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VC Network Communication
VC网络通信包含基本网络编程,网络通信协议编程,串口编程,代理服务器编程等等。-VC Network Communication
- 2022-03-04 02:42:47下载
- 积分:1
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CGI程序函数库,CGI程序源码,CGI网络编程程序函数库
CGI程序函数库,CGI程序源码,CGI网络编程程序函数库-cgi
- 2022-04-13 06:48:48下载
- 积分:1
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学习微软的Silverlight的不错的源码
学习微软的Silverlight的不错的源码-Microsoft" s Silverlight to learn the source of good
- 2023-05-15 19:35:03下载
- 积分:1
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多线程主机端口扫描软件
该程序实现对目标IP的主机进行端口扫描,可自定义要扫描的端口序号,自定义目标IP,自定义要实行的线程数。在多线程下可以以较快的速度完成端口扫描,且扫描比较准确,有C#提供的界面操作,源码有注释。
- 2022-04-24 04:22:57下载
- 积分:1
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网页恢复ie代码
网页恢复ie代码-website restore ie code
- 2022-04-25 16:06:26下载
- 积分:1
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好东西cl_bobcycle "1" // fps_max 设定游戏的最高FPS数值,一般来说,应该与你显示器的刷新频率相 同.如果你的机器非常强劲,你可以把这...
好东西cl_bobcycle "1" // fps_max 设定游戏的最高FPS数值,一般来说,应该与你显示器的刷新频率相 同.如果你的机器非常强劲,你可以把这个值设到100,否则,75就足够了. fps_max "75" // fps_moden 设定在网络联机时的最高FPS数值。如果设成0,那么这个参数会使 用fps_max的数值. -good things cl_bobcycle "1"// fps_max game set the maximum FPS values, in general, and you should display the same high frequency. If your machine is very strong, you can use the value set to 100, and 75 would be sufficient. Fps activated "75"// fps_moden set in on-line network at the highest numerical FPS. If set to 0, then this parameter will be used fps_max values.
- 2023-04-30 10:05:03下载
- 积分:1
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vs2005下用c#写的八数码游戏,目标状态是固定的
vs2005下用c#写的八数码游戏,目标状态是固定的-vs2005 using c# to write the eight digital games, the goal state is fixed
- 2023-04-22 09:50:03下载
- 积分:1
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实现串口连接的模拟程序界面,计算机网络安装环境.
实现串口连接的模拟程序界面,计算机网络安装环境.-Serial interface to connect the simulation program, computer network installation environment.
- 2023-06-20 01:00:05下载
- 积分:1
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WiMAX, or the IEEE 802.16 standard for broadband wireless access, is increasingl...
WiMAX, or the IEEE 802.16 standard for broadband wireless access, is increasingly gaining in popularity as
a technology with significant market potential. This paper first provides an overview of the existing and
developing 802.16 standards and their key differences/applications. The PHY and MAC layers of a typical
WiMAX base station are then described. The associated implementation challenges faced by WiMAX
infrastructure developers, including performance/cost/flexibility trade-offs in the choice of silicon, are
clearly outlined. The paper then describes how FPGA-based system implementation can address these
challenges including the “accelerated time-to-market” requirement which is considered a key enabler for
early success in this market. As an example design, the physical layer implementation of the 802.16d
standard with Altera FPGAs and intellectual property (IP) is proposed.
- 2023-04-25 10:35:04下载
- 积分:1
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protocol
protocol
- 2022-07-13 17:10:07下载
- 积分:1