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3D模式绘图程序,实现在OPENGL环境下的3D绘图机制,值得有兴趣的兄弟参考0...
3D模式绘图程序,实现在OPENGL环境下的3D绘图机制,值得有兴趣的兄弟参考0-3D graphics mode procedures, to achieve the environment under the OpenGL 3D graphics mechanism interested parties should refer brothers 0
- 2022-06-18 01:23:57下载
- 积分:1
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用opengl开发图像处理系统
用opengl开发图像处理系统-use opengl Image Processing System Development
- 2023-02-01 05:30:04下载
- 积分:1
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OpenGL中构造雾效果的源程序
OpenGL中构造雾效果的源程序-OpenGL tectonic fog effect of the source
- 2022-07-02 19:12:13下载
- 积分:1
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三维纹理,opengl
三维纹理,opengl- Three dimensional texture, opengl
- 2023-08-25 19:50:03下载
- 积分:1
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2D reduction algorithm, OpenGL
二维裁减算法,OPENGL-2D reduction algorithm, OpenGL
- 2022-05-17 04:32:36下载
- 积分:1
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OpenGL旋转透明立方体,初学者可以看到很好效果^
OpenGL旋转透明立方体,初学者可以看到很好效果^-OpenGL rotating transparent cube, a beginner can see a good effect ^
- 2022-02-21 11:38:14下载
- 积分:1
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OpenGL 3
OpenGL三维图形系统开发与实例-OpenGL 3-D graphics system development and examples
- 2023-09-02 18:45:04下载
- 积分:1
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oglu_reflective_bump_mapping,是一个使用opengl 绘制bump的一个粒子,使用了cg语言做为shader的渲染语言,希望对大家所...
oglu_reflective_bump_mapping,是一个使用opengl 绘制bump的一个粒子,使用了cg语言做为shader的渲染语言,希望对大家所帮助-oglu_reflective_bump_mapping, is a use of a bump mapping opengl particles, the use of language as a cg rendering shader language, and they hope to help everyone
- 2023-02-07 06:45:03下载
- 积分:1
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里面有在Windows下使用OpenGL绘制的几种三维基本形状作旋转的程序代码,程序精概....
里面有在Windows下使用OpenGL绘制的几种三维基本形状作旋转的程序代码,程序精概.-inside the Windows using OpenGL 3D rendering several basic shape for the rotary code, the corresponding intensive procedures.
- 2022-04-20 00:43:59下载
- 积分:1
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This demo implements the marching cubes algorithm for constructing a polygonal m...
This demo implements the marching cubes algorithm for constructing a polygonal model from an isosurface. The isosurface chosen here is a classical metaballs setup. Metaballs are isosurface chosen here is a classical metaballs setup. Metaballs are defined by field function that s the sum of R2 / ((ball.x - x)2 + (ball.y - y)2 + (ball.z - z)2) for all balls. The surface is defined to be where the sum is one.-This demo implements the marching cubes algorithm for constructing a polygonal model from an isosurface. The isosurface chosen here is a classical metaballs setup. Metaballs are isosurface chosen here is a classical metaballs setup. Metaballs are defined by field function that s the sum of R2/((ball.x- x)2+ (ball.y- y)2+ (ball.z- z)2) for all balls. The surface is defined to be where the sum is one.
- 2022-03-03 15:18:22下载
- 积分:1