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tank半成品演示 vc编写 用了dx8.0
tank半成品演示 vc编写 用了dx8.0-tank semi-prepared presentation vc spent dx8.0
- 2022-04-21 21:25:26下载
- 积分:1
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directx9 网格模型
ID3DXMesh对象的内在数据组织 创建 优化 渲染一个ID3DXMesh对象...
directx9 网格模型
ID3DXMesh对象的内在数据组织 创建 优化 渲染一个ID3DXMesh对象-directx9 mesh ID3DXMesh object to create the internal data organization optimized render an object ID3DXMesh
- 2023-09-03 21:50:04下载
- 积分:1
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3d screen without any librarry
3d screen without any librarry
- 2022-01-26 06:10:30下载
- 积分:1
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《3d game engine programming》最新zfxcengine 0.1.0版引擎源代码(包含vc++6.0,vc++7.0,vc++7.1,v...
《3d game engine programming》最新zfxcengine 0.1.0版引擎源代码(包含vc++6.0,vc++7.0,vc++7.1,vc++8.0等各种版本)-"3d game engine programming," the latest zfxcengin e 0.1.0 version of the engine source code (including vc 6.0, 7.0 vc, vc 7.1, vc 8.0 and other versions)
- 2022-03-22 12:43:17下载
- 积分:1
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game engine the implementation document BlueDreamTest directory BlueDreamTest.ex...
游戏以引擎,执行文件在BlueDreamTest目录里面BlueDreamTest.exe
gppPacker.exe是 打包/解包 程序
BlueDreamImage.exe是 转换/还原 24位bmp到demo中的"BDI"文件的程序
编译的时候注意
DirectX7.0以上SDK
请先编译gppGameLib3这个lib
然后再编译BlueDreamTest
方法:Build->Set Active Project Configuration->gppGameLib3-Win32 Release或Debug-game engine the implementation document BlueDreamTest directory BlueDreamTest.exe g ppPacker.exe is packing/unpacking procedure is to BlueDreamImage.exe for/vat 24 bmp demo to the "BDI" documentation procedures compile time to Direct X7.0 SDK over the post compiler gppGameLib3 lib then, BlueDr eamTest Method : Build-
- 2022-03-19 06:41:42下载
- 积分:1
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The source code for Thatcher Ulrich' s game engine tester. Is an experimental...
该源码为Thatcher Ulrich的游戏引擎测试器。是一个实验性和非实验性的面向游戏和图形的代码的混杂集合。可以利用该引擎LOD四叉树的算法。在大型3D游戏中,大规模室外地形真实感渲染是个室外渲染引擎的核心部分。而实现一个大规模的地形渲染系统的关键是怎么简化地形,抛弃不必要的渲染动作(如看渲染不见的三角形和不必要的细节)来加快渲染速度。
该代码支持3D网络游戏,有客户端和服务器端,语言使用C++,支持Linux, WIN32,可以参考demo程序。
编译可以在WIN32下,有Visual Studio 2005/2003工程。-The source code for Thatcher Ulrich" s game engine tester. Is an experimental and non-experimental graphics-oriented games and the mixed set of code. Can make use of the engine Quadtree LOD algorithms. In large-scale 3D games, realistic rendering of large-scale outdoor terrain is outside the core of the rendering engine. And the realization of a large-scale terrain rendering system, the key is how to simplify terrain, abandoned rendering unnecessary action (such as not playing up to see the details of the triangle and unnecessary) to speed up the rendering speed. The code to support the 3D online games, there are client and server-side language to use C++, support for Linux, WIN32, can refer to demo program. WIN32
- 2022-03-23 13:45:13下载
- 积分:1
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this as quake 3 game engine and share! But no relevant technical description! Ve...
此为quake 3游戏引擎
与大家共享!
但是没有相关技术说明!
很遗憾!如果那位大虾有相关资料或对此代码理解较为深刻,还请不吝赐教!-this as quake 3 game engine and share! But no relevant technical description! Very sorry! If that prawns have information or to make a more profound understanding of code, also requested the wing!
- 2022-07-13 16:03:06下载
- 积分:1
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jsocket组件源码,我不使用,大家看看吧
JSOCKET组件源码,我不太会用,大家看看吧-JSOCKET source components, I do not use, we look at it
- 2022-08-11 20:08:06下载
- 积分:1
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DX9
dx9引擎 ,程序直接调用,编译后,客户端无需DX支持-dx9
- 2022-04-02 06:08:07下载
- 积分:1
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3Dmax vertex data file will import, rapid modeling, game engine is an essential...
将3Dmax文件顶点数据导入,实现快速建模,是游戏引擎的必备组件。-3Dmax vertex data file will import, rapid modeling, game engine is an essential component.
- 2022-03-03 12:15:14下载
- 积分:1