//#include"Qua.h";
#include
#include
using std::cout;
using std::endl;
void DrawCube( int * a, int * b, int * level )
{
glPolygonMode( GL_FRONT_AND_BACK, GL_LINE );
glLineWidth(1.0f);
glEnable( GL_LINE_STIPPLE );
glLineStipple(1, 0x0F0F);
OpenGL下三维模型的显示和自由旋转,应用虚拟球的方法,实现3D模型的自由旋转-OpenGL under the three-dimensional model of the display and free rotation, application of the method of the virtual ball, the realization of 3D model of free rotation
这是OPENGL和VC++制作的3D游戏场景片段,里面制作了3D水,和烟雾特效.也对贴图进行了各向异性的优化.-VC production and OpenGL 3D game scenes footage, which produced a 3D water, and smoke effects. Texture is right for the optimization of anisotropic.
这是一个利用粒子系统做的一个模拟彩虹的源程序。包含粒子的死亡,产生,移动等-This is a particle system to do a simulation rainbow of the source. Contain particles of death, generation, mobile etc.
实验中,我们综合利用了计算机图形学里面三维图形图象的基本算法,以及表面映射算法,成功的在屏幕上显示了一个ZHUONMIQAN,在设计过程中,我们还运用了计算机控制光线明暗算法,给花盒加上了逼真的光照效果。-experiments, we Comprehensive Utilization of the 3-D computer graphics imagery inside the basic algorithm, and surface mapping algorithm, the success of the screen shows a ZHUONMIQAN, in the design process, we also use a computer-controlled light shading algorithm to Huaan with a realistic lighting effect .
周炜的nehe opengl全中文48章教程,最近网上不能下载,有喜欢的朋友可以一起分享,我会陆续把他的代码全部上载,再次感谢这位无私的朋友为我们提供的这么好的学习教材-Zhou Wei, the Chinese-language nehe opengl tutorial Chapter 48, the latest online Can not download, like to have friends can share, I will catch him all the code upload, once again thank the selfless friend to provide us with such a good learning materials
OpenGL高级编程与可视化系统开发(高级编程篇)的随书源码-4,学习OpenGL的好东西-OpenGL Programming and Advanced Visualization System (Advanced Programming Part 1) the source-4 with books, learning the good stuff OpenGL -OpenGL high-level programming and visualization systems development (high-level programming chapter)-4 of the source with the book, learning OpenGL good things-OpenGL Programming and Advanced Visualization System (Advanced Programming Part 1) the source-4 with books, learning the good stuff OpenGL