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自己开发的,多边形扫描线填充算法,采用橡皮筋模式确定多边形轮廓,经调试通过,此代码效率很高...
自己开发的,多边形扫描线填充算法,采用橡皮筋模式确定多边形轮廓,经调试通过,此代码效率很高-its own development, filled polygon scan line algorithm, using rubber-band model to determine polygon outline, debugger, this code efficiency
- 2022-03-22 00:23:45下载
- 积分:1
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Using VC++ to prepare a image scaling, image translation, a source image enhance...
用VC++编写得图像缩放、图像平移、图像增强技术得源码-Using VC++ to prepare a image scaling, image translation, a source image enhancement technology
- 2022-03-26 18:30:29下载
- 积分:1
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直方图是反映一幅图像中的灰度级与出现这种灰度的概率之间的关系图。...
直方图是反映一幅图像中的灰度级与出现这种灰度的概率之间的关系图。-histogram is reflected image of a gray scale and intensity of this relationship between the probability map.
- 2022-02-16 04:56:44下载
- 积分:1
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dollars digital image processing operations, including patterns of various proce...
李计刚的数字图象处理作业,包括图型的各种处理技术-dollars digital image processing operations, including patterns of various processing techniques
- 2022-03-23 11:13:07下载
- 积分:1
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中点画圆算法源码
中点画圆算法源码-midpoint algorithm source Circle
- 2022-03-07 22:12:05下载
- 积分:1
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立体视觉系统详细资料
立体视觉系统详细资料
立体视觉系统详细资料
立体视觉系统详细资料-Stereo vision system details system details Stereovision
- 2022-06-29 00:17:55下载
- 积分:1
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image acquisition procedures
基于API的图像采集程序-image acquisition procedures
- 2022-01-31 22:47:21下载
- 积分:1
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I was left protues the simulation led to the situation, 51 MCU control, successf...
我是在protues中仿真led左移的情况,用51单片机进行控制,成功的实现了8*8点阵的移动-I was left protues the simulation led to the situation, 51 MCU control, successful implementation of the 8* 8 matrix of mobile
- 2023-06-10 07:00:03下载
- 积分:1
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在Vc环境下 仿CAD编程(源代码)
在Vc环境下 仿CAD编程(源代码)-Vc environment in imitation of CAD programming (source code)
- 2022-06-19 07:06:30下载
- 积分:1
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我的程序是用C语言编的一个画图软件,满足以下几点: 用某种方法实现圆的生成算法。 实现橡皮筋直线、圆、矩形。 实现多边形裁剪。 实现基本几何变换(平移、旋转、缩...
我的程序是用C语言编的一个画图软件,满足以下几点: 用某种方法实现圆的生成算法。 实现橡皮筋直线、圆、矩形。 实现多边形裁剪。 实现基本几何变换(平移、旋转、缩放)。 实现Bezier曲线或B样条曲线。 最终呈现的结果是一个小型的交互式图形系统,用界面把所有功能串连起来。-the procedures I used the C language is part of a drawing software to meet the following points : the use of a certain method of generating algorithm round. Achieving rubber-band linear, circular and rectangular. Achieving polygon clipping. To achieve basic geometry transformation (translation, rotation, zoom). Achieving Bezier curve or B-spline curves. The final results show is a small interactive graphics system, with all the functional interface to link up.
- 2022-08-05 17:18:32下载
- 积分:1