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扫雷游戏的,刚发现这里类别分的好细,刚才的几个都分做类了...
扫雷游戏的,刚发现这里类别分的好细,刚才的几个都分做类了-minesweeping games, has just discovered here the category of good small, just a few of the categories are alive
- 2022-03-18 04:08:44下载
- 积分:1
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Game features a Lianliankan implementation procedures. 8* 8 picture size, a tota...
一个实现连连看游戏功能的程序。8*8的图片大小,共16种图片。是可以在res中改变源图片。-Game features a Lianliankan implementation procedures. 8* 8 picture size, a total of 16 kinds of picture. Res can be changed at the source picture.
- 2023-04-21 10:45:03下载
- 积分:1
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大型多人在线游戏开发,该书光盘上附带的源码。
大型多人在线游戏开发,该书光盘上附带的源码。
- 2022-04-09 02:34:34下载
- 积分:1
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国外游戏开发者杂志2000年第十期配套代码,包含Jeff Lander改进的关于3d绘画的程序,扩展了能够绘画纹理的功能...
国外游戏开发者杂志2000年第十期配套代码,包含Jeff Lander改进的关于3d绘画的程序,扩展了能够绘画纹理的功能--Code of game development magazine in 2000 the tenth issue, contains Jeff Lander`s procedure about the 3d drawing, has been expanded the drawing texture function
- 2022-05-05 11:20:04下载
- 积分:1
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关于坦克大战的的一个界面,是学习java的一个重要的基础。值得一看。...
关于坦克大战的的一个界面,是学习java的一个重要的基础。值得一看。-About Tankedaizhan of an interface is an important learning java foundation. Worth a visit.
- 2022-01-29 03:13:53下载
- 积分:1
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一个用来交作业用的,开飞机游戏 移植自gba上的r
一个用来交作业用的,开飞机游戏 移植自gba上的r-type。 纯win32api编写-used a perpendicular operation with the plane DS game transplanted from the r-type. Preparation of pure win32api
- 2022-01-21 19:37:54下载
- 积分:1
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Windows游戏编程大师一书配套源码,是游戏编程人员不可多的多的技术资料。...
Windows游戏编程大师一书配套源码,是游戏编程人员不可多的多的技术资料。-Windows Game Programming Guru a book supporting source, a game programmer is not much more than technical information.
- 2022-05-07 12:07:46下载
- 积分:1
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简单的龟兔赛跑程序
简单的龟兔赛跑程序-simple hand procedures
- 2023-02-14 21:40:03下载
- 积分:1
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国外游戏开发者杂志2003年第三期配套代码,包含Jon Blow第一个LOD的版本...
国外游戏开发者杂志2003年第三期配套代码,包含Jon Blow第一个LOD的版本--Code of game development magazine in 2003 the third issue, contains Jon Blow`s the first LOD version
- 2022-11-30 21:05:03下载
- 积分:1
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blitzzengine是创建一个基本的一个正在进行的项目,然而D.有效的发动机
BlitzzEngine is an ongoing project to create a basic, yet effective engine for developing 2D action games, aimed specifically at platform games. High performance is a key goal of this engine, as the target low-end machine is a 500mhz x86 processor with 64MB free RAM running at 60 FPS or higher. It will use the C++ programming language and by default the Allegro library for most game system functions.
The engine aims for gameplay similar to Quake and classic 2D platformers for the PC. The movement will be smooth and inertia-based (although non-inertia movement will be possible), and the system will provide most everything necessary for creating a good game.
- 2022-04-13 06:00:50下载
- 积分:1