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asyncselect
AsyncSelect异步选择-AsyncSelect
- 2022-06-30 22:31:36下载
- 积分:1
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radio source code, reference can do
广播源代码,可做参考-radio source code, reference can do
- 2022-02-03 19:24:09下载
- 积分:1
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一个网络侦听器源码,基于Winpcap开发(运行时需安装Winpcap),能够监听所有以太网帧,并具有简单的协议分析功能。代码比较清晰,能够给有志于开发抓包软件
一个网络侦听器源码,基于Winpcap开发(运行时需安装Winpcap),能够监听所有以太网帧,并具有简单的协议分析功能。代码比较清晰,能够给有志于开发抓包软件的读者提供参考。-A network of listener-source, based on Winpcap development (run-time to install Winpcap), able to monitor all the Ethernet frames, and has a simple function of protocol analysis. Clearer code, able to capture those who want to develop software to provide reference readers.
- 2022-01-25 20:32:14下载
- 积分:1
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这是java程序
SimpleServlet.java
这是java程序
SimpleServlet.java-procedures SimpleServlet.java
- 2022-05-10 12:19:24下载
- 积分:1
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cross platform information exchange, based on TCP/IP (UDP),
does not need the se
-跨平台信息交流,基于 TCP/IP(UDP),无需服务器,简单易用 可传送文件和文件夹 通讯数据采用 RSA/Blofish 加密-- cross platform information exchange, based on TCP/IP (UDP),
does not need the server, simple Yi Yongke transmits the document and
the folder communication data uses RSA/Blofish to encrypt
- 2022-07-23 09:21:18下载
- 积分:1
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in VC compiler, achieving large file transfer, very fast, can be designated port...
在VC下编译,实现大文件的传输,速度很快,可以指定端口和IP-in VC compiler, achieving large file transfer, very fast, can be designated ports and IP
- 2022-11-02 03:00:03下载
- 积分:1
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基 于 MFC 的 WinSock 客 户 端 程 序 设计
基 于 MFC 的 WinSock 客 户 端 程 序 设计-MFC-based client for WinSock Programming
- 2022-03-18 22:54:01下载
- 积分:1
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Socket API procedures
SocketAPI的程序-Socket API procedures
- 2022-02-20 05:19:27下载
- 积分:1
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在线升级原有的一套代码,包括服务器验证和…
一整套的在线升级的原代码,包括服务端的验证以及在线升级程序-Online upgrade of the original set of code, including server authentication and online upgrade
- 2023-02-14 17:30:04下载
- 积分:1
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1-持续CSMA协议下,当一个用户要发送数据时,它首先侦听信道,看是否有其他站点在传送。如果信道忙,就持续等待直到信道空闲时,便将数据送出。若发生冲突,就等待一个随机长的时间,然后重新侦听。
对于这种协议,先考虑当前帧i时的前一帧时i-1,得到前一帧时的最后一帧frame0(相对时间最大的帧)的相对时间dt0,然后再在当前帧时查看有哪些帧的相对时间会小于dt0,这些帧若是发送就会与frame0发生冲突,所以这些帧就进入持续等待状态,这些帧并没有发送。再考虑当前帧余下的帧(dt > dt0),它们中的第一帧侦听到信道处于空闲状态,所以就发送,而其他的帧由于第一帧的发送又处于等待状态。若有大于或等于2个帧的相对时间相等,且它们又同时侦听到信道空闲时,就会同时发送而导致冲突,冲突发生后的处理方法同上两个协议的一样。
-1- CSMA continued under the agreement, when a user to send data, it first interception Channel to see if there are other sites in transmission. If Channel busy, continuing to wait until the idle channel, and put more information out. If there is conflict, it is a long wait for a random time, then re-interception. Such agreements, to consider the current frame i am one of the former when i-1, be a time before the final one frame0 (relative to the time frame) the relative dt0 time, and then when the current frame to detect what the relative time frame will be less than dt0, these frames will be sent if and frame0 conflict, th
- 2022-03-03 08:55:18下载
- 积分:1