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multi-csrbf-gui
这是一个博士编写的关于RBF插值的三维重建的源程序,有需求的人赶紧下!(This is a prepared by Dr. RBF interpolation on the three-dimensional reconstruction of the source, there is a demand for people who hastened to the next!)
- 2007-10-31 22:48:39下载
- 积分:1
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Graphics
运用Visual C++编译器实现的3D图像变成代码,主要实现图像绘制(Using Visual C++ compiler implements the 3D image into a code, the main image rendering)
- 2014-12-26 14:39:14下载
- 积分:1
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KinectAnd3DMax
说明: Kinect 控制3DMAX应用 可是实现扑捉人体动作(But to achieve application control 3DMAX Kinect capture human motion)
- 2011-03-22 16:26:41下载
- 积分:1
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MySolarsys
说明: 地球 水星 月球 及其它行星 相互运动的3D图(Earth s moon and other planets Mercury mutual movement 3D map)
- 2008-11-22 22:13:19下载
- 积分:1
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cinima
x3d做的电影院,分三个场景,有影片点播功能(cinima)
- 2020-11-19 20:09:37下载
- 积分:1
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SequentialSfM
说明: 一个用sequntial SFM实现双目三维重建的简单实例(A simple example of sequntial SFM ( Structure From Motion ) 3D reconstruction.)
- 2021-11-04 00:30:03下载
- 积分:1
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OCC
这是用open cascade来实现绘制简单的B样条曲线和样条曲面的程序。可以用来对open cascade的入门学习。(This is used to achieve open cascade easy mapping of B-spline curves and spline surfaces procedures. Can be used to open cascade of study entry.)
- 2009-03-03 10:40:25下载
- 积分:1
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7818950
说明: JSP source chat message
- 2019-04-19 01:51:56下载
- 积分:1
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u_pm2
基于pm谱模拟海浪高度场.产生二维的随机海面(based on pm spectrum simulation of 2-D sea surface)
- 2020-09-09 20:38:02下载
- 积分:1
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The_Magic_Of_Computer_Graphics
计算机图形学重要参考。对理解OpenGL和D3D的渲染过程有重要帮助。(Computer graphics is a vast field that is becoming larger every day. It is impossible to cover every topic of interest, even within a specialization such as CG rendering. For many years, Noriko Kurachi has reported on the latest developments for Japanese readers in her monthly column for CG World. Being something of a pioneer herself, she selected topics that represented original and promising new directions for research. Many of these novel ideas are the topics covered in The Magic of Computer Graphics. Starting the basic behavior of light, the first section of the book introduces the most useful techniques for global and local illumination using geometric descriptions of an environment. The second section goes on to describe image-based techniques that rely on captured data to do their magic. In the final section, the author looks at the synthesis of these two complementary approaches and what they mean for the future of computer graphics.)
- 2015-01-28 12:30:23下载
- 积分:1