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Bezier曲线的算法。使用准备MFC。
Bezier曲线的C++算法实现.利用MFC库自己编写.-Bezier curve C algorithm. Use to prepare themselves for MFC.
- 2023-06-09 13:55:03下载
- 积分:1
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算法的代码实现了普通DCT,快速DCT、IDCT算法快
idct the code to achieve common DCT, fast DCT, fast IDCT algorithm
- 2022-04-18 20:43:27下载
- 积分:1
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用MFC写的一个俄罗斯方块,添加额外的点和消除作用…
一个用MFC写的俄罗斯方块,加入了加分和消去特效.-Using MFC to write a Russian box, adding the extra points and elimination effects.
- 2022-09-07 03:35:02下载
- 积分:1
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模仿自然界的雪花的程序
模仿自然界的雪花的程序-mimic natural snow procedures
- 2022-10-23 03:20:03下载
- 积分:1
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A simple Tetris game, using double buffering to eliminate flicker, suitable for...
一个简单的俄罗斯方块游戏,用双缓冲消除了闪烁,适合初学者参考-A simple Tetris game, using double buffering to eliminate flicker, suitable for beginners reference
- 2022-03-02 21:37:29下载
- 积分:1
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贴图的方法实现工业控制开关转换,VC用户界面源码
贴图的方法实现工业控制开关转换,VC用户界面源码-map of industrial control switch conversion, user interface VC FOSS
- 2023-06-04 20:05:03下载
- 积分:1
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do image processing when used in the 7 x 7 MEXICAN fliter the template effect qu...
做图像处理时用到的7×7的mexican fliter,该模板的效果很不错哦,压缩文件中有效果图。-do image processing when used in the 7 x 7 MEXICAN fliter the template effect quite Oh, compressed files are illustrated.
- 2022-09-03 22:25:03下载
- 积分:1
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可以显示DCM图像,不过显示的速度不是很快
可以显示DCM图像,不过显示的速度不是很快-DCM can display images, but show that the speed is not fast
- 2022-08-17 11:45:39下载
- 积分:1
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通过派生的概念来组织和管理不同对象,这里我们可以绘制椭圆,矩形,圆,字体等,可以对不同对象进行控制...
通过派生的概念来组织和管理不同对象,这里我们可以绘制椭圆,矩形,圆,字体等,可以对不同对象进行控制-Through the concept of derivative to the organization and management of different objects, here we can draw an oval, rectangular, round, font, and can thus control different target groups
- 2022-02-11 16:17:09下载
- 积分:1
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位图的存取在vc中的 因为所在的项目中我负责的模块是有关与位图的读写和存储的,所以看了一些资料后,并且成功在vc 下实现所需的功能后写下这篇读书报告。
对...
位图的存取在vc中的 因为所在的项目中我负责的模块是有关与位图的读写和存储的,所以看了一些资料后,并且成功在vc 下实现所需的功能后写下这篇读书报告。
对于位图,要想在vc中实现读取和存储,先必须了解BMP的文件格式。
BMP文件大体上分成四个部分:位图文件头,位图信息头,调色板,实际的位图数据。
位图文件头BITMAPFILEHEADER是一个结构,它的定义如下:
typedef struct tagBITMAPFILEHEADER{
WORD bfType
DWORD bfSize
WORD bfReserved1
WORD bfReserved2
DWORD bfOffBits
}BITMAPFILEHEADER实现-Bitmaps in vc access because of the projects where I am responsible for the module is concerned with reading and writing bitmap and storage, so read some information, and the success achieved in vc feature required to write This study reports. For bitmap, in order to achieve in the vc read and stored, first must understand the BMP file format. BMP files generally divided into four parts: the first bitmap file, BITMAPINFOHEADER, palette, the actual bitmap data. BITMAPFILEHEADER bitmap file header is a structure, it is defined as follows: typedef struct tagBITMAPFILEHEADER (WORD bfType DWORD bfSize WORD bfReserved1 WORD bfReserved2 DWORD b
- 2022-09-19 08:45:03下载
- 积分:1