登录
首页 » Visual C++ » ChameleonMan

ChameleonMan

于 2020-09-12 发布 文件大小:5419KB
0 172
下载积分: 1 下载次数: 8

代码说明:

  POWERVR SDK下OGLES2_WINDOWSMOBILE6_ARMV4I采用OpenGL ES编程实现3D效果例程(POWERVR SDK under OGLES2_WINDOWSMOBILE6_ARMV4I programming using OpenGL ES 3D effect routines)

文件列表:

ChameleonMan

............\ChameleonMan.txt,349,2010-07-01
............\Media

............\.....\ChameleonManScene.max,1388032,2009-09-10




............\.....\Tang_space_BeltMap.png,5060,2009-09-10
............\.....\Tang_space_BodyMap.png,189609,2009-09-10
............\.....\Tang_space_LegsMap.png,93268,2009-09-10
............\.....\Wall_diffuse_baked.png,477889,2009-09-10
............\OGLES2
............\......\Build
............\......\.....\WindowsVC2005
............\......\.....\.............\OGLES2ChameleonMan.ncb,4762624,2011-10-11
............\......\.....\.............\OGLES2ChameleonMan.sln,8212,2010-02-22
............\......\.....\.............\OGLES2ChameleonMan.vcproj,112211,2011-02-07
............\......\.....\.............\OGLES2ChameleonMan.vcproj.HEXIAOYUN.Administrator.user,1799,2011-10-11
............\......\.....\.............\Standard-ARMV4I-Debug
............\......\.....\.............\.....................\BuildLog.htm,139464,2011-10-11
............\......\.....\.............\.....................\ChameleonBelt.obj,12986,2011-10-11
............\......\.....\.............\.....................\ChameleonScene.obj,208919,2011-10-11
............\......\.....\.............\.....................\DefaultFragShader.obj,12346,2011-10-11
............\......\.....\.............\.....................\DefaultVertShader.obj,12530,2011-10-11
............\......\.....\.............\.....................\FinalChameleonManHeadBody.obj,56130,2011-10-11
............\......\.....\.............\.....................\FinalChameleonManLegs.obj,56086,2011-10-11
............\......\.....\.............\.....................\lamp.obj,55901,2011-10-11
............\......\.....\.............\.....................\OGLES2ChameleonMan.exe,1465344,2011-10-11
............\......\.....\.............\.....................\OGLES2ChameleonMan.obj,106692,2011-10-11
............\......\.....\.............\.....................\OGLES2ChameleonMan.pdb,748544,2011-10-11
............\......\.....\.............\.....................\PVRShell.obj,87515,2011-10-11
............\......\.....\.............\.....................\PVRShellAPI.obj,44507,2011-10-11
............\......\.....\.............\.....................\PVRShellOS.obj,50881,2011-10-11
............\......\.....\.............\.....................\shared.res,18132,2011-10-11
............\......\.....\.............\.....................\SkinnedFragShader.obj,12882,2011-10-11
............\......\.....\.............\.....................\SkinnedVertShader.obj,15750,2011-10-11
............\......\.....\.............\.....................\skyline.obj,187004,2011-10-11
............\......\.....\.............\.....................\Tang_space_BeltMap.obj,12787,2011-10-11
............\......\.....\.............\.....................\Tang_space_BodyMap.obj,143351,2011-10-11
............\......\.....\.............\.....................\Tang_space_LegsMap.obj,143351,2011-10-11
............\......\.....\.............\.....................\vc80.idb,429056,2011-10-11
............\......\.....\.............\.....................\vc80.pdb,159744,2011-10-11
............\......\.....\.............\.....................\Wall_diffuse_baked.obj,187127,2011-10-11
............\......\ChameleonBelt.pvr,820,2011-10-11
............\......\ChameleonScene.pod,196738,2010-07-09
............\......\Content
............\......\.......\ChameleonBelt.cpp,2722,2011-10-11
............\......\.......\ChameleonScene.cpp,520509,2011-10-11
............\......\.......\DefaultFragShader.cpp,800,2011-10-11
............\......\.......\DefaultVertShader.cpp,1047,2011-10-11
............\......\.......\FinalChameleonManHeadBody.cpp,121010,2011-10-11
............\......\.......\FinalChameleonManLegs.cpp,120488,2011-10-11
............\......\.......\lamp.cpp,116193,2011-10-11
............\......\.......\SkinnedFragShader.cpp,1490,2011-10-11
............\......\.......\SkinnedVertShader.cpp,5088,2011-10-11
............\......\.......\skyline.cpp,469865,2011-10-11
............\......\.......\Tang_space_BeltMap.cpp,2092,2011-10-11
............\......\.......\Tang_space_BodyMap.cpp,356234,2011-10-11
............\......\.......\Tang_space_LegsMap.cpp,357452,2011-10-11
............\......\.......\Wall_diffuse_baked.cpp,471548,2011-10-11
............\......\content.mak,6415,2011-02-07
............\......\DefaultFragShader.fsh,136,2010-02-22
............\......\DefaultVertShader.vsh,317,2010-02-22
............\......\FinalChameleonManHeadBody.pvr,43828,2011-10-11
............\......\FinalChameleonManLegs.pvr,43828,2011-10-11
............\......\lamp.pvr,43828,2011-10-11
............\......\OGLES2ChameleonMan.cpp,29341,2011-03-16
............\......\SkinnedFragShader.fsh,672,2010-02-22
............\......\SkinnedVertShader.vsh,3539,2010-02-22
............\......\skyline.pvr,174900,2011-10-11
............\......\Tang_space_BeltMap.pvr,564,2011-10-11
............\......\Tang_space_BodyMap.pvr,131124,2011-10-11
............\......\Tang_space_LegsMap.pvr,131124,2011-10-11
............\......\Wall_diffuse_baked.pvr,174900,2011-10-11

