以扑克控件的制作过程为实例,介绍了MFC ActiveX控件的详细制作过程,希望对学习控件编写的朋友有所帮助。-poker to control the production process a n example, introduced the MFC ActiveX detailed production process, and I hope to the study prepared by the Control friends help.
在vc上用DX9实现的一个简单的模拟下雪天气的demo.雪花粒子很逼真!非常适合初学DX及游戏编程的人研究。-Vc use DX9 in the realization of the simulation of a simple snow weather demo. Snowflake particles very realistic! DX is ideal for beginners and those who study game programming.
国外游戏开发者杂志1998年第四期配套代码,包括Jeff Lander专栏的示例和代码,Scott Corley 的关于3d动画引擎的代码--Code of Game Development Magazine in 1998 4th issuess, it includes demonstration and code of Jeff Lander, 3d engine code of Scott Corley
是从在vc环境中建立一个程序框架入手,一步一步地介绍在计算机上实现游戏的方法;其中根据游戏发展的需要介绍vc编程的具体方法。每一教学环节的完成,就是游戏的一个效果的完成。-vc from the environment to establish a procedural framework for the start, step by step, to introduce computer games to achieve; According to the development of the game in which the needs of the program introduced vc specific methods. Each teaching links are completed, the game is a result of completion.