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著名的CHMM算法源码,是VC++ 7.0 版本的
著名的CHMM算法源码,是VC++ 7.0 版本的-Well-known source CHMM algorithm is VC++ 7.0 version of the
- 2023-06-09 22:05:03下载
- 积分:1
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Triangulation algorithm demo, features powerful, is the code written by foreigne...
三角划分算法演示版,功能超强,是由外国人写的代码,很有学习价值!-Triangulation algorithm demo, features powerful, is the code written by foreigners, great learning value!
- 2022-03-18 10:51:46下载
- 积分:1
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一个简单的绘图程序
适合初学者
vb源码
一个简单的绘图程序
适合初学者
vb源码-A simple drawing program suitable for beginners vb source
- 2022-03-22 12:09:03下载
- 积分:1
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众所周知,Windows Mobile从5.0开始就支持GDI+了,但是却只能使用C#进行代码托管来使用GDI+中的丰富功能。现在有了这个库,让C++也可以使用...
众所周知,Windows Mobile从5.0开始就支持GDI+了,但是却只能使用C#进行代码托管来使用GDI+中的丰富功能。现在有了这个库,让C++也可以使用GDI+了。附件中是手机开发GDI+程序时使用的头和库。支持WinCE5.0, WinCE6.0, VC++代码,非C#封装。附有源码。-As we all know, Windows Mobile from 5.0 beginning supported GDI+, but they can only use C# for managed code to use GDI+ in the feature-rich. Now, with this library, so that C++ can also use GDI+ in. Annex to the development of cell phone use GDI+ program header and libraries. Support WinCE5.0, WinCE6.0, VC++ code, non-C# package. With source code.
- 2022-02-07 03:36:46下载
- 积分:1
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几何算法源码(包括多边形填充算法, 多边形裁剪算法和几何绘制算法) 附带演示源码...
几何算法源码(包括多边形填充算法, 多边形裁剪算法和几何绘制算法) 附带演示源码-Geometric algorithm source code (including polygon fill algorithm, polygon clipping algorithm and geometric rendering algorithm) attached demo source
- 2022-08-16 13:52:24下载
- 积分:1
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贝塞尔曲线处理算法的源代码
贝塞尔曲线处理算法的源代码-Bessel curve processing algorithm source code
- 2022-03-25 01:13:03下载
- 积分:1
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使用eigenimages鲁棒识别
Robust Recognition Using Eigenimages
- 2023-02-07 17:20:04下载
- 积分:1
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VC 6.0, used to calculate the mouse by drawing the arbitrary closure of the regi...
用VC++6.0开发的,用来计算由鼠标绘制的任意封闭区域的面积-VC 6.0, used to calculate the mouse by drawing the arbitrary closure of the regional area
- 2023-01-31 21:35:03下载
- 积分:1
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在vc的环境下,用四次高斯方程模拟卫星轨道程序.
在vc的环境下,用四次高斯方程模拟卫星轨道程序.-in vc environment, the Gauss equation with four simulated satellite orbit procedures.
- 2022-06-17 11:31:11下载
- 积分:1
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ODE是开放,开源的物理引擎,能很好的与OGRE3D渲染引擎结合在一起工作,是Ogre3D开发游戏的初学者的入门物理引擎.比PhysX跟容易上手.
本文档是...
ODE是开放,开源的物理引擎,能很好的与OGRE3D渲染引擎结合在一起工作,是Ogre3D开发游戏的初学者的入门物理引擎.比PhysX跟容易上手.
本文档是描述如何在ODE中创建新的物理连接的教程,适合用过ODE的程序员进一步提高水平.-ODE is an open, open source physics engine, can be a very good rendering engine with OGRE3D combine work is the development of the game Ogre3D beginners introductory physics engine. PhysX than with the easy to use. This document is to describe how to create ODE new physical connection of the tutorial, suitable for ODE used to further enhance the level of the programmer.
- 2022-07-16 02:25:12下载
- 积分:1