登录
首页 » Java » Demo1

Demo1

于 2020-07-14 发布 文件大小:62KB
0 223
下载积分: 1 下载次数: 0

代码说明:

  数据库、服务器、页面实现增删改查(批量删除)(Database, server, page to achieve additions and deletions to check (bulk delete))

文件列表:

Demo1\.idea\artifacts\Demo1_war.xml, 281 , 2018-09-05
Demo1\.idea\artifacts\Demo1_war_exploded.xml, 3749 , 2018-09-06
Demo1\.idea\artifacts\MybatisDemo1_war.xml, 295 , 2018-09-06
Demo1\.idea\artifacts\MybatisDemo1_war_exploded.xml, 3958 , 2018-09-11
Demo1\.idea\compiler.xml, 711 , 2018-09-06
Demo1\.idea\encodings.xml, 172 , 2018-09-05
Demo1\.idea\libraries\Maven__ch_qos_logback_logback_classic_1_2_3.xml, 568 , 2018-09-05
Demo1\.idea\libraries\Maven__ch_qos_logback_logback_core_1_2_3.xml, 547 , 2018-09-05
Demo1\.idea\libraries\Maven__commons_logging_commons_logging_1_2.xml, 558 , 2018-09-05
Demo1\.idea\libraries\Maven__com_alibaba_fastjson_1_2_47.xml, 514 , 2018-09-05
Demo1\.idea\libraries\Maven__com_fasterxml_classmate_1_3_4.xml, 522 , 2018-09-05
Demo1\.idea\libraries\Maven__com_sun_mail_javax_mail_1_6_0.xml, 525 , 2018-09-05
Demo1\.idea\libraries\Maven__javax_activation_activation_1_1.xml, 527 , 2018-09-05
Demo1\.idea\libraries\Maven__javax_javaee_api_8_0.xml, 483 , 2018-09-05
Demo1\.idea\libraries\Maven__javax_validation_validation_api_2_0_1_Final.xml, 611 , 2018-09-05
Demo1\.idea\libraries\Maven__jstl_jstl_1_2.xml, 437 , 2018-09-05
Demo1\.idea\libraries\Maven__junit_junit_4_12.xml, 455 , 2018-09-05
Demo1\.idea\libraries\Maven__log4j_log4j_1_2_17.xml, 469 , 2018-09-06
Demo1\.idea\libraries\Maven__mysql_mysql_connector_java_5_1_46.xml, 574 , 2018-09-05
Demo1\.idea\libraries\Maven__net_bytebuddy_byte_buddy_1_8_5.xml, 529 , 2018-09-05
Demo1\.idea\libraries\Maven__net_bytebuddy_byte_buddy_agent_1_8_5.xml, 571 , 2018-09-05
Demo1\.idea\libraries\Maven__org_apache_commons_commons_dbcp2_2_3_0.xml, 570 , 2018-09-05
Demo1\.idea\libraries\Maven__org_apache_commons_commons_pool2_2_5_0.xml, 570 , 2018-09-05
Demo1\.idea\libraries\Maven__org_aspectj_aspectjweaver_1_9_1.xml, 542 , 2018-09-05
Demo1\.idea\libraries\Maven__org_hamcrest_hamcrest_core_1_3.xml, 532 , 2018-09-05
Demo1\.idea\libraries\Maven__org_hamcrest_hamcrest_library_1_3.xml, 553 , 2018-09-05
Demo1\.idea\libraries\Maven__org_hibernate_validator_hibernate_validator_6_0_10_Final.xml, 681 , 2018-09-05
Demo1\.idea\libraries\Maven__org_jboss_logging_jboss_logging_3_3_2_Final.xml, 608 , 2018-09-05
Demo1\.idea\libraries\Maven__org_logback_extensions_logback_ext_spring_0_1_5.xml, 621 , 2018-09-05
Demo1\.idea\libraries\Maven__org_mockito_mockito_core_2_18_3.xml, 542 , 2018-09-05
