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CS的BSP树
BSP tree for CS
- 2022-10-27 18:20:03下载
- 积分:1
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历史上阴影检测算法的归纳总结,对初学和使用阴影检测很有帮助...
历史上阴影检测算法的归纳总结,对初学和使用阴影检测很有帮助-
The history of the shadow detection algorithm summary of the learning and use of shadow detection very helpful
- 2022-05-18 08:53:39下载
- 积分:1
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一个基于OpenGL做的鱼群动画,点击鼠标可以形成涟漪
一个基于OpenGL做的鱼群动画,点击鼠标可以形成涟漪-an OpenGL-based animation do fish, the clicking of the mouse can create a ripple
- 2022-02-13 01:14:12下载
- 积分:1
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在Qt中使用OpenGL进行2D绘图
Qt中使用OpenGL进行2D绘图,包含QPainter and QGLWidget类的使用。This example shows how QPainter and QGLWidget can be used together to display accelerated 2D graphics on supported hardware.
- 2023-07-08 04:55:03下载
- 积分:1
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显示如何使用GPU进行通用计算,例子中使用GLSL实现高斯-拉普拉斯边缘检测算子...
显示如何使用GPU进行通用计算,例子中使用GLSL实现高斯-拉普拉斯边缘检测算子-show how to use the GPU for general purpose computing, for example the use of GLSL achieve Gaussian- Laplace operator Edge Detection
- 2023-01-28 06:05:04下载
- 积分:1
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这只是个简单的小程序,主要是实现三维物体的绘制:在窗口绘制一个多面体和二次曲面,在代码中添加光照函数。...
这只是个简单的小程序,主要是实现三维物体的绘制:在窗口绘制一个多面体和二次曲面,在代码中添加光照函数。-This is just a simple small program, primarily to achieve three-dimensional object drawing: In the window, draw a polyhedron and second surfaces, add lighting function in the code.
- 2022-06-28 20:50:18下载
- 积分:1
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OpenGL教程(NEHE)源代码的本人学习过程,教你快速掌握OpenGL的基本工作原理和过程。...
OpenGL教程(NEHE)源代码的本人学习过程,教你快速掌握OpenGL的基本工作原理和过程。-OpenGL Guide (NEHE) source code of my learning process, the OpenGL you grasp the basic principle and processes.
- 2022-03-14 05:29:36下载
- 积分:1
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三个几何体的构成,旋转和纹理优化
三个几何体的构成,旋转和纹理优化-three geometric composition, rotation and texture Optimization
- 2022-11-25 09:50:03下载
- 积分:1
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OpenGL,实现摄像头捕捉的图象由opengl输出
OpenGL,实现摄像头捕捉的图象由opengl输出-OpenGL, achieving camera to capture the image output by opengl
- 2022-03-11 05:57:59下载
- 积分:1
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学习如何映射有很多好处。我们说你想要一个导弹…
光照和键盘控制:
添加光照和键盘控制,它让程序看起来更美观。
-Learning how to texture map has many benefits. Lets say you wanted a missile to fly across the screen. Up until this tutorial we d probably make the entire missile out of polygons, and fancy colors. With texture mapping, you can take a real picture of a missile and make the picture fly across the screen. Which do you think will look better? A photograph or an object made up of triangles and squares? By using texture mapping, not only will it look better, but your program will run faster. The texture mapped missile would only be one quad moving across the screen. A missile made out of polygons could be made up of hundreds or thousands of polygons. The single texture mapped quad will use alot less processing power.
- 2022-05-15 07:48:56下载
- 积分:1