登录
首页 » c » 学生成绩管理

学生成绩管理

于 2022-05-10 发布 文件大小:3.80 kB
0 199
下载积分: 2 下载次数: 1

代码说明:

简单的学生成绩管理系统,包含学生登录,教师登录,学生个人信息,成绩查询,成绩排名以及删除,修改等常用的功能,适合初学者

下载说明:请别用迅雷下载,失败请重下,重下不扣分!

发表评论

0 个回复

  • LMD
    自己编写的数字图像处理程序,包括打开bmp图像,直方图,阈值分割,形态学处理等功能。(digital image processing procedures, including open bmp image, histogram, threshold segmentation, morphological processing and other functions.)
    2013-11-14 22:17:45下载
    积分:1
  • electric_cable_parameters
    electrical for converting fixed dc to variable dc
    2011-10-16 18:28:44下载
    积分:1
  • GPS
    此卫星定位系统通信是没有任何问题的,如果通信不了,那就是你硬件问题了。(The GPS communication is no problem, if can t communicate, that is your hardware problems)
    2014-02-26 11:07:08下载
    积分:1
  • FPGA串口发送16位数据
    fpga通过串口向电脑发送16位数据,可以通过上位机来查看FPGA运行的数据,一般的串口发送为8位数据,现改成16微数据来进行传输
    2022-06-29 22:01:53下载
    积分:1
  • Kmeans++源码C++实现
    KmeansPLUSPLUS是Kmeans代码的改进版本,是一种聚类算法,用C++编写的,可直接运行
    2023-06-14 22:35:24下载
    积分:1
  • ff
    qQq QqQ qQ<WXWXC qQSQSQ
    2019-06-25 04:44:14下载
    积分:1
  • Glew开发环境测试
    测试Glew开发环境搭建是否成功,如果您成功的安装了对应的glut和glew库文件。(the test code for glew, to know is it working.)
    2020-06-22 01:00:01下载
    积分:1
  • tempuerature control
    基于pt100的温度控制,用到msp430f5529单片机(based on pt100 temperature control)
    2020-06-18 06:40:01下载
    积分:1
  • 实验3
    说明:  1、单向通信 向甲方连续不断地发送变量a的值,未按键,a=0x0f,按键后根据按键确定a值;并将a的值取反从P0口输出,控制D0、D1、D2、D3相应点亮。乙方接收到数据并偶校验正确后,将接收数据取反从P0口输出,控制D0、D1、D2、D3相应点亮。 2、双向通信 甲方连续不断地发送变量a的值,未按键,a=0x0f,按键后根据按键确定a值;乙方未按键不发送,按键后将乙方按键得到的a*16发送;甲乙双方都将发送数据与接收数据相或后再取反,从P0口输出控制D0—D7相应点亮。 3、间隔发送 未按键,甲方不发送数据,按键后甲方每隔50ms连续发送4个字节:0xff、a、a、a。 乙方只在收到甲方数据0xff后的3个数据并验证相同时,才将接收数据*16发送。 甲乙双方都将发送数据与接收数据相或后,从P0口输出控制D0—D7相应点亮。(1. One-way communication The value of variable a is continuously sent to Party A without key, a = 0x0f. After the key is pressed, the value of a is determined according to the key; and the value of a is output from P0 port to control the corresponding lighting of D0, D1, D2 and D3. After receiving the data and checking it correctly, Party B will output the received data from P0 port and control D0, D1, D2 and D3 to light up accordingly. 2. Two-way communication Party A continuously sends the value of variable a without key, a = 0x0f, and determines a value according to the key after the key; Party B does not send the key without key, and sends the a*16 obtained by the key after the key is pressed; Both parties will send the data to or from the receiving data, and then retrieve the data and control D0-D7 from the P0 port to light up accordingly. 3. Interval Sending Without keys, Party A does not send data. After keys, Party A sends 4 bytes continuously every 50 ms: 0xff, a, a.)
    2020-11-16 09:29:42下载
    积分:1
  • LHM-Drude_FDTD
    this articl is about the LNMs,and it used the drude model to compute the materials property ,and is also a good example the tell FDTD applications!
    2010-11-02 22:08:48下载
    积分:1
  • 696516资源总数
  • 106914会员总数
  • 0今日下载