spline curve of source code, can be directly run the program, is a good helper to learn graphics.
- 2022-07-13 12:28:13下载
- 积分:1
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lda implementation, to find a long time, but also good, we can try!
lda的实现,找了很久的,还不错的,大家可以试试!-lda implementation, to find a long time, but also good, we can try!
- 2023-03-06 03:05:04下载
- 积分:1
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dct实现数字水印的源代码 内附说明 matlab实现
dct实现数字水印的源代码 内附说明 matlab实现-DCT digital watermark containing a description of the source code matlab realize
- 2022-02-05 14:34:11下载
- 积分:1
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stm32 控制P9823 RGB IC
自己调试的控制全彩RGB IC P9823的驱动 stm32f030 内容重点为控制全彩IC的延时部分,因为没有示波器。所以只能一点点调试,P9823通过测试可以用WS2811通过
- 2022-01-24 09:13:55下载
- 积分:1
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一个完整简单的PYTHON图像处理程序_1
一个完整简单的PYTHON图像处理程序_1-a simple PYTHON has made a complete image-processing program _
- 2022-03-23 05:54:20下载
- 积分:1
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Anti
反混淆多边形的绘制程序源码。图形学课上做的实验程序,采用自己设计的算法,而不是用opengl下的反混淆模式-Anti-aliasing polygon drawing program source. Graphics class to do the experimental procedures, the use of their own design algorithm, rather than anti-aliasing under opengl mode
- 2022-01-22 03:06:26下载
- 积分:1
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opencv大津法阈值分割
opencv大津法阈值分割
- 2023-06-28 09:45:03下载
- 积分:1
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c语言实现抛物线逐次积分法
c语言实现抛物线逐次积分法-c language realization parabola step-by-step integration method
- 2023-03-10 18:50:03下载
- 积分:1
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WINDOWHUA virtual environment oscilloscope demo procedures
WINDOWHUA环境下虚拟示波器demo程序-WINDOWHUA virtual environment oscilloscope demo procedures
- 2022-03-23 19:08:13下载
- 积分:1
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基于光线投射变换的三维模型特征提取,以三维模型的重心为球心的最小包围球剖分成一系列同心球壳,落入每个球壳的射线与模型表面的交点定义一个球坐标方程。一般地,对于每...
基于光线投射变换的三维模型特征提取,以三维模型的重心为球心的最小包围球剖分成一系列同心球壳,落入每个球壳的射线与模型表面的交点定义一个球坐标方程。一般地,对于每条射线,它与模型表面的多个交点同时落入一个球壳的几率大大降低了,这样就可以尽可能的减少信息的丢失。-Transform-based ray-casting feature extraction of three-dimensional model to three-dimensional model for the core focus of the post-mortem into the smallest ball surrounded by a series of concentric spherical shell, falling into the hands of each spherical shell model of the surface-ray intersection with the definition of a spherical coordinate equation. In general, for each ray, the surface of it with the model number of intersection points falling into the hands of a spherical shell at the same time greatly reduces the probability that such a reduction could be as much as possible the loss of information.
- 2023-05-23 07:50:03下载
- 积分:1