Demo1\.idea\libraries\Maven__org_mybatis_generator_mybatis_generator_core_1_3_5.xml, 645 , 2018-09-11
Demo1\.idea\libraries\Maven__org_mybatis_mybatis_3_4_6.xml, 500 , 2018-09-05
Demo1\.idea\libraries\Maven__org_mybatis_mybatis_spring_1_3_2.xml, 549 , 2018-09-05
Demo1\.idea\libraries\Maven__org_objenesis_objenesis_2_6.xml, 508 , 2018-09-05
Demo1\.idea\libraries\Maven__org_slf4j_jcl_over_slf4j_1_7_25.xml, 548 , 2018-09-05
Demo1\.idea\libraries\Maven__org_slf4j_slf4j_api_1_7_25.xml, 513 , 2018-09-05
Demo1\.idea\libraries\Maven__org_springframework_spring_aop_5_0_6_RELEASE.xml, 609 , 2018-09-05
Demo1\.idea\libraries\Maven__org_springframework_spring_beans_5_0_6_RELEASE.xml, 623 , 2018-09-05
Demo1\.idea\libraries\Maven__org_springframework_spring_context_5_0_6_RELEASE.xml, 637 , 2018-09-05
Demo1\.idea\libraries\Maven__org_springframework_spring_core_5_0_6_RELEASE.xml, 616 , 2018-09-05
Demo1\.idea\libraries\Maven__org_springframework_spring_expression_5_0_6_RELEASE.xml, 658 , 2018-09-05
Demo1\.idea\libraries\Maven__org_springframework_spring_jcl_5_0_6_RELEASE.xml, 609 , 2018-09-05
Demo1\.idea\libraries\Maven__org_springframework_spring_jdbc_5_0_6_RELEASE.xml, 616 , 2018-09-05
Demo1\.idea\libraries\Maven__org_springframework_spring_test_5_0_6_RELEASE.xml, 616 , 2018-09-05
Demo1\.idea\libraries\Maven__org_springframework_spring_tx_5_0_6_RELEASE.xml, 602 , 2018-09-05
Demo1\.idea\libraries\Maven__org_springframework_spring_webmvc_5_0_6_RELEASE.xml, 630 , 2018-09-05
Demo1\.idea\libraries\Maven__org_springframework_spring_web_5_0_6_RELEASE.xml, 609 , 2018-09-05
Demo1\.idea\libraries\Maven__taglibs_standard_1_1_2.xml, 491 , 2018-09-05
Demo1\.idea\misc.xml, 566 , 2018-09-05
Demo1\.idea\modules.xml, 264 , 2018-09-06
Demo1\.idea\uiDesigner.xml, 8792 , 2018-09-06
Demo1\.idea\workspace.xml, 78074 , 2018-09-11
Demo1\log.log, 0 , 2018-09-06
Demo1\MybatisDemo1.iml, 5858 , 2018-09-11
Demo1\pom.xml, 6730 , 2018-09-11
Demo1\src\main\Java\dao\bill\BillMapper.java, 585 , 2018-09-11
Demo1\src\main\Java\dao\bill\BillMapper.xml, 8022 , 2018-09-11
Demo1\src\main\Java\dao\User\UserMapper.java, 982 , 2018-09-10
Demo1\src\main\Java\dao\User\UserMapper.xml, 6813 , 2018-09-10
Demo1\src\main\Java\pojo\Address.java, 1964 , 2018-09-07
Demo1\src\main\Java\pojo\Bill.java, 3352 , 2018-09-09
Demo1\src\main\Java\pojo\Provider.java, 2372 , 2018-09-07
Demo1\src\main\Java\pojo\Role.java, 1417 , 2018-09-07
Demo1\src\main\Java\pojo\User.java, 2859 , 2018-09-07
Demo1\src\main\Java\util\MyUtil.java, 915 , 2018-09-06
Demo1\src\main\resources\jdbc.properties, 164 , 2018-09-06
Demo1\src\main\resources\log4j.properties, 1805 , 2018-07-09
