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basic image processing RGB images into YCbCr c basic procedures.
基本的把RGB图像处理成YCbCr c的基本程序。
- 2022-09-20 13:20:03下载
- 积分:1
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DM code is a common two
DM码是一种常见的二维条形码,提供一个编码器,供学习参考。-DM code is a common two-dimensional bar code, providing an encoder, for the study reference.
- 2023-03-26 15:25:03下载
- 积分:1
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一个鼠标点击的画点程序
一个鼠标点击的画点程序-a mouse click on the painting point procedures
- 2022-02-09 23:10:05下载
- 积分:1
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very cool 3D terrain flight procedures View
非常cool的三维地形飞行浏览程序-very cool 3D terrain flight procedures View
- 2022-02-16 04:24:24下载
- 积分:1
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3d for beginners to learn the source code, suitable for beginners to learn 3d so...
适合3d初学者学习的源代码,适合3d初学者学习的源代码-3d for beginners to learn the source code, suitable for beginners to learn 3d source code
- 2022-01-25 17:40:31下载
- 积分:1
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将测量点自动展绘到CAD环境中,包括平面位置坐标和高程属性等....
将测量点自动展绘到CAD环境中,包括平面位置坐标和高程属性等.-Selective measurement points will be automatically drawn to the CAD environment, including the plane location attributes such as coordinates and elevation.
- 2023-05-04 13:35:03下载
- 积分:1
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关于使用GRAPHICS对象绘制直方图操作
关于使用GRAPHICS对象绘制直方图操作-GRAPHICS targets on the use of mapping histogram operation
- 2022-03-04 11:50:49下载
- 积分:1
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使用点
利用B-spline型值点求控制点,本例是用MATLAB实现的-using points in B-spline to get the control points, matlab
- 2022-01-25 17:10:35下载
- 积分:1
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功能完善的2D矢量绘图软件,用来学习mfc很不错
功能完善的2D矢量绘图软件,用来学习mfc很不错-Featured 2D vector graphics software, used to very good learning mfc
- 2022-01-25 15:52:51下载
- 积分:1
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在简单的实现
ROAM Simplistic Implementation
By Bryan Turner
brturn@bellsouth.net
January, 2000
Project file for MS Visual C++ 6.0.
Requires GLUT DLL (www.opengl.org)
Adjust program constants in Landscape.h and Utility.cpp.
MAPS:
Default map is read from HeghtXXX.raw where XXX is the MAP_SIZE
(as defined in Landscape.h). If this map is not found, the program
attempts to open "Map.ved", a Tread Marks map file. Tread Marks maps
will only work for MAP_SIZE == 1024. Also, the MULT_SCALE to view
Tread Marks maps correctly is "0.25f". (www.TreadMarks.com)
CONTROLS:
MOUSE - Hold Left Mouse Button to Rotate View Angle
Q - Change Rendering Mode (Wireframe, Lit, Fill, Texture)
O - Change View Mode (Observe, Follow, Drive, Fly)
W/S - Move forward/back
A/D - Rotate left/right (in Observe Mode only)
F - Stop Animation
R - Toggle Frustum Drawing
0/9 - More/Less Triangles per frame
1/2 - Adjust FOV-ROAM Simplistic Implementation
By Bryan Tur
- 2022-03-26 08:18:08下载
- 积分:1