登录
首页 » Visual C++ » scanalyze-1.0.3_source_code

scanalyze-1.0.3_source_code

于 2007-03-21 发布 文件大小:932KB
0 341
下载积分: 1 下载次数: 1604

代码说明:

  斯坦福大学开发的一个三维点云重构生成网格,进一步生成NURBS曲面并加光照效果的系统。可以实现对生成的三维图形旋转,移动和多个角度图形的拼接(Stanford University in the development of a 3D point cloud generation reconfigurable mesh, NURBS surface generation further increases and the effect of illumination system. Generation can be achieved on the 3D graphics rotation, movement and different angles graphics Mosaic)

文件列表:

scanalyze-1.0.3 source code
...........................\absorient.cc
...........................\absorient.h
...........................\accpersp.c
...........................\accpersp.h
...........................\alignmentbrowser.tcl
...........................\analyze.tcl
...........................\auto_a.tcl
...........................\auxlibs
...........................\.......\include
...........................\.......\.......\stl
...........................\.......\.......\...\algo.h
...........................\.......\.......\...\algobase.h
...........................\.......\.......\...\htm" target=_blank>algorithm
...........................\.......\.......\...\alloc.h
...........................\.......\.......\...\htm" target=_blank>bitset
...........................\.......\.......\...\bvector.h
...........................\.......\.......\...\char_traits.h
...........................\.......\.......\...\defalloc.h
...........................\.......\.......\...\htm" target=_blank>deque
...........................\.......\.......\...\deque.h
...........................\.......\.......\...\function.h
...........................\.......\.......\...\htm" target=_blank>functional
...........................\.......\.......\...\hashtable.h
...........................\.......\.......\...\htm" target=_blank>hash_map
...........................\.......\.......\...\hash_map.h
...........................\.......\.......\...\htm" target=_blank>hash_set
...........................\.......\.......\...\hash_set.h
...........................\.......\.......\...\heap.h
...........................\.......\.......\...\htm" target=_blank>iterator
...........................\.......\.......\...\iterator.h
...........................\.......\.......\...\htm" target=_blank>limits
...........................\.......\.......\...\htm" target=_blank>list
...........................\.......\.......\...\list.h
...........................\.......\.......\...\htm" target=_blank>map
...........................\.......\.......\...\map.h
...........................\.......\.......\...\htm" target=_blank>memory
...........................\.......\.......\...\multimap.h
...........................\.......\.......\...\multiset.h
...........................\.......\.......\...\htm" target=_blank>numeric
...........................\.......\.......\...\pair.h
...........................\.......\.......\...\htm" target=_blank>pthread_alloc
...........................\.......\.......\...\pthread_alloc.h
...........................\.......\.......\...\htm" target=_blank>queue
...........................\.......\.......\...\htm" target=_blank>rope
...........................\.......\.......\...\rope.h
...........................\.......\.......\...\ropeimpl.h
...........................\.......\.......\...\htm" target=_blank>set
...........................\.......\.......\...\set.h
...........................\.......\.......\...\htm" target=_blank>slist
...........................\.......\.......\...\slist.h
...........................\.......\.......\...\htm" target=_blank>stack
...........................\.......\.......\...\stack.h
...........................\.......\.......\...\htm" target=_blank>stdexcept
...........................\.......\.......\...\stdexcept.h
...........................\.......\.......\...\stl_algo.h
...........................\.......\.......\...\stl_algobase.h
...........................\.......\.......\...\stl_alloc.h
...........................\.......\.......\...\stl_bvector.h
...........................\.......\.......\...\stl_config.h
...........................\.......\.......\...\stl_construct.h
...........................\.......\.......\...\stl_deque.h
...........................\.......\.......\...\stl_function.h
...........................\.......\.......\...\stl_hashtable.h
...........................\.......\.......\...\stl_hash_fun.h
...........................\.......\.......\...\stl_hash_map.h
...........................\.......\.......\...\stl_hash_set.h
...........................\.......\.......\...\stl_heap.h
...........................\.......\.......\...\stl_iterator.h
...........................\.......\.......\...\stl_list.h
...........................\.......\.......\...\stl_map.h
...........................\.......\.......\...\stl_multimap.h
...........................\.......\.......\...\stl_multiset.h
...........................\.......\.......\...\stl_numeric.h
...........................\.......\.......\...\stl_pair.h
...........................\.......\.......\...\stl_queue.h
...........................\.......\.......\...\stl_raw_storage_iter.h
...........................\.......\.......\...\stl_relops.h
...........................\.......\.......\...\stl_rope.h
...........................\.......\.......\...\stl_set.h
...........................\.......\.......\...\stl_slist.h
...........................\.......\.......\...\stl_stack.h
...........................\.......\.......\...\stl_string_fwd.h
...........................\.......\.......\...\stl_tempbuf.h
...........................\.......\.......\...\stl_tree.h
...........................\.......\.......\...\stl_uninitialized.h
...........................\.......\.......\...\stl_vector.h
...........................\.......\.......\...\htm" target=_blank>string
...........................\.......\.......\...\tempbuf.h
...........................\.......\.......\...\tree.h
...........................\.......\.......\...\type_traits.h
...........................\.......\.......\...\htm" target=_blank>utility
...........................\.......\.......\...\htm" target=_blank>vector
...........................\.......\.......\...\vector.h
...........................\.......\.......\tnt
...........................\.......\.......\...\blas.h
...........................\.......\.......\...\cholesky.h
...........................\.......\.......\...\cmat.h
...........................\.......\.......\...\fcscmat.h
...........................\.......\.......\...\fmat.h

