#include
#include
#include
voidsolidCylinder(GLdoubleradius-opengl切削仿真-图形图像 - IMDN开发者社群-imdn.cn" />
#include#include#includevoidsolidCylinder(GLdoubleradius,GLdoubleheight,GLintslices,GLintstacks)//»Ò»¸öÔ²ÖùÌ壬ÓÃDiskÀ´¸ÇסÉÏϵ×Ãæ{ GLUquadricObj*qobj=gluNewQuadric(); gluCylinder(qobj,radius,radius,height,slices,stacks); //slicesÀàËÆÓÚ¾¶È£¬stacksÀàËÆÓÚγ¶È glScalef(-1.0,1.0,-1.0);-IMDN开发者社群-imdn.cn">
#include#include#includevoidsolidCylinder(GLdoubleradius,GLdoubleheight,GLintslices,GLintstacks)//»Ò»¸öÔ²ÖùÌ壬ÓÃDiskÀ´¸ÇסÉÏϵ×Ãæ{ GLUquadricObj*qobj=gluNewQuadric(); gluCylinder(qobj,radius,radius,height,slices,stacks); //slicesÀàËÆÓÚ¾¶È£¬stacksÀàËÆÓÚγ¶È glScalef(-1.0,1.0,-1.0); - IMDN开发者社群-imdn.cn">
于 2022-02-03 发布
文件大小:955.99 kB
0 189
#include "stdafx.h"
#include
#include
#include
#include
void solidCylinder(GLdouble radius, GLdouble height, GLint slices, GLint stacks) //»Ò»¸öÔ²ÖùÌ壬ÓÃDiskÀ´¸ÇסÉÏϵ×Ãæ
{
GLUquadricObj* qobj = gluNewQuadric();
gluCylinder(qobj, radius, radius, height, slices, stacks); //slicesÀàËÆÓÚ¾¶È£¬stacksÀàËÆÓÚγ¶È
glScalef(-1.0, 1.0, -1.0);
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