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google 开源的PDFium vs工程
【实例简介】
- 2021-09-26 00:31:11下载
- 积分:1
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数码管显示学号
说明: 数码管动态显示四位学号sadfsafasfsfsfsf(domsity showing numbers)
- 2020-05-02 18:11:50下载
- 积分:1
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Programmers-pen-questions-Collection
程序员笔试宝典,希望找工作的人有用!都找到一个好工作(Programmers pen questions Collection)
- 2012-11-05 11:20:22下载
- 积分:1
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duoboxinfasengqi
这是一个多波形发生器程序,可以产生实验室常用的波形(This is a multi-waveform generator procedure, can produce waveforms commonly used laboratory)
- 2010-07-05 10:09:05下载
- 积分:1
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meshsimplification
网格简化程序基于3D三角网格简化,代码简单实用,而且非常有效的节省时间(meshsimplification is a C++ library and set of utilities for input, output, and basic manipulation of 3D triangle meshes. The goals of the code are ease of use and efficiency, possibly at the expense of some generality.)
- 2015-03-01 00:49:53下载
- 积分:1
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C# Winform网络围棋(可对战)
程序使用VS2015,.NET4.5,.NET 2.0以上都可以编译使用,无第三方组件,可生成32、64位。Socket网络传输,可以对战、旁观,围棋走棋规则基本全面,可直接对杀。围棋规则算法写代码太麻烦,直接参考了GreatVerveGo(是单机的)算法,感谢作者。程序包含客户端和服务端2各部分。图片文件在gooinDebugRes里面1、先启动服务端 goServer.exe服务端:地址为IPAddress[] addrIP = Dns.GetHostAddresses("192.168.0.104"); //ip地址端口51888,根据你的需要进行修改;进入服务端后点击“开始监听”。服务端定义://连接的用户System.Collections.Generic.List userList = new List();//监听端口private int port = 51888;//走棋判断int[] GameRoom = new int[255]; //房间号int[] GameUser = new int[255]; //房间人数;int[] GameStat = new int[255]; //走棋状态:1-等待、2-准备、3-开始、4-旁观int[] GameReday = new int[255]; //走棋准备状态//旁观 获得走棋信息string lookuser = "";2、打开客户端 goo.exe这里直接设置了进入到房间“0”,进入后显示“等待其他人加入”,先进房的执黑旗,按钮不可用;当有第2个人进入后,执白棋,按钮显示“准备”;双方都点击“准备”后,进入对局;后面再有人进入为旁观者,能看见双方对局信息。房间都是“0”。地址:client = new TcpClient("192.168.0.104", 51888); //定义服务器端ip地址和端口,与服务器端定义要一致根据你的需要进行修改;客户端定义:private int[,] Qpan = new int[24, 24]; //棋盘数组private string SendLook = null; //发送给旁观者的对局信息private const int Qz_Null = 0; //没有棋子private const int Qz_Black = 1; //黑子private const int Qz_White = 2; //白子private const int Max_Qpan = 23; //棋盘最大路数private int[,] TmpA_Qpan = new int[24, 24]; //临时存储棋盘private int[,] TmpB_Qpan = new int[24, 24];//临时存储棋盘private int[,] Tmp_Qpan = new int[24, 24];//临时存储棋盘private int Current_Go = 1; //当前棋子颜色private int Qpan_Count = 19; //当前棋盘路数private int Rame; //气数private int Die_Num; //死子数private bool _Attack = false; //是否打劫private int Attack_X = 0; //打劫位置private int Attack_Y = 0; //打劫位置private Panel g_Hei; //鼠标移动 黑块private Panel g_Bai; //鼠标移动 白块private Panel Fit_Hei; //最后落子标记 黑private Panel Fit_Bai; //最后落子标记 白private Panel[,] QzH = new Panel[20,20]; //黑棋子private Panel[,] QzB = new Panel[20,20]; //白棋子int LastFitX = 0; //给旁观最后落子位置int LastFitY = 0; //给旁观最后落子位置int LastHB = 0; //给旁观最后落子颜色Point Mouseoff; //鼠标位置bool go_play = false; //能否走棋int Select_Qzi = 0; //是黑还是白,1-黑,2-白int ReceiveHB =1; //接收到的棋子颜色函数://初始化棋盘、棋子private void InitQpan()//判断该谁走棋private void Judge_HB()//显示棋子private void ShowQz(int i, int j, int QzHB)//重置棋盘棋子private void Rest_Qpan()//备份棋盘棋子private void Qpan_Backup()//恢复棋盘棋子private void Qpan_Restore()//刷新棋盘棋子private void Qpan_Refresh(int QzHB)//计算棋子的气数底层函数private void Base_Calc(int i, int j, int QzHB)//计算气数private void Calc_Ream(int m, int n, int QzHB)//计算气数接口private void Calc_Interface(int QzHB)//落子处理,判断打劫、打n还1、吃掉对方棋子private void Falling(int xx, int yy)//设置打劫private void Set_Attack(int i, int j)//最后落子标记private void Fit_Flag(int xx, int yy)//旁观者最后落子标记private void LookFit_Flag(int Qhb, int xx, int yy)//对方走棋显示在己方并判断打劫、打n还1、吃掉对方棋子private void Opp_Falling()3、跨线程调用封装在CrossThreadCall.cs4、时间有限,程序没有做计算胜负,没有做掉线处理。基本规则有了,其他的就是套接字变来变去,需要新功能自己添加。只是一个初学练习,更多初学资料到我的博客http://www.cnblogs.com/qiaoke/
- 2017-03-12下载
- 积分:1
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ML22420
该文档是ML22420芯片的示例程序,包括:
DOC----------用户说明
SRC----------驱动(Driver)模块源代码 ---ML22420_Ref
控制(Control)模块源代码 ---ML22420_Ctrl
Demo APP-----示例程序,基于OSSH 开发的 Wakuwaku-speech board控制板和OKI-J的ML2242x reference board;(This document is an example of ML22420-chip procedures, including: DOC---------- users on SRC---------- Driver (Driver) module source code--- ML22420_Ref control (Control) Module source code--- ML22420_Ctrl Demo APP----- sample application, based on OSSH developed Wakuwaku-speech board panels and OKI-J' s ML2242x reference board )
- 2009-11-23 19:22:04下载
- 积分:1
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SSgameRun
:本系统属于小型的局域网监控系统,可以对某一台计算机进行屏幕监控,本系统主要实现以下功能: 系统采用人机交互的方式,界面美观友好。 屏幕信息需要时时显示,网络延时不能大于1秒。 服务器端可以随时运行,只要客户端运行,就能够显示屏幕信息。 系统运行时占用内存不能大于10MB,以免影响系统性能。 客户端运行时需要隐藏显示窗口,起其感觉不到在运行(network monitoring system that can carry out the screen of a computer monitor, the system achieve the following features: system is the way human-computer interaction, interface, beautiful and friendly. need to constantly display screen information, the network delay is not greater than 1 second. server can be run at any time as long as the client runs, will be able to display information. run-time memory for the system can not be larger than 10MB, so as not to affect system performance. need to hide the client run-time display window, from its feel in the run.)
- 2010-10-13 16:58:55下载
- 积分:1
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In-a-galaxy-far-far-away-master
The challenge was to determine the number of stops each starship would need to make to restore supplies given a specific distance to travel. The solution utilises the Star Wars API. This provides all the relevant information required to make this calculation.
- 2019-06-11 03:05:10下载
- 积分:1
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726590
说明: 该BCB上位机程序可实现两个终端之间的对话,采用TCP协议,一个为服务器(The BCB upper computer program can realize the dialogue between the two terminals, using TCP protocol, one for the server.)
- 2019-05-14 00:17:43下载
- 积分:1