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源发动机2003
应用背景阀源代码。使用了一些阀门的标题,如:一半的生活和一半的生活2,并;团队要塞和团队要塞2(阿尔法)反求源我不承担任何麻烦您可能会使用此源代码许可。要获得许可证,联系阀软件在其电子邮件地址。关键技术Source引擎是基于C语言的编程,主要是开发OpenGL和DirectX是后来移植到。它包括所有来源的引擎以及SDK的预编译头。虽然代码是过时的,它是一个很好的方式来学习游戏开发。
- 2022-07-21 17:21:39下载
- 积分:1
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OPENGL Delphi Programming.this code(include the exe file)is the Human behavpathc...
OPENGL Delphi Programming.this code(include the exe file)is the Human behavpathcontrol.
- 2022-01-21 00:55:32下载
- 积分:1
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MIT课程 计算机图形学 6_837 Assignment 8.htm 贝赛尔虚线 BSpline 及相互转换 和 相应曲面的绘制...
MIT课程 计算机图形学 6_837 Assignment 8.htm 贝赛尔虚线 BSpline 及相互转换 和 相应曲面的绘制 -MIT Computer Graphics courses 6_837 Assignment 8.htm Bessel dashed BSpline and mutual conversion and the corresponding surface rendering
- 2022-01-25 16:01:56下载
- 积分:1
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OpenGL学习笔记,环境配置,源代码
此资源包含OpenGL学习笔记,OpenGL在vs2010z中的环境配置,OpenGL运行源代码,对于初学者帮助很大。
- 2022-02-04 12:52:17下载
- 积分:1
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用c++和opengl写的,对水滴进行模拟,效果很不错
用c++和opengl写的,对水滴进行模拟,效果很不错-Using c++ and opengl written simulation of water droplets, the effect is pretty good
- 2022-09-22 18:35:03下载
- 积分:1
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simulated solar physics movement and the achievement of texture, movement contro...
此程序了模拟太阳九大行星运动并实现了纹理,控制运动等操作-simulated solar physics movement and the achievement of texture, movement control operation
- 2022-03-30 05:39:06下载
- 积分:1
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做的烟花效果,以供openGL的爱好者学习之用!
做的烟花效果,以供openGL的爱好者学习之用!-do fireworks effect for openGL lovers with learning!
- 2022-06-26 12:31:38下载
- 积分:1
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由于在工作中需要结合浮动窗体实现OpenGL的多视图,用于得到三维实体的三视图观察效果,通过参考其它资料,设计了一个程序框架,在此基础之上大家可以根据自己的需要...
由于在工作中需要结合浮动窗体实现OpenGL的多视图,用于得到三维实体的三视图观察效果,通过参考其它资料,设计了一个程序框架,在此基础之上大家可以根据自己的需要进行扩充,实现需要的功能-due to the work necessary to integrate floating Creating Multi-View OpenGL for 3D entities to be three View observation results, by reference to other information, the design of a procedural framework on this basis we can according to their own needs for the expansion to achieve the necessary functions
- 2022-06-19 22:01:46下载
- 积分:1
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This demo implements the marching cubes algorithm for constructing a polygonal m...
This demo implements the marching cubes algorithm for constructing a polygonal model from an isosurface. The isosurface chosen here is a classical metaballs setup. Metaballs are isosurface chosen here is a classical metaballs setup. Metaballs are defined by field function that s the sum of R2 / ((ball.x - x)2 + (ball.y - y)2 + (ball.z - z)2) for all balls. The surface is defined to be where the sum is one.-This demo implements the marching cubes algorithm for constructing a polygonal model from an isosurface. The isosurface chosen here is a classical metaballs setup. Metaballs are isosurface chosen here is a classical metaballs setup. Metaballs are defined by field function that s the sum of R2/((ball.x- x)2+ (ball.y- y)2+ (ball.z- z)2) for all balls. The surface is defined to be where the sum is one.
- 2022-03-03 15:18:22下载
- 积分:1
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VC++和openGL开发的实现RGB立方体与LUV空间的转化程序,我的一个作业,强烈推荐...
VC++和openGL开发的实现RGB立方体与LUV空间的转化程序,我的一个作业,强烈推荐-VC and the realization of development and luminance RGB cube space conversion procedures, one of my operations, strongly recommended
- 2022-06-19 13:19:14下载
- 积分:1