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PARK
说明: paek变换
park转换,也称派克变换,英文为Park transformation,为现在占主流地位的交流电机分析计算时的基本变换。在电力系统分析和计算中,park转换具有重要的理论和实际意义。(paek transform park conversion, also known as Park transformation, the English for the Park transformation, for the now dominant in the calculation of AC motor analysis of the basic transformation. In power system analysis and calculations, park conversion has important theoretical and practical significance.)
- 2011-04-14 15:48:47下载
- 积分:1
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详细讲述QT5开发,及源码实例!带你走进QT编程世界
详细讲述QT5开发,及源码实例!带你走进QT编程世界
- 2022-11-09 07:45:10下载
- 积分:1
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ucosii-13K-ok
说明: 调试通过的基于STM32F103ZE的UCOS 2.86操作系统,5个任务切换(Debugging through the UCOS 2.86 STM32F103ZE based operating system, five task switching)
- 2011-04-05 15:15:35下载
- 积分:1
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依次输入数字(大于0),当输入max求最大值
简介
利用do while做循环判断
截图
代码
- 2021-09-25 00:30:55下载
- 积分:1
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AO编辑、专题图、量算
C#中,ArcEngine功能实现地图的相关编辑操作
- 2023-06-12 04:25:03下载
- 积分:1
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svmlight-6.01
svm(支持向量机)是著名的分类算法,svmlight是其中的一种实现的最新版本。完全开源。(svm (support vector machine) is a well-known classification algorithm, svmlight is one of the latest version of the achievement. Completely open source.)
- 2008-01-11 10:23:39下载
- 积分:1
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AlarmControl
闹钟控件,有图像界面,另附测试代码,测试控件的应用(Alarm control, there is the image interface, attached test code to test the application of the control)
- 2010-01-06 11:34:08下载
- 积分:1
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CTYFFRC
用VC编写的电梯程序,利用了多线程开发,不错的源码(The elevator program written in VC, use of multithreading development, good source)
- 2017-07-23 16:07:45下载
- 积分:1
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9021217unity QHierarchy v4.4
说明: unity游戏编辑器扩展插件QHierarchy v4.4
所支持的Unity版本:4.6.0 及以上版本
QHierarchy is an editor extension that adds several often used functions to hierarchy window(QHierarchy is an editor extension that adds several often used functions to hierarchy window:)
- 2020-07-22 00:28:46下载
- 积分:1
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C# 图像控件显示绘制的几何图形
C# 使用图像控件显示绘制的多个几何图形,可一次显示多个绘制的图形,相关代码如下:
GeometryGroup MyGeometry = new GeometryGroup();
MyGeometry.Children.Add(new EllipseGeometry(new Point(50, 50), 45, 20));
MyGeometry.Children.Add(new EllipseGeometry(new Point(50, 50), 20, 45));
RectangleGeometry MyRectangle = new RectangleGeometry();
MyRectangle.Rect = new Rect(2, 2, 96, 96);
MyGeometry.Children.Add(MyRectangle);
GeometryDrawing MyDrawing = new GeometryDrawing();
MyDrawing.Geometry = MyGeometry;
MyDrawing.Pen = new Pen(Brushes.Blue, 3);
DrawingImage MyImage = new DrawingImage();
MyImage.Drawing = MyDrawing;
MyImage.Freeze();
this.image1.Source = MyImage;
- 2022-03-07 01:28:50下载
- 积分:1