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基于光线投射变换的三维模型特征提取,以三维模型的重心为球心的最小包围球剖分成一系列同心球壳,落入每个球壳的射线与模型表面的交点定义一个球坐标方程。一般地,对于每...
基于光线投射变换的三维模型特征提取,以三维模型的重心为球心的最小包围球剖分成一系列同心球壳,落入每个球壳的射线与模型表面的交点定义一个球坐标方程。一般地,对于每条射线,它与模型表面的多个交点同时落入一个球壳的几率大大降低了,这样就可以尽可能的减少信息的丢失。-Transform-based ray-casting feature extraction of three-dimensional model to three-dimensional model for the core focus of the post-mortem into the smallest ball surrounded by a series of concentric spherical shell, falling into the hands of each spherical shell model of the surface-ray intersection with the definition of a spherical coordinate equation. In general, for each ray, the surface of it with the model number of intersection points falling into the hands of a spherical shell at the same time greatly reduces the probability that such a reduction could be as much as possible the loss of information.
- 2023-05-23 07:50:03下载
- 积分:1
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jpeg编码、解码的c source
jpeg编码、解码的c source-jpeg encode and decode c source
- 2022-02-13 15:01:44下载
- 积分:1
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视频镜头分割过滤
资源描述镜头资源冗余,因而镜头检测分割尤为重要,本程序实现检测镜头为若干图像,并进行分割识别
- 2022-03-13 03:10:47下载
- 积分:1
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使用一个基于地形的LOD算法结果的树结构…
用一种基于树形结构的LOD算法来显示的地形,效果很好,学以游戏编程的人可以参考一下.-using a tree structure based on the LOD algorithm of the terrain and the results very good, learn to program the game to make profits.
- 2023-02-02 17:35:04下载
- 积分:1
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gabor滤波器,可以检测图像边缘信息,有利于初学者使用学习。...
gabor滤波器,可以检测图像边缘信息,有利于初学者使用学习。-gabor filter can detect edges, and is conducive to beginners learning.
- 2022-06-29 19:58:31下载
- 积分:1
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一些基本的图像处理方法
Some basic image processing methods
- 2022-05-27 09:32:48下载
- 积分:1
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各种魔方地实现代码.
各种魔方地实现代码. -Code to realize all kinds of magic cube.
- 2022-11-16 02:40:03下载
- 积分:1
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Kinect同时获取场景彩色图像和深度图像并保存
Kinect同时获取场景彩色图像和深度图像并保存,可将同一场景的图像对齐并保存到制定的文件目录
- 2023-09-01 14:25:03下载
- 积分:1
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一个更为复杂的2D Game实例.比之前传的复杂.
Windows平台的2D Game实例2, 使用了C++和OpenGL.这个souce不但是OpenGL...
一个更为复杂的2D Game实例.比之前传的复杂.
Windows平台的2D Game实例2, 使用了C++和OpenGL.这个souce不但是OpenGL技术,还可以学习到两个方面的技术:
part1: win32的消息循环, OpenGL的设置.画一些简单的图形.
part2: 处理并且显示卡通图片.-This source focuses on 2D game development with C++ and OpenGL for Windows platform. We will not only focus on OpenGL but also talk about the designs that are commonly used in game programming with a full object oriented approach. This source include two articles:
Part 1: covers the win32 message loop, the window creation and the setting-up of OpenGL. You will also learn how to draw some simple shapes.
Part 2 : Covers resources handling and displaying simple animations.
Contents
- 2022-05-27 22:46:10下载
- 积分:1
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C language produced by the planet
用C语言制作的星球-C language produced by the planet
- 2022-05-22 07:59:22下载
- 积分:1