-
book_
说明: 一个很不错的实现翻书效果的3D模型,完全原创,学习opengl很有帮助啊!(A very good implementation of fflippage, 3D models, completely original, very helpful to learn opengl ah!)
- 2020-08-31 14:08:11下载
- 积分:1
-
VCOpenDDS
ACE+TAO windows环境下编译ACE编译OpenDDS(ACE+ TAO windows environment compiler ACE source)
- 2013-08-01 23:03:26下载
- 积分:1
-
a
说明: digsilent simulation 9 bus ieee
- 2014-11-16 17:38:26下载
- 积分:1
-
STM32-三菱PLC源码2018
三菱PLC工控板 FX1N 14MR在线下载监控 RS485接口,想了解更多IAP升级版三菱PLC工控板 FX1N 14MR在线下载监控(FX PLC industrial control board)
- 2018-10-18 23:35:54下载
- 积分:1
-
life__akplication
频繁树增长算法的特点以及在现实生活中的应用(The characteristics of frequent tree growth algorithm and its application in real life)
- 2017-04-03 15:38:29下载
- 积分:1
-
unity3D开发丛林战争源码
这是一个基于unity3D游戏引擎开发的丛林战争的源码,主要运用c#编程进行脚本的编辑,场景建模运用3Dmax,已经实现网络通信,可以实现分数统计、网络对战。
- 2022-09-06 04:10:14下载
- 积分:1
-
mian-re-yuan
fluent软件UDF,用于焊接过程模拟,是高斯分布的面热源。(weld heart source)
- 2015-10-20 16:02:56下载
- 积分:1
-
WPF-Self-study-manual
该上传内容是WPF自学手册书籍中的源代码,这本书最大的作用是让从未接触过Microsoft Windows Presentation Foundation的读者能够从初学到精通掌握,运用WPF进行桌面开发,而且这本书的叙事风格和手法使得读者在经历掌握Microsoft WPF开发的整个过程是如此轻松快乐,在作者风趣调侃的语言当中不知不觉地学会WPF开发.本书从WPF的相关工具开始讲起,从WPF的体系结构、XAML、依赖属性、路由事件、命令等方面为读者奠定了一个坚实的学习基础。之后就切入了应用程序窗口、页面导航、布局等起步应用,能让读者及时地体会 到学习的成就感和乐趣。接下来的控件、样式、数据绑定、二维图形、动画等相关内容则能够为读者的WPF技术提升到一个比较高的层次,如同插上翅膀,自由翱翔.
这本书对于WPF核心技术的原理、概念、技术、技巧与开发实践的讲述,是基于一位完全不懂WPF的菜鸟学习经历的,非常符合国内程序员WPF技术的初学路线,如果您想学习Microsoft WPF技术的话,那么这本书将是您的不二选择.(The upload content self-study manual books in WPF source code, the book never had contact with Microsoft Windows Presentation Foundation readers from beginner to mastery of the use of WPF desktop development, and this book s narrativeMicrosoft WPF development experience to master the whole process is so relaxed and happy style and technique so that the reader, unconsciously learn WPF development language of witty ridicule. book I start WPF related tools, from the architecture of WPF, XAML, dependency properties, routed events, command the reader has laid a solid foundation of learning. After starting to cut into the application window, page navigation, layout application, allows readers timely sense of accomplishment and fun learning experience. The next control, styles, data binding, two-dimensional graphics, animation and other related content to readers WPF technology raised to a relatively high level, like wings, fly freely.
This book describes the principles, concepts, technology)
- 2013-02-19 14:27:21下载
- 积分:1
-
xinghaofengxi
数字信号处理-理论、算法与实现 一书中所涉及到的绝大部分算法。
Dsp_c C语言编写的算法程序。
Dsp_fortran FORTRAN语言编写的算法程序。
Dsp_matlab用MATLAB编写的信号处理程序,包含本书各个章节的
大部分例题。(" Digital Signal Processing- Theory, Algorithm and Implementation of a book related to most of the algorithm. The DSP_C C language algorithm. Dsp_fortran FORTRAN language written algorithm. Dsp_matlab prepared using MATLAB signal processing procedures, including most of the examples of the various chapters of the book.)
- 2013-04-24 21:13:43下载
- 积分:1
-
ROAM-LOD
ROAM Simplistic Implementation
By Bryan Turner
brturn@bellsouth.net
January, 2000
Project file for MS Visual C++ 6.0.
Requires GLUT DLL (www.opengl.org)
Adjust program constants in Landscape.h and Utility.cpp.
MAPS:
Default map is read from HeghtXXX.raw where XXX is the MAP_SIZE
(as defined in Landscape.h). If this map is not found, the program
attempts to open "Map.ved", a Tread Marks map file. Tread Marks maps
will only work for MAP_SIZE == 1024. Also, the MULT_SCALE to view
Tread Marks maps correctly is "0.25f". (www.TreadMarks.com)
CONTROLS:
MOUSE - Hold Left Mouse Button to Rotate View Angle
Q - Change Rendering Mode (Wireframe, Lit, Fill, Texture)
O - Change View Mode (Observe, Follow, Drive, Fly)
W/S - Move forward/back
A/D - Rotate left/right (in Observe Mode only)
F - Stop Animation
R - Toggle Frustum Drawing
0/9 - More/Less Triangles per frame
1/2 - Adjust FOV(ROAM Simplistic Implementation
By Bryan Turner
brturn@bellsouth.net
January, 2000
Project file for MS Visual C++ 6.0.
Requires GLUT DLL (www.opengl.org)
Adjust program constants in Landscape.h and Utility.cpp.
MAPS:
Default map is read from HeghtXXX.raw where XXX is the MAP_SIZE
(as defined in Landscape.h). If this map is not found, the program
attempts to open "Map.ved", a Tread Marks map file. Tread Marks maps
will only work for MAP_SIZE == 1024. Also, the MULT_SCALE to view
Tread Marks maps correctly is "0.25f". (www.TreadMarks.com)
CONTROLS:
MOUSE- Hold Left Mouse Button to Rotate View Angle
Q- Change Rendering Mode (Wireframe, Lit, Fill, Texture)
O- Change View Mode (Observe, Follow, Drive, Fly)
W/S- Move forward/back
A/D- Rotate left/right (in Observe Mode only)
F- Stop Animation
R- Toggle Frustum Drawing
0/9- More/Less Triangles per frame
1/2- Adjust FOV)
- 2008-09-26 11:28:06下载
- 积分:1