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OpenGL的3DS文件加载器
OPENGL 3DS FILE LOADER
- 2022-02-04 00:29:32下载
- 积分:1
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3D game design source code, need to be under, thank yo
3D游戏设计的源代码,需要可以下,谢谢哟-3D game design source code, need to be under, thank yo
- 2023-02-25 06:25:04下载
- 积分:1
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三维纹理,opengl
三维纹理,opengl- Three dimensional texture, opengl
- 2023-08-25 19:50:03下载
- 积分:1
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OPENGL with Visual Basic 6 Joint realize the Jupiter rotation examples, includin...
OPENGL与Visual Basic 6 联合实现的木星旋转实例,包括光源调节、Texture定义等-OPENGL with Visual Basic 6 Joint realize the Jupiter rotation examples, including the light source adjustment, Texture definition
- 2022-10-31 19:45:02下载
- 积分:1
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OpenGL 将对象使用鼠标拖动
c + + 在 opengl 中的源代码
使用鼠标来移动一个对象
创一空窗口和一个绿色的矩形然后使用鼠标移动绿色矩形
- 2022-11-26 04:45:03下载
- 积分:1
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用OpenGL编写的教程
用OPENGL写的一个教程-Using OPENGL to write a tutorial
- 2023-05-31 03:25:03下载
- 积分:1
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本程序实现以下功能:
1.绘制茶壶(T)
2.添加光照(T)
3.添加纹理(T)
4.鼠标左键控制茶壶旋转(T)
操作步骤:按鼠标左键茶壶...
本程序实现以下功能:
1.绘制茶壶(T)
2.添加光照(T)
3.添加纹理(T)
4.鼠标左键控制茶壶旋转(T)
操作步骤:按鼠标左键茶壶旋转,按一次旋转30°。
5.鼠标右键控制茶壶平移(T)
操作步骤:按鼠标右键茶壶向右移动,每次移动0.5厘米
6.键盘控制茶壶纹理的变化(T)
操作步骤:按键盘的 w 和 s 键实现纹理的改变
7.键盘方向键控制camera的前进后退,左移和后移 (T)
操作步骤:按键盘的四个方向键实现茶壶四种方向的移动
8.实现水壶的退出-This procedure to achieve the following functions: 1. Drawing teapot (T) 2. Add light (T) 3. Add texture (T) 4. Teapot rotating the left mouse button to control (T) steps: Click the left mouse button rotate the pot by a rotation 30 °. 5. Teapot with the right mouse button to control translation (T) steps: Click the right mouse button to the right teapot mobile, each mobile 0.5 centimeters 6. Teapot keyboard to control the changes in texture (T) steps: click the " w " and" s" key changes to achieve texture 7. the keyboard arrow keys to control the forward camera back, the left and post-shift (T) steps: the four keyboard arrow keys to achieve the direction of movement of the four teapot 8. to achieve water out of the
- 2022-04-23 12:15:15下载
- 积分:1
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用VB和OpenGL实现的三维棋盘例子,可以用来了解OPENGL的基本操作...
用VB和OpenGL实现的三维棋盘例子,可以用来了解OPENGL的基本操作
- 2022-10-10 03:30:03下载
- 积分:1
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很不错的opengl源代码,供大家参考哦
很不错的opengl源代码,供大家参考哦-Very good opengl source code, for your reference Oh
- 2022-01-22 13:11:28下载
- 积分:1
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OpenGL MUST Project 1[Polyline Editor] use linked list of C++
#include
#include
#include
#include
#include "point.h"
/*draw line from the line array*/
void drawPointLine()
{
Node * temp;
for (int i=0;inext!=NULL)
{
temp=temp->next;
glVertex2i(temp->x,temp->y);
}
glEnd();
}
}
/*find the point and delete the point from the line array*/
void delpointFun(int xx,int yy)
{
for (int i=0;inext!=NULL)
{&n
- 2022-01-31 23:45:53下载
- 积分:1