-
Simulation-of-dendritic-growth
模拟枝晶生长,在统计学常用的一种算法,对随机理论有帮助。(Simulation of dendritic growth, the statistics used an algorithm, the stochastic theory.)
- 2012-04-06 19:12:14下载
- 积分:1
-
function
提供字符串方法,大家面试可以用,包括找出对称字串(Some string function)
- 2011-05-14 23:14:49下载
- 积分:1
-
lujing
图的邻接表生成,深度遍历及任意两点间的路径(The adjacency table to generate deep traversal path between any two points)
- 2012-05-22 18:18:29下载
- 积分:1
-
maze
迷宫求解一般采用“穷举法”,逐一沿顺时针方向查找相邻块(一共四块-东(右)、南(下),西(左)、北(上))是否可通,即该相邻块既是通道块,且不在当前路径上。用一个栈来记录已走过的路径栈是限定仅在表尾(top)进行插入或删除操作的线性表。(Maze solving generally use the " exhaustive" one by one to find adjacent blocks in a clockwise direction (a total of four- East (right), South (down), West (left), North (on)) whether to pass, that the both channel blocks adjacent blocks, and not in the current path. Use a stack to record the path traversed stack is limited only in the tail (top) to insert or delete a linear form.)
- 2013-12-13 17:55:45下载
- 积分:1
-
migong
迷宫问题,利用随机数自动生成迷宫,并自动进行探索。迷宫起点及终点由用户自己设定。(Maze problem, the use of random number automatically generated maze, and automatically explore. The starting point and end point of the maze is set by the user.
双语对照
)
- 2021-04-26 16:48:45下载
- 积分:1
-
PX
说明: 一个用VS2008编写的冒泡排序算法演示程序,数组都是随机生成的。(Bubble Sort)
- 2014-06-18 20:06:13下载
- 积分:1
-
Haffman
将一组数组转换为哈夫曼编码,使用数据结构中的二叉树功能实现(Convert an array to Haffman code)
- 2016-01-30 14:56:20下载
- 积分:1
-
Dijlstra
Dijlstra算法 对任意图,选择合适的数据结构表示图,在此基础上实现求解最短路径的Dijkstra算法(Dijlstra algorithm to arbitrary map, select the appropriate data structures that map, on this basis to achieve solution of the Dijkstra shortest path algorithm)
- 2009-01-11 19:03:11下载
- 积分:1
-
graph-DFS
邻接表存储图,然后进行深度优先遍历及广度优先遍历。(DFS,adjacent matrix)
- 2013-10-27 20:16:41下载
- 积分:1
-
Numbersequence
说明: 简单的数据结构算法 在POJ上的题目 利用C++实现(Simple data structure algorithm in POJ on the subject using C++ Implementation)
- 2010-05-04 19:03:45下载
- 积分:1