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3d
说明: 3d制作动画人物详解教程.docDetailed 3d character animation tutorial. Doc(Detailed 3d character animation tutorial. DocDetailed 3d character animation tutorial. Doc)
- 2013-06-09 11:06:24下载
- 积分:1
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OgreSkeletalanimtion
有关Ogre中骨骼动画这方面的几份资料的汇总包括源码(For Ogre in skeletal animation in this regard, including a summary of several data source)
- 2013-07-30 11:11:07下载
- 积分:1
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Aircraft-3D-model-(flt)
通过三维建模软件creator创建的飞机模型,飞机的维度清晰可见(Aircraft 3d Model)
- 2016-11-29 15:52:59下载
- 积分:1
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moxing
一个很有意思很简单的VRML语言的小模型,代码简单易学(A very interesting and simple VRML language small model, the code is simple and easy to learn)
- 2018-02-23 19:08:53下载
- 积分:1
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VTK-8.2.0
VTK是一个用于图像处理的开源软件系统,3D图形、体积渲染和可视化。VTK包括许多高级算法(例如,曲面重建、隐式建模、抽取)和渲染技术(例如硬件加速体积渲染,LOD控制)。(VTK is an open-source software system for image processing, 3D
graphics, volume rendering and visualization. VTK includes many
advanced algorithms (e.g., surface reconstruction, implicit modelling,
decimation) and rendering techniques (e.g., hardware-accelerated
volume rendering, LOD control).)
- 2020-08-23 14:58:17下载
- 积分:1
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3D_ICP-master
3D点云拼接 ICP算法;可以实现出来 ;斯坦福的兔子点云数据(3D point cloud splicing ICP algorithm)
- 2018-10-13 21:29:08下载
- 积分:1
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Avateering-XNA
自然人机交互的示例源代码,虚拟一个3D人,受显示中人的控制(Natural machine interaction sample source code, a 3D virtual person, by the display control of the human)
- 2013-11-02 16:25:46下载
- 积分:1
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Toolbox_Fundamental_matrix
双目视觉,基本矩阵工具箱,外极几何。matlab代码,包含一些小算法(Stereo vision, fundamental matrix Toolbox.Epipolar Geometry)
- 2010-01-07 17:25:49下载
- 积分:1
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The_Magic_Of_Computer_Graphics
计算机图形学重要参考。对理解OpenGL和D3D的渲染过程有重要帮助。(Computer graphics is a vast field that is becoming larger every day. It is impossible to cover every topic of interest, even within a specialization such as CG rendering. For many years, Noriko Kurachi has reported on the latest developments for Japanese readers in her monthly column for CG World. Being something of a pioneer herself, she selected topics that represented original and promising new directions for research. Many of these novel ideas are the topics covered in The Magic of Computer Graphics. Starting the basic behavior of light, the first section of the book introduces the most useful techniques for global and local illumination using geometric descriptions of an environment. The second section goes on to describe image-based techniques that rely on captured data to do their magic. In the final section, the author looks at the synthesis of these two complementary approaches and what they mean for the future of computer graphics.)
- 2015-01-28 12:30:23下载
- 积分:1
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BMP_ROTATE
自己按照网上的源码做的3D图形变化的修改,实现一个BMP图片的旋转,基本实现,但还没有完全完成(Your online source according to the 3D graphics make changes changes to implement a BMP image of the rotation, basically, but not entirely complete)
- 2010-08-20 10:53:56下载
- 积分:1