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GDI+的调用例程
GDI+的调用例程-GDI+ calls routines
- 2022-01-24 15:29:05下载
- 积分:1
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数学工具组件,版本0.2
数学工具组件,版本0.2-mathematical tool components, Version 0.2
- 2022-05-21 20:46:50下载
- 积分:1
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原创,实现了Windows抓屏和保存。其实编写时主要目的是测试StretchBlt函数,此函数在许多机器上运行有BUG,可以用这个程序测试。...
原创,实现了Windows抓屏和保存。其实编写时主要目的是测试StretchBlt函数,此函数在许多机器上运行有BUG,可以用这个程序测试。-originality, the realization of the Windows Capturing the Screen and preservation. In fact, the main purpose of writing is to test StretchBlt function, this function in many machines running on a BUG, can use this test procedure.
- 2022-07-11 08:21:50下载
- 积分:1
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autocad programming source code, applies to VBA Vlisp VC
autocad编程源代码,适用于VBA Vlisp VC-autocad programming source code, applies to VBA Vlisp VC
- 2022-07-17 02:11:44下载
- 积分:1
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c#的截屏程序,调用api实现,在codeproject有详细介绍
c#的截屏程序,调用api实现,在codeproject有详细介绍-the cut screen procedures, called api realized, in a detailed briefing codeproject
- 2022-01-24 08:58:41下载
- 积分:1
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1 用WL00算法速度比EL99快,这里实现的是单分辨率的算法,WL00算法好象不适合结构性强的纹理的合成
2.用WL00算法合成纹理,使用多分辨率金字塔改...
1 用WL00算法速度比EL99快,这里实现的是单分辨率的算法,WL00算法好象不适合结构性强的纹理的合成
2.用WL00算法合成纹理,使用多分辨率金字塔改善合成效果,但是没有用TVSQ加速算法-WL00 algorithm with a speed faster than the EL99, here is the realization of the single-resolution algorithm, WL00 algorithm does not seem to fit the strong structural texture synthesis 2. WL00 algorithm using synthetic texture, the use of multi-resolution pyramid improve synthesis results, but did not accelerate the algorithm used TVSQ
- 2022-03-06 21:57:19下载
- 积分:1
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圆的bresenham算法
圆的bresenham算法-round bresenham Algorithm
- 2022-03-15 22:12:22下载
- 积分:1
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如何使用win32 API 创建一个透明窗体
如何使用win32 API 创建一个透明窗体-How to use the win32 API to create a transparent form
- 2022-08-07 12:30:01下载
- 积分:1
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whiteboard DLL code procedures
白板DLL代码程序-whiteboard DLL code procedures
- 2022-01-24 09:03:14下载
- 积分:1
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bitmap file format, and display information byte
位图的文件格式,并显示字节信息-bitmap file format, and display information byte
- 2022-03-07 13:53:37下载
- 积分:1