Demo1\src\main\resources\mybatis-config.xml, 1180 , 2018-09-11
Demo1\src\main\test\test.java, 7693 , 2018-09-07
Demo1\src\main\test\test1.java, 3005 , 2018-09-07
Demo1\src\main\test\test2.java, 700 , 2018-09-10
Demo1\src\main\test\testcla.java, 3536 , 2018-09-09
Demo1\src\main\test\testcla1.java, 3391 , 2018-09-11
Demo1\src\main\webapp\index.jsp, 52 , 2018-09-05
Demo1\src\main\webapp\WEB-INF\web.xml, 215 , 2018-09-05
Demo1\target\classes\dao\bill\BillMapper.class, 795 , 2018-09-11
Demo1\target\classes\dao\bill\BillMapper.xml, 8022 , 2018-09-11
Demo1\target\classes\dao\User\UserMapper.class, 1336 , 2018-09-11
Demo1\target\classes\dao\User\UserMapper.xml, 6813 , 2018-09-11
Demo1\target\classes\jdbc.properties, 164 , 2018-09-11
Demo1\target\classes\log4j.properties, 1805 , 2018-09-11
Demo1\target\classes\mybatis-config.xml, 1180 , 2018-09-11
Demo1\target\classes\pojo\Address.class, 2385 , 2018-09-11
Demo1\target\classes\pojo\Bill.class, 3999 , 2018-09-11
Demo1\target\classes\pojo\Provider.class, 2788 , 2018-09-11
Demo1\target\classes\pojo\Role.class, 1809 , 2018-09-11
Demo1\target\classes\pojo\User.class, 3844 , 2018-09-11
Demo1\target\classes\util\MyUtil.class, 1377 , 2018-09-11
Demo1\target\test-classes\test.class, 8562 , 2018-09-11
Demo1\target\test-classes\test1.class, 3799 , 2018-09-11
Demo1\target\test-classes\test2.class, 1615 , 2018-09-11
Demo1\target\test-classes\testcla.class, 4776 , 2018-09-11
Demo1\target\test-classes\testcla1.class, 4494 , 2018-09-11
Demo1\src\main\Java\dao\bill, 0 , 2018-09-11
Demo1\src\main\Java\dao\User, 0 , 2018-09-10
Demo1\src\main\Java\dao, 0 , 2018-09-07
Demo1\src\main\Java\pojo, 0 , 2018-09-09
Demo1\src\main\Java\util, 0 , 2018-09-06
Demo1\src\main\webapp\WEB-INF, 0 , 2018-09-05
Demo1\target\classes\dao\bill, 0 , 2018-09-11

下载说明:请别用迅雷下载,失败请重下,重下不扣分!

发表评论

0 个回复

  • onlinevoitng 系统
    电子投票(也称为电子投票) 是包括几种不同类型的投票,拥抱这两个电子手段铸造的投票和点票电子手段的一个术语。 一般情况下,可以确定两种主要类型的电子投票:[1][2] e 投票,物理上由政府或独立选举当局 (例如电子投票机位于投票站) ; 代表监督 远程 e 投票哪里投票选民的唯一影响内执行和不实际监督政府当局 (例如投票权从一个人的个人计算机、 移动电话、 电视通过互联网 (也叫 i-投票权)) 的代表。
    2023-06-12 09:15:04下载
    积分:1
  • 1
    说明:  asp文件上传系统源码下载,ASP带进度条上传文件系统(ASP file upload system source code download, ASP into the progress bar upload file system)
    2018-11-27 04:07:31下载
    积分:1
  • java编写的内容管理
    java编写的内容管理系统 值得一看 是一套基于JavaEE5和插件技术的、面向高端用户的网站内容管理软件,集内容规划、内容创作、内容编辑、内容审核、基于模板的内容发布等功能于一身,并提供互动组件、可视化专题、内容采集、内容检索、访问统计等扩展功能。
    2022-08-05 12:03:18下载
    积分:1
  • yurenmatou
    精美的个人网页模板,有完整的文件,可以自己进行修改,展现个性。(Beautiful personal Web page templates, a complete file, can themselves be modified to show personality.)