下载说明:请别用迅雷下载,失败请重下,重下不扣分!

发表评论

0 个回复

  • Tyunnnanbaizzh
    这是关于云南白族村的vrml原码,如果看代码,,请用vrmlpad编辑器打开,如果预览请用bs. (This is on the Yunnan Bai village in the vrml the original code, if we look at the code, open with vrmlpad editor preview with bs.)
    2012-07-11 08:06:52下载
    积分:1
  • Facce
    face重建程序.cpp,大家随便看看,没有makefile(face reconstruction procedure. cpp, you look around, there is no makefile)
    2008-12-25 14:00:18下载
    积分:1
  • test_grafix
    说明:  动态绘图,并将结果保存在数据表格中。从CODEPROJECT上下载的。(Dynamic graphics, and the results stored in the data table. Downloaded from the CODEPROJECT.)
    2008-10-04 11:34:41下载
    积分:1
  • Six_3D_exe200476762006
    Six 3D exersizes for VisualBasic.
    2016-01-04 22:25:42下载
    积分:1
  • gltools
    glTools oh god what i must wrote here?
    2014-10-13 03:15:14下载
    积分:1
  • VSP_SE
    说明:  自己编写的一个VC++程序,打开可执行程序后可以读取wave文件,此时程序将在客户区绘制波形图;之后可以计算短时能量、短时过零率和自相关函数,并且在客户区依次显示函数图像。(own VC prepared by a procedure to open executable wave after reading documents, this process will draw customers District waveform diagram; after short-term energy can be calculated, short-term rates and zero autocorrelation function, District customers in the sequence of images function.)
    2006-05-14 18:53:35下载
    积分:1
  • D3DLOD
    D3D适合初学者学习LOD,代码是可以运行的。。。。。。(D3D for beginners learn LOD, code is can run )
    2012-01-11 23:39:43下载
    积分:1
  • DynamicFusion-master
    本程序基于dynamicfusion的方法,对动态场景实时三维重建。(This procedure is based on dynamicfusion method, real-time three-dimensional reconstruction of dynamic scene.)
    2017-08-17 14:29:23下载
    积分:1
  • Skinmesh
    实现骨骼动画类,实现简单骨骼动画载入鸡演示(Category to achieve skeletal animation, skeleton animation simple loading)
    2009-07-09 19:56:44下载
    积分:1
  • rockf
    Prewitte边缘算子法(Prewitte Edge Operators)
    2005-01-20 14:58:44下载
    积分:1
  • 696516资源总数
  • 106914会员总数
  • 0今日下载