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应用Vertex shader3.0,通过GPU通用计算技术实现对流体的物理和渲染,实现高效率的流体模拟
- 2022-01-25 23:18:18下载
- 积分:1
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这是一个用VC编的系统编程,内容有大量的API函数
这是一个用VC编的系统编程,内容有大量的API函数-This is a series of the VC system programming, as a large number of API Function
- 2022-07-19 04:23:33下载
- 积分:1
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用VTK渲染一些体积的例子代码,包含多种格式的图像,…
VTK进行体绘制的例子(包括这种图像格式)希望对大家有帮助-Some example codes of Volume Render with VTK, containing many formats of images, such as bmp,dicom,jpg and so on
- 2022-05-26 07:06:22下载
- 积分:1
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本程序给出了实现内存绘图的功能源码,能够防止绘图时候内存泄露和屏幕闪烁,同时能够从文本文件中读取数据以用来绘图...
本程序给出了实现内存绘图的功能源码,能够防止绘图时候内存泄露和屏幕闪烁,同时能够从文本文件中读取数据以用来绘图-This procedure gives realize the function of graphics memory source, to prevent memory leak when drawing and screen flicker, at the same time be able to read from the text file data to be used graphics
- 2022-05-24 08:47:50下载
- 积分:1
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huffman图象编码解码源程序
huffman图象编码解码源程序-huffman image coding decoding source program
- 2022-08-06 00:59:50下载
- 积分:1
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《神经网络模式识别及其实现》书中的源代码,从第三章到第九章。...
《神经网络模式识别及其实现》书中的源代码,从第三章到第九章。
- 2022-03-23 13:43:01下载
- 积分:1
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简单的动画显示程序
简单的动画显示程序-simple animation display program
- 2022-01-31 23:25:10下载
- 积分:1
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implementation of SURF feature extractor
implementation of SURF feature extractor
- 2022-02-12 12:12:18下载
- 积分:1
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该算法建立了由最小二乘法,离散点曲率和离散点曲率变化和三项组成的目标函数并求出了最优控制点序列坐标,采用非线性优化方法对权因子序列进行了调整,确立了逼近误差的近...
该算法建立了由最小二乘法,离散点曲率和离散点曲率变化和三项组成的目标函数并求出了最优控制点序列坐标,采用非线性优化方法对权因子序列进行了调整,确立了逼近误差的近似表示方法,并提出了包括上述方法的循环判断流程.-The algorithm was established by the least squares method, discrete points, the curvature and the curvature change and the three discrete points consisting of the objective function and find the optimal sequence of control point coordinates, using non-linear optimization method for sequence weights have been adjusted establishes the approximation error of the approximate representation, and proposed, including the cycle of the above methods to determine flow.
- 2022-03-11 09:45:16下载
- 积分:1
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实现四个功能:一、图和图素1. 定义屏幕坐标2. 在屏幕中心作下列图素:点 • ; 小方块 ■ ;大方块 ■ ; 圆点 ● 。以上述图素画线二、3....
实现四个功能:一、图和图素1. 定义屏幕坐标2. 在屏幕中心作下列图素:点 • ; 小方块 ■ ;大方块 ■ ; 圆点 ● 。以上述图素画线二、3. 用DDA法画线段;4. 用DDA法画圆。三、已知如图所示的多面体,其各棱边长均相等。要求1. 用步进法(即+1比较法)编写AB线段生成程序;2. 用法线法编写消隐程序;3. 编写让多面体绕其中心轴线旋转30o、45o、60o的程序四.在三的基础上自动绘制各棱边,自由旋转任意角度-realization of the four functions : 1, maps and map-1. Two definition screen coordinates. In the center of the screen-map for the following : Point# 8226; ; small chunks; large chunks; dots. The above map-line drawing two, three. DDA law with painting segment; 4. With DDA Act Circle. 3, as shown in the figure known polyhedron, its edge longer being equal. Requirements 1. Walking France (a comparison) prepared AB segment generated procedures; 2. Usage prepared blanking line method; 3. To prepare for polyhedron around its central axis rotation 30o, 45o, 60o procedures 4. The three on the basis of automatic drawing the edge, the Liberal arbitrary rotation angle
- 2022-06-12 18:21:01下载
- 积分:1