    2011-09-25 00:27:04下载
    积分:1
  • android canvas详解
    Android中使用图形处理引擎,2D部分是android SDK内部自己提供,3D部分是用Open GL ES 1.0。今天我们主要要了解的是2D相关的,如果你想看3D的话那么可以跳过这篇文章。 大部分2D使用的api都在android.graphics和android.graphics.drawable包中。他们提供了图形处理相关的: Canvas、ColorFilter、Point(点)和RetcF(矩形)等,还有一些动画相关的:AnimationDrawable、 BitmapDrawable和TransitionDrawable等。以图形处理来说,我们最常用到的就是在一个View上画一些图片、形状或者自定义的文本内容,这里我们都是使用Canvas来实现的。你可以获取View中的Canvas对象,绘制一些自定义形状,然后调用View. invalidate方法让View重新刷新,然后绘制一个新的形状,这样达到2D动画效果。下面我们就主要来了解下Canvas的使用方法。 Canvas对象的获取方式有两种:一种我们通过重写View.onDraw方法,View中的Canvas对象会被当做参数传递过来,我们操作这个Canvas,效果会直接反应在View中。另一种就是当你想创建一个Canvas对象时使用的方法: 1 2 Bitmap b = Bitmap.createBitmap(100, 100, Bitmap.Config.ARGB_8888);   Canvas c =newCanvas(b); 上面代码创建了一个尺寸是100*100的Bitmap,使用它作为Canvas操作的对象,这时候的Canvas就是使用创建的方式。当你使用创建的Canvas在bitmap上执行绘制方法后,你还可以将绘制的结果提交给另外一个Canvas,这样就可以达到两个Canvas协作完成的效果,简化逻辑。但是android SDK建议使用View.onDraw参数里提供的Canvas就好,没必要自己创建一个新的Canvas对象。接下来我们看看Canvas提供我们哪些绘制图形的方法。我们创建一个自定义View对象,使用onDraw方法提供的Canvas进行绘制图形。 CanvasDemoActivity.java: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 package com.android777.demo.uicontroller.graphics;                                                                                                                                      import android.app.Activity;   import android.content.Context;   import android.graphics.Canvas;   import android.graphics.Color;   import android.graphics.Paint;   import android.os.Bundle;   import android.view.View;                                                                                                                                      public class CanvasDemoActivity extends Activity {                                                                                                                                          @Override       protected void onCreate(Bundle savedInstanceState) {           super.onCreate(savedInstanceState);                                                                                                                                              setContentView(newCustomView1(this));                                                                                                                                          }                                                                                                                                          /**        * 使用内部类 自定义一个简单的View        * @author Administrator        *        */     class CustomView1 extends View{                                                                                                                                              Paint paint;                                                                                                                                              public CustomView1(Context context) {               super(context);               paint =newPaint();//设置一个笔刷大小是3的黄色的画笔               paint.setColor(Color.YELLOW);               paint.setStrokeJoin(Paint.Join.ROUND);               paint.setStrokeCap(Paint.Cap.ROUND);               paint.setStrokeWidth(3);           }                                                                                                                                              //在这里我们将测试canvas提供的绘制图形方法           @Override           protected void onDraw(Canvas canvas) {                                                                                                                                              }                                                                                                                                          }                                                                                                                                      } 执行结果是一片黑色的区域,因为在自定义的CustomView1中,我们没有做任何的绘制操作。canvas提供的绘制图形的方法都是以draw开头的,我们可以查看api: 从上面方法的名字看来我们可以知道Canvas可以绘制的对象有:弧线(arcs)、填充颜色(argb和color)、 Bitmap、圆(circle和oval)、点(point)、线(line)、矩形(Rect)、图片(Picture)、圆角矩形 (RoundRect)、文本(text)、顶点(Vertices)、路径(path)。通过组合这些对象我们可以画出一些简单有趣的界面出来,但是光有这些功能还是不够的,如果我要画一个仪表盘(数字围绕显示在一个圆圈中)呢? 幸好Android还提供了一些对Canvas位置转换的方法:rorate、scale、translate、skew(扭曲)等,而且它允许你通过获得它的转换矩阵对象(getMatrix方法,不知道什么是转换矩阵?看这里) 直接操作它。这些操作就像是虽然你的笔还是原来的地方画,但是画纸旋转或者移动了,所以你画的东西的方位就产生变化。为了方便一些转换操作,Canvas 还提供了保存和回滚属性的方法(save和restore),比如你可以先保存目前画纸的位置(save),然后旋转90度,向下移动100像素后画一些图形,画完后调用restore方法返回到刚才保存的位置。