下载说明:请别用迅雷下载,失败请重下,重下不扣分!

发表评论

0 个回复

  • STM32F103RBT6
    2013年11月STM8和STM32产品选型手册.pdf(stm32 f 103RBt6 instrction,please read careful,it can be used .)
    2015-06-19 23:12:09下载
    积分:1
  • Dialog-Background
    基于VC++ 6.0对话框程序上,为对话框加上背景图片。(6.0 dialog box procedure based on the VC++ As dialog box with the background image.)
    2013-04-25 15:55:24下载
    积分:1
  • problem-LastBossOrigin
    问题:找出一个短字符串在一个长字符串中的精确匹配。 要求:基于BWT压缩和FM索引技术的序列匹配,用Burrows-Wheeler transform算法解决该问题。(Problem: find the exact match of a short string in a long string. Requirements: BWT-based compression and indexing techniques sequence matching FM, with the Burrows-Wheeler transform algorithm to solve the problem)
    2020-12-26 00:09:04下载
    积分:1
  • SeismoSignal-v4.3.0_build101---
    将加速度积分成速度位移,并且滤波,很好用(Displacement velocity integral of the acceleration and filtering, the good)
    2020-11-11 16:29:44下载
    积分:1
  • ServiceBrokerExtSource
    SQL Server 2005 Service Broker (SSB) is an asynchronous messaging technology built into SQL Server. With SSB, you essentially get the power of messaging technologies like Microsoft Message Queue (MSMQ) combined with the relational database capabilities of SQL Server, all controlled with Transact SQL statements(SQL Server 2005 Service Broker (SSB) is an a synchronous messaging technology built into S QL Server. With SSB. you essentially get the power of messaging tech nologies like Microsoft Message Queue (MSMQ) c ombined with the relational database capabili ties of SQL Server, all controlled with Transact SQL statements)
    2007-05-10 13:59:21下载
    积分:1
  • multiview_for_doc3_demo
    说明:  动态实现多视图,作者好象是印度的,从国外站点下载的代码,并且每个视图有具体的view类进行支撑,可用于多场景显示(Realize the dynamic multi-view, the author seems to be in India from the foreign site to download the code, and view each specific type of view to support, can be used for multi-scene display)
    2008-10-01 10:34:24下载
    积分:1
  • Led_Light_water_and_key
    DSP320F280X GPIO驱动流水灯的程序 (DSP320F280X GPIO driver light water programs)
    2011-07-29 12:06:01下载
    积分:1
  • matMul
    matlab description to calculate matrix add sub etc.
    2010-11-11 00:31:03下载
    积分:1
  • Jepg2000的压缩
    Jepg2000的压缩解压(Jepg2000 compression decompression)
    2020-07-09 14:48:55下载
    积分:1
  • 基于VC++MPEG-4播放技术
    说明:  程序运行在Windows98/2000/XP/2003平台下,可在VC++ 6.0或 .NET中调试。调试前请先安装Microsoft DirectX 9.0 SDK。对于硬件,无特殊要求。(running in Windows98/2000/XP/2003 platform, or in VC 6.0.NET debugging. Debugging former post install Microsoft DirectX 9.0 SDK. For hardware, no special requirements.)
    2005-10-14 11:23:19下载
    积分:1
  • 696516资源总数
  • 106914会员总数
  • 0今日下载