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WSAEventSelect_Test_IO
关于WSAEventselect模型的使用,这个模型和WSAAsyncselect很相像,但是使用方法还是要注意(About WSAEventselect model used is very similar to the model and WSAAsyncselect, but still have to pay attention to use)
- 2010-11-08 17:05:04下载
- 积分:1
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MONG
说明: mongoose v6.15,多线程http——server,线程数可设。从GitHub下载C语言原代码,在vc6里面编译成c++工程(multi-threads http_server, based on source code from Github. The project is conducted in VC6, converted from c language. The threads num can be edited in code.)
- 2020-06-18 04:40:02下载
- 积分:1
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P2P-UDP-NAT_2015-05-28-16-09-27
NAT(Network Address Translators),网络地址转换:网络地址转换是在IP地址日益缺乏的情况下产生的,它的主要目的就是为了能够地址重用。NAT分为两大类,基本的NAT和NAPT(Network Address/Port Translator)。(The principle and implementation of UDP NAT through P2P
)
- 2015-05-28 16:10:00下载
- 积分:1
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socket
详细介绍一下VC下的socket编程,并提供一个服务器客户端具体的实例。希望对您有所帮助
(Detailed introduction of VC socket programming, and provide a server client a specific example. Hope will be helpful to you)
- 2012-05-09 18:53:35下载
- 积分:1
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net_programme_3stpart
《VC++网络通信编程实例案例精选》源代码_第三部分("VC network communications programming examples selected cases" source code _ the third part)
- 2007-02-27 10:30:38下载
- 积分:1
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TestNetCard
禁用网卡以及恢复的程序:可以模拟硬件管理器中的停用和启用功能(仅对网卡)(banned card and recovery procedures : can simulate hardware management for the suspension and the opening function (LAN only))
- 2005-04-08 15:42:04下载
- 积分:1
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bstv
一个用vc++编写的广播网ip数据包接收的程序,可以实现Access数据库管理,播放下载的节目。(a vc++ program can receive broadcast ip package ,and manage Access database
,and play program that was downloaded)
- 2009-05-16 03:08:15下载
- 积分:1
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InstantMessaging
简单的网络聊天文件传输程序 可以
0.普通聊天(文字、图片)
1.聊天室
2.传输文件(断点续传)
3.共享屏幕
4.白板
5.视频、音频聊天(Simple network chat file transfer program can 0. General chat (text, images) a chatroom 2. Transfer files (HTTP) 3. Shared screen 4. Whiteboard 5 video and audio chat)
- 2013-08-26 22:14:23下载
- 积分:1
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cli
windows 套接口 编程 udp(windows udp socket programming)
- 2013-05-28 12:23:43下载
- 积分:1
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LanTalk_sources
Currently, most of people use MS DCOM/COM+, Java Bean/RMI, and Corba to do distributed computing over internet. All of these technologies are provided with some tools and intermediate objects to simplify internet development. However, these technologies have one common and fundamental problem that all of the calls between a client and a server are blocked for a returned result (please correct me if this is wrong). A client stays still, and has to wait for a while after sending a request to a server. If the request is a lengthy action, the client application seems to be dead to a user. In most cases, we could use a worker thread at the client side to do background computation for solving this problem. However, this comes with an expensive price, more coding, data synchronization and mess in coding logic. Additionally, I also doubt that these technologies are able to really move data across internet efficiently.
- 2009-06-27 15:00:43下载
- 积分:1