下面我们就演示下canvas的一些简单用法: 1 2 3 4 protected void onDraw(Canvas canvas) {                                                                                                                                          canvas.drawCircle(100, 100, 90, paint);   } 效果是: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 @Override   protected void onDraw(Canvas canvas) {                                                                                                                                          //绘制弧线区域                                                                                                                                          RectF rect =newRectF(0, 0, 100, 100);                                                                                                                                          canvas.drawArc(rect,//弧线所使用的矩形区域大小               0, //开始角度               90,//扫过的角度               false,//是否使用中心               paint);                                                                                                                                      } 使用下面的代码: 1 2 3 4 5 6 7 8 9 10 11 12 13 protected void onDraw(Canvas canvas) {                                                                                                                                          //绘制弧线区域                                                                                                                                          RectF rect =newRectF(0, 0, 100, 100);                                                                                                                                          canvas.drawArc(rect,//弧线所使用的矩形区域大小               0, //开始角度               90,//扫过的角度               true,//是否使用中心               paint);                                                                                                                                      } 两图对比我们可以发现,当 drawArcs(rect,startAngel,sweepAngel,useCenter,paint)中的useCenter为false时,弧线区域是用弧线开始角度和结束角度直接连接起来的,当useCenter为true时,是弧线开始角度和结束角度都与中心点连接,形成一个扇形。 1 2 3 4 5 protected void onDraw(Canvas canvas) {                                                                                                                                          canvas.drawColor(Color.BLUE);                                                                                                                                      } canvas.drawColor是直接将View显示区域用某个颜色填充满。 1 2 3 4 5 6 7 @Override   protected void onDraw(Canvas canvas) {                                                                                                                                          //画一条线       canvas.drawLine(10, 10, 100, 100, paint);                                                                                                                                      } Canvas.drawOval: 1 2 3 4 5 6 7 8 9 @Override   protected void onDraw(Canvas canvas) {                                                                                                                                          //定义一个矩形区域       RectF oval =newRectF(0,0,200,300);       //矩形区域内切椭圆       canvas.drawOval(oval, paint);                                                                                                                                      } canvas.drawPosText: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 @Override   protected void onDraw(Canvas canvas) {                                                                                                                                          //按照既定点 绘制文本内容       canvas.drawPosText("Android777",newfloat[]{               10,10,//第一个字母在坐标10,10               20,20,//第二个字母在坐标20,20               30,30,//....               40,40,               50,50,               60,60,               70,70,               80,80,               90,90,               100,100       }, paint);                                                                                                                                      } canvas.drawRect: 1 2 3 4 5 6 7 8 9 10 @Override       protected void onDraw(Canvas canvas) {                                                                                                                                              RectF rect =newRectF(50, 50, 200, 200);                                                                                                                                              canvas.drawRect(rect, paint);                                                                                                                                          }                                                                                                                                      } canvas.drawRoundRect: 