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client111

于 2011-05-15 发布 文件大小:3073KB
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代码说明:

  基于socket 的网络编程 客户端 具有上传下载文件功能(Socket-based network programming for clients with upload and download files function)

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  • chap3
    用socket编程实现点对点通信,TCP客户端程序,TCP服务器程序,以及UDP点对点聊天通信。(Point to point communication, TCP client, TCP server, and UDP peer chat communication socket programming.)
    2020-07-04 14:20:01下载
    积分:1
  • zgy-server
    说明:  用VC6写的简单控制台服务器端程序,学习用。(with VC6 write a simple console server software, to study.)
    2006-04-12 14:39:50下载
    积分:1
  • CSocket-file-transfer
    基于CSocket点对点文件传输,用c++实现。(CSocket file transfer developed by c++)
    2012-11-27 16:27:19下载
    积分:1
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    网络编程中C++ Web服务器和浏览器的设计源代码,用于网络编程实验。(The design source code of C++ Web server and browser in network programming is used for network programming experiment.)
    2019-01-08 21:12:52下载
    积分:1
  • DMMidddleWare
    部署在服务器公网上 实现内外网通讯的源码,外部程序连接到这个程序,这个程序再连接内部服务器(Deployed on the server the public Internet to achieve internal and external network communication)
    2012-02-10 15:46:10下载
    积分:1
  • iprout-hash
    一种基于hash表的IP路由表搜索技术,在WINDOWS下VC++实现(a hash table based on the IP routing table search technology, under the VC WINDOWS)
    2007-01-04 14:13:20下载
    积分:1
  • acl-master
    acl_cpp 是基于 acl 库的 C++ 库,包括 MIIME 解析、Handlersocket 客户端库、数据库连接池(支持mysql/sqlite)、WEB 编程、数据库编程、阻塞/非阻塞数据流等内容。(acl_cpp is based acl library of C++ libraries, main elements: common features acl C library, MIIME parsing, Memcached client library, Handlersocket client library, connection pool (support mysql/sqlite), WEB programming, programming, blocking/non-blocking streams and other content.)
    2015-01-14 18:16:56下载
    积分:1
  • hebing-txt
    当遇到网上下载的很多歌txt文件电子书,或程序生成的多个txt,可根据文件名合并成一个,自己写的,大方分享(Txt file, e-book experience online download many songs, or program generated txt, based on the file name to be merged into one, write your own, and generous sharing)
    2012-12-03 14:47:15下载
    积分:1
  • LanTalk_sources
    Currently, most of people use MS DCOM/COM+, Java Bean/RMI, and Corba to do distributed computing over internet. All of these technologies are provided with some tools and intermediate objects to simplify internet development. However, these technologies have one common and fundamental problem that all of the calls between a client and a server are blocked for a returned result (please correct me if this is wrong). A client stays still, and has to wait for a while after sending a request to a server. If the request is a lengthy action, the client application seems to be dead to a user. In most cases, we could use a worker thread at the client side to do background computation for solving this problem. However, this comes with an expensive price, more coding, data synchronization and mess in coding logic. Additionally, I also doubt that these technologies are able to really move data across internet efficiently.
    2009-06-27 15:00:43下载
    积分:1
  • CalRemainder
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    2012-02-18 12:56:17下载
    积分:1
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