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一个实现了透视立体效果的opengl程序,在这个程序中你将开始学习如何创建三维物体,效果很不错。...
一个实现了透视立体效果的opengl程序,在这个程序中你将开始学习如何创建三维物体,效果很不错。-a lens to achieve a three-dimensional effect of opengl procedures, In this process you will begin to learn how to create three-dimensional objects, the effect is pretty good.
- 2022-04-10 03:39:38下载
- 积分:1
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使用opengl绘制3d图形,还要说点废话,晕
使用opengl绘制3d图形,还要说点废话,晕-opengl 3d
- 2022-05-27 07:00:48下载
- 积分:1
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opengl三维显示地形
用OpenGL实现三维可是话,里面包括纹理坐标、投影等等代码,利用#include
#include
#include
#include
- 2022-04-22 06:23:17下载
- 积分:1
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通过Kinect v2.0+ VS2012+openCV2.4.9将彩色帧映射到深度空间
本人,在结合Kinect v2.0+ VS2012+openCV2.4.9,将彩色帧映射到深度空间,本想利用一些国内外的现有资料,怎奈只找到MapDepthrFrameToColorSpace,空间的转换,未找到现成的程序能够使用openCV2.4.9将Kinect v2.0里的彩色帧映射到深度空间里,故自己尝试着将MapColorFrameToDepthSpace在程序中实现,程序写出来,也能跑出来,映射也实现了,但还有点瑕疵。鉴于当前无相关标准结果参考,故上传于此,待同仁参考,期待改进。让我们一起来将Kinect v2.0+ VS2012+openCV2.4.9完美结合,将Kinect v2.0的所有功能完美呈现。
- 2023-06-10 09:30:03下载
- 积分:1
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点云读取、显示、三角化等
主要实现点云的读取、显示、旋转等几何变换以及三角化等,主要利用Opengl显示技术,设置设备描述表,同时对点云可以实现三角化!
- 2022-05-27 11:08:59下载
- 积分:1
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opengl simple combination of mapping and dynamic so that the primary comparison...
opengl简单的绘制与动态的结合,使比较初级的程序-opengl simple combination of mapping and dynamic so that the primary comparison procedures
- 2023-07-11 08:35:02下载
- 积分:1
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OpenGL图像编程的代码,一本不错的书的源代码,可惜没下载到书。希望代码可供大家学习...
OpenGL图像编程的代码,一本不错的书的源代码,可惜没下载到书。希望代码可供大家学习-OpenGL graphics programming code, a good book" s source code, unfortunately did not download the book. Hope that the code for them to learn from
- 2022-07-12 10:27:11下载
- 积分:1
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OpenGL编程指南
The OpenGL Programming Guide - The Redbook
-The OpenGL Programming Guide- The Redbook
- 2022-03-03 17:39:32下载
- 积分:1
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OpenGL代码
OpenGL为程序员提供了一个图形硬件接口。他是一个功能强大的,支持底层绘制和造型能力的软件图形函数库,适用于所有的主流操作系统平台,有着广泛的硬件支持。
- 2022-08-24 15:44:37下载
- 积分:1
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have included this Multiple Document Interface example here because any game dev...
have included this Multiple Document Interface example here because any game development requires a good editor for constructing the world or models. The editor should provide multiple views of the scene and therefore the most intuitive method is to use multiple windows that allow perspective and orthographic views. In my search of the internet I was unable to find any example code that showed how to program an OpenGL Multiple Document Interface application using just straight Win32 programming with no MFC so I decided to program it myself. This MDI example only shows the same scene in each child window but should be easily understandable and modifiable by anyone familiar with programming a standard MDI application using the Win32 API. I will follow up this example with a more complete editor example.
- 2022-01-31 20:36:34下载
- 积分:1