//#include"Qua.h";
#include
#include
using std::cout;
using std::endl;
void DrawCube( int * a, int * b, int * level )
{
glPolygonMode( GL_FRONT_AND_BACK, GL_LINE );
glLineWidth(1.0f);
glEnable( GL_LINE_STIPPLE );
glLineStipple(1, 0x0F0F);
利用Opengl设定MFC的视图环境,三维显示三维数据,处理大量点云数据的显示旋转、平移、缩放等-use Opengl set MFC View environment, three-dimensional display of 3D data, handling a large number of point cloud data show rotation, translation, zooming, etc.
MFC框架下的opengl环境设置,同时还包括如何切分窗口使用多个视类-MFC opengl under the framework of environmental settings, also include how to split the use of multiple windows as the category