1 2 3 4 5 6 7 8 9 10 11 @Override   protected void onDraw(Canvas canvas) {                                                                                                                                          RectF rect =newRectF(50, 50, 200, 200);                                                                                                                                          canvas.drawRoundRect(rect,                           30,//x轴的半径                           30,//y轴的半径                           paint);                                                                                                                                      } canvas.drawPath: 1 2 3 4 5 6 7 8 9 10 11 12 @Override   protected void onDraw(Canvas canvas) {                                                                                                                                          Path path =newPath();//定义一条路径       path.moveTo(10, 10);//移动到 坐标10,10       path.lineTo(50, 60);       path.lineTo(200,80);       path.lineTo(10, 10);                                                                                                                                          canvas.drawPath(path, paint);                                                                                                                                      } canvas.drawTextOnPath: 1 2 3 4 5 6 7 8 9 10 11 12 13 @Override           protected void onDraw(Canvas canvas) {                                                                                                                                                  Path path =newPath();//定义一条路径               path.moveTo(10, 10);//移动到 坐标10,10               path.lineTo(50, 60);               path.lineTo(200,80);               path.lineTo(10, 10);                                                                                                                                      //          canvas.drawPath(path, paint);               canvas.drawTextOnPath("Android777开发者博客", path, 10, 10, paint);                                                                                                                                              } 位置转换方法,canvas.rorate和canvas.translate: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 @Override   protected void onDraw(Canvas canvas) {                                                                                                                                          paint.setAntiAlias(true);       paint.setStyle(Style.STROKE);       canvas.translate(canvas.getWidth()/2, 200);//将位置移动画纸的坐标点:150,150       canvas.drawCircle(0, 0, 100, paint);//画圆圈                                                                                                                                          //使用path绘制路径文字       canvas.save();       canvas.translate(-75, -75);       Path path =newPath();       path.addArc(newRectF(0,0,150,150), -180, 180);       Paint citePaint =newPaint(paint);       citePaint.setTextSize(14);       citePaint.setStrokeWidth(1);       canvas.drawTextOnPath("http://www.android777.com", path, 28, 0, citePaint);       canvas.restore();                                                                                                                                          Paint tmpPaint =newPaint(paint);//小刻度画笔对象       tmpPaint.setStrokeWidth(1);                                                                                                                                          float  y=100;       int count = 60;//总刻度数                                                                                                                                          for(int i=0 ; i
    2015-12-03下载
    积分:1
  • 个人博客,图片动画的处理
    个人博客,别人可以看到你的空间里面的最新动态,里面有图片的处理,图片链接恰当好处,在这里不仅可以看到个人博客的知识,还可以学到图片的处理,个人博客中有视频的处理,动画的处理是一个颜色搭配恰当的,大多数女生会喜欢的图形界面。
    2023-07-15 16:30:07下载
    积分:1
  • buju
    asp.net下的css编程,叫你入门学习,加油啊(css program,css program,css program,css program,)
    2010-08-28 10:57:40下载
    积分:1
  • 基于SSM的服装商场前台加后台管理系统(源码+数据库+前台+后台)
    基于SSM的服装商场前台加后台管理系统(源码+数据库+前台+后台)
    2020-06-22下载
    积分:1
  • 导师协议
    应用背景网络拓扑优化和路由(导师)算法是一种低复杂度的,高效的部分网格网络设计算法。本研究探讨了设计与性能之间的关系,参数和流量分配的导师算法的性能。关键技术对于每一个网络,在正常负载下的性能和在拥塞阈值的导师流量分配计算和比较,通过求解的最佳的解决方案,线性规划。它被发现的路由性能取决于在导师和算法的初始树,以及允许的最小和最大链路利用率。导师网络的开始,星形拓扑结构提供更好的性能比从最小生成树的开始。
    2022-05-22 12:55:25下载
    积分:1
  • Kart
    跑跑卡丁车,大中型HTML页面设计项目,大型游戏网站项目(KartRider sized HTML page design projects, large game site project)
    2020-09-10 14:48:00下载
    积分:1
  • 696516资源总数
  • 106914会员总数
  • 0今日下载