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数字电能表
PZEM-014模块检测电压、电流、电功率、电能等信息,在LCD1602上显示(PZEM-014 module detects voltage, current, power, electric energy and other information, which is displayed on LCD1602.)
- 2020-11-17 20:39:40下载
- 积分:1
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基于stm32的循迹车
基于stm32的循迹车基于stm32的循迹车基于stm32的循迹车基于stm32的循迹车基于stm32的循迹车基于stm32的循迹车基于stm32的循迹车基于stm32的循迹车基于stm32的循迹车基于stm32的循迹车基于stm32的循迹车基于stm32的循迹车基于stm32的循迹车基于stm32的循迹车基于stm32的循迹车基于stm32的循迹车基于stm32的循迹车基于stm32的循迹车基于stm32的循迹车基于stm32的循迹车基于stm32的循迹车基于stm32的循迹车基于stm32的循迹车基于stm32的循迹车基于stm32的循迹车基于stm32的循迹车基于stm32的循迹车基于stm32的循迹车基于stm32的循迹车基于stm32的循迹车基于stm32的循迹车基于stm32的循迹车基于stm32的循迹车基于stm32的循迹车基于stm32的循迹车基于stm32的循迹车基于stm32的循迹车基于stm32的循迹车基于stm32的循迹车基于stm32的循迹车基于stm32的循迹车基于stm32的循迹车基于stm32的循迹车基于stm32的循迹车
- 2022-01-25 18:41:43下载
- 积分:1
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和“30
< 30学通C#项目案例开发>>书中的项目源码,09年7月刚出版的新书,很实用,特别适合想快速入门C#项目开发的朋友学习,此乃第二章---WPF多媒体通讯录。-" " 30-pass C# project case study development " " book project source code, in July 2009 the newly-published book, very practical, especially for quick start to C# project development, a friend learning This is the second chapter--- WPF media contacts.
- 2022-02-15 08:23:39下载
- 积分:1
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hpcv-water-29-oct-2010
OSG实例,shader编程,实现简单的小溪河流定向移动(OSG , shader programming, achieve a simple directional movement of rivers )
- 2020-09-13 17:27:58下载
- 积分:1
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work
DFS以及海明窗汉宁窗的各种实例代码。对学习matlab很有帮助(DFS work hanming hainig
matlab)
- 2011-12-17 15:15:09下载
- 积分:1
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qunyanqun
计算多重分形非趋势波动分析matlab程序,一个师兄的毕设,能量熵的计算。( Calculation multifractal detrended fluctuation analysis matlab program, A complete set of brothers, Energy entropy calculation.)
- 2017-05-04 14:16:32下载
- 积分:1
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TabControlEX
一个TabControl控件,比net自带的要方便很多!有源代码!(A TabControl control over the net comes a lot easier! Source code!)
- 2013-11-22 00:30:36下载
- 积分:1
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CNC_Connect
test cnc machines, catch some values from machines.
- 2023-07-10 06:40:03下载
- 积分:1
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gundongtiao
这个小程序能够实现字体的滚动效果,非常有用,肯定能够帮助一些人。(This small program can be achieved fonts rolling effect, very useful and can certainly help some people.)
- 2010-01-04 16:15:44下载
- 积分:1
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win32programming
在WIN32中,每一个线程都对应着一个消息队列。由于一个线程可以产生数个窗口,所以并不是每个窗
口都对应着一个消息队列。下列几句话应该作为"定理"被记住:
"定理" 一
所有产生给某个窗口的消息,都先由创建这个窗口的线程处理;
"定理" 二
Windows屏幕上的每一个控件都是一个窗口,有对应的窗口函数。消息的发送通常有两种方式,一是SendMessage,一是PostMessage(In WIN32, each thread corresponds to a message queue. Since a thread can have several windows, so not every window corresponds to a message queue. The following words should be a " theorem" to be remembered: " Theorem" all produce a message to a window, all threads initially create the window treatment " Theorem" Two Windows on the screen is a control for each window, there is the corresponding window function. Messages sent are usually two ways, first, SendMessage, PostMessage first)
- 2010-08-26 08:43:28下载
